Player Matchup

Pele
Pele
DamienTheHero
Pele
Level 114
God Stats
2W - 1L
1,604 SR
Queue Stats
121W - 106L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
Deadlysnakefog
Danzaburou
Level 27
God Stats
16W - 9L
1,569 SR
Queue Stats
37W - 43L
1,471 Elo+
Party 1
Ra
Ra
SparkyOP
Ra
Level 124
God Stats
7W - 7L
1,554 SR
Queue Stats
161W - 170L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
TENN1S101
Sun Wukong
Level 67
God Stats
10W - 11L
1,486 SR
Queue Stats
26W - 40L
1,452 Elo+
Party 1
Athena
Athena
notalwayshope
Athena
Level 106
God Stats
41W - 40L
1,511 SR
Queue Stats
204W - 203L
1,450 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,502 Elo+

VS

Team Averages
Level 58
1,512 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Cachi96
Neith
Level 22
God Stats
1W - 1L
1,727 SR
Queue Stats
9W - 5L
1,561 Elo+
Party 3
Ao Kuang
Ao Kuang
R_slxDiego
Ao Kuang
Level 53
God Stats
0W - 1L
1,332 SR
Queue Stats
41W - 63L
1,286 Elo+
Party 2
Bacchus
Bacchus
twitch_kangourou
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 7
8,922
637
11,318
8,567
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Deadlysnakefog
Danzaburou
15
5 / 1 / 1
9,086
649
7,144
6,714
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 0 / 8
9,350
668
9,144
5,356
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TENN1S101
Sun Wukong
13
3 / 1 / 5
8,140
581
4,460
6,612
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 12
7,516
537
5,021
8,887
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 0
7,296
521
1,413
5,161
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
 
Bellona
10
1 / 8 / 0
6,255
447
7,244
14,786
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Cachi96
Neith
13
2 / 6 / 1
7,745
553
2,747
8,992
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
R_slxDiego
Ao Kuang
10
2 / 9 / 1
7,046
503
2,720
13,899
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 5 / 0
4,731
338
1,457
5,367
2,488
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
29
Kills
5
5
Deaths
29
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
L
Bellona
 
Bellona
1
8
0
0.13
L
Neith
Cachi96
Neith
2
6
1
0.42
W
11
1
7
14.5
W
Danzaburou
Deadlysnakefog
Danzaburou
5
1
1
5.5
L
Ao Kuang
R_slxDiego
Ao Kuang
2
9
1
0.28
W
7
0
8
11
W
Sun Wukong
TENN1S101
Sun Wukong
3
1
5
5.5
W
3
2
12
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,087
Damage
15,581
36,136
Taken
48,205
17,938
Mitigated
21,486
13,621
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,413
137
0
1,563
5,161
1,403
0
1,862
3,225
48,949
0
L
Bellona
 
Bellona
7,244
2,809
0
2,701
14,786
11,049
0
4,959
9,092
0
28,336
L
Neith
Cachi96
Neith
2,747
1,211
0
889
8,992
2,862
0
1,054
7,938
0
38,589
W
11,318
3,449
0
3,560
8,567
3,051
23
1,731
6,725
0
60,222
W
Danzaburou
Deadlysnakefog
Danzaburou
7,144
3,110
0
3,312
6,714
3,169
1,329
295
6,419
0
60,073
L
Ao Kuang
R_slxDiego
Ao Kuang
2,720
1,005
0
3,047
13,899
3,684
0
4,066
9,569
20,070
0
W
9,144
856
1,783
2,076
5,356
2,203
30
1,632
3,630
69,129
0
W
Sun Wukong
TENN1S101
Sun Wukong
4,460
427
0
1,702
6,612
4,485
1,238
181
6,097
2,065
42,426
W
5,021
1,391
0
1,188
8,887
5,030
125
1,613
7,010
16,265
0
L
1,457
84
0
0
5,367
2,488
0
1,880
3,360
6,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
33,073
472
Minions Killed
345
0
Camps Cleared
0
1,500,929
Distance Traveled
1,186,749
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,296
521
120
9
0
272,433
1
L
Bellona
6,255
447
65
5
0
246,679
0
L
Neith
7,745
553
93
7
0
222,833
3
W
Pele
8,922
637
102
7
0
325,355
2
W
Danzaburou
9,086
649
117
8
0
260,764
1
L
Ao Kuang
7,046
503
53
4
0
237,550
0
W
Ra
9,350
668
142
10
0
304,045
1
W
Sun Wukong
8,140
581
92
7
0
287,517
4
W
Athena
7,516
537
19
1
0
323,248
3
L
Bacchus
4,731
338
14
1
0
207,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role