Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DjHuguiXx_02
Nox
Level 61
God Stats
3W - 0L
1,873 SR
Queue Stats
145W - 172L
1,372 Elo+
Solo
Bacchus
Bacchus
PieWeII
Bacchus
Level 54
God Stats
6W - 4L
1,617 SR
Queue Stats
134W - 151L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ragnarokplays14
Tsukuyomi
Level 103
God Stats
10W - 6L
1,615 SR
Queue Stats
222W - 233L
1,463 Elo+
Party 1
Hades
Hades
xXRaul-SaintXx
Hades
Level 133
God Stats
5W - 2L
1,645 SR
Queue Stats
130W - 131L
1,461 Elo+
Solo
Team Averages
Level 92
1,650 SR
1,442 Elo+

VS

Team Averages
Level 94
1,606 SR
1,468 Elo+
Baron Samedi
Baron Samedi
KingDonJayJay47
Baron Samedi
Level 123
God Stats
2W - 2L
1,550 SR
Queue Stats
56W - 47L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
ManciMacal
Erlang Shen
Level 127
God Stats
4W - 4L
1,554 SR
Queue Stats
385W - 439L
1,401 Elo+
Solo
Izanami
Izanami
computer boy 19
Izanami
Level 67
God Stats
3W - 1L
1,806 SR
Queue Stats
22W - 27L
1,412 Elo+
Solo
Loki
Loki
johnthai73
Loki
Level 87
God Stats
1W - 2L
1,570 SR
Queue Stats
222W - 187L
1,527 Elo+
Party 2
Zeus
Zeus
mahhdan
Zeus
Level 68
God Stats
5W - 4L
1,548 SR
Queue Stats
309W - 301L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
8 / 1 / 3
10,590
623
15,437
12,366
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 2
9,972
587
2,479
8,056
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
PieWeII
Bacchus
15
3 / 1 / 8
9,833
578
4,876
11,239
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Ragnarokplays14
Tsukuyomi
18
5 / 4 / 5
10,925
643
10,232
11,612
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 1 / 4
11,281
664
11,244
16,404
7,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingDonJayJay47
Baron Samedi
9
1 / 3 / 2
6,641
391
5,708
9,365
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
ManciMacal
Erlang Shen
13
0 / 8 / 2
7,386
434
5,601
14,348
7,724
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 1
6,668
392
3,212
9,344
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 5
8,786
517
10,741
16,453
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
mahhdan
Zeus
15
5 / 6 / 2
9,252
544
9,668
10,354
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
27
Kills
11
11
Deaths
27
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
3
9.5
W
4
4
2
1.25
L
Baron Samedi
KingDonJayJay47
Baron Samedi
1
3
2
0.67
L
Erlang Shen
ManciMacal
Erlang Shen
0
8
2
0.13
W
Bacchus
PieWeII
Bacchus
3
1
8
7
W
Tsukuyomi
Ragnarokplays14
Tsukuyomi
5
4
5
1.88
L
2
3
1
0.83
L
3
7
5
0.79
L
Zeus
mahhdan
Zeus
5
6
2
1
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,268
Damage
34,930
59,677
Taken
59,864
27,934
Mitigated
21,462
26,025
Healing
18,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,437
6,438
0
6,434
12,366
4,498
1,597
2,574
9,766
0
88,432
W
2,479
267
0
1,930
8,056
2,590
1,620
3,876
3,780
45,414
0
L
Baron Samedi
KingDonJayJay47
Baron Samedi
5,708
592
988
4,346
9,365
4,218
0
3,089
6,276
18,914
0
L
Erlang Shen
ManciMacal
Erlang Shen
5,601
2,930
0
2,938
14,348
7,724
0
7,117
7,231
0
39,736
W
Bacchus
PieWeII
Bacchus
4,876
667
0
3,534
11,239
7,880
398
2,971
8,266
24,227
0
W
Tsukuyomi
Ragnarokplays14
Tsukuyomi
10,232
2,203
0
4,316
11,612
4,990
1,899
2,451
9,091
0
74,701
L
3,212
2,272
212
3,697
9,344
2,357
0
1,781
7,563
0
33,454
L
10,741
3,047
0
5,186
16,453
4,543
0
3,733
12,720
0
60,559
L
Zeus
mahhdan
Zeus
9,668
1,133
0
1,467
10,354
2,620
250
2,879
7,475
46,108
0
W
11,244
1,479
0
9,811
16,404
7,976
1,528
2,858
13,398
61,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
38,733
537
Minions Killed
389
0
Camps Cleared
0
1,670,418
Distance Traveled
1,275,518
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,590
623
127
7
0
328,214
2
W
Nox
9,972
587
99
6
0
314,633
2
L
Baron Samedi
6,641
391
34
2
0
193,788
3
L
Erlang Shen
7,386
434
84
5
0
300,326
6
W
Bacchus
9,833
578
38
2
0
346,068
1
W
Tsukuyomi
10,925
643
132
8
0
365,973
2
L
Izanami
6,668
392
78
5
0
196,138
2
L
Loki
8,786
517
102
6
0
319,594
4
L
Zeus
9,252
544
91
5
0
265,672
1
W
Hades
11,281
664
141
8
0
315,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role