Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AjaxMcFob
Ah Puch
Level 71
God Stats
1W - 1L
1,502 SR
Queue Stats
239W - 214L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
BALLERFROG1
Cernunnos
Level 128
God Stats
4W - 3L
1,424 SR
Queue Stats
240W - 217L
1,528 Elo+
Party 3
Ra
Ra
Coolcat6529
Ra
Level 94
God Stats
5W - 2L
1,393 SR
Queue Stats
566W - 598L
1,470 Elo+
Party 2
Vulcan
Vulcan
SirDankWeedland
Vulcan
Level 104
God Stats
2W - 1L
1,372 SR
Queue Stats
107W - 113L
1,484 Elo+
Party 3
Team Averages
Level 109
1,438 SR
1,501 Elo+

VS

Team Averages
Level 114
1,655 SR
1,460 Elo+
Sol
Sol
AfroGai
Sol
Level 103
God Stats
4W - 1L
1,877 SR
Queue Stats
101W - 119L
1,357 Elo+
Solo
Jing Wei
Jing Wei
Digital Dragonz
Jing Wei
Level 136
God Stats
1W - 1L
1,584 SR
Queue Stats
179W - 168L
1,456 Elo+
Party 1
Anubis
Anubis
MettlePhobia
Anubis
Level 147
God Stats
1W - 2L
1,770 SR
Queue Stats
152W - 168L
1,440 Elo+
Party 1
Hercules
Hercules
Shmackers
Hercules
Level 70
God Stats
0W - 1L
1,562 SR
Queue Stats
27W - 15L
1,537 Elo+
Party 1
Ra
Ra
nbkuma
Ra
Level 114
God Stats
4W - 6L
1,480 SR
Queue Stats
792W - 766L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
7 / 6 / 13
12,528
737
10,411
32,456
32,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
AjaxMcFob
Ah Puch
20
5 / 2 / 13
12,487
735
25,997
15,514
6,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
BALLERFROG1
Cernunnos
18
2 / 3 / 12
11,074
651
24,016
18,153
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 4 / 9
11,771
692
13,409
16,444
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 3 / 10
11,787
693
17,023
11,140
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
4 / 4 / 11
11,281
664
24,823
21,496
7,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
17
2 / 5 / 11
10,131
596
8,754
18,393
6,696
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
4 / 6 / 6
10,635
626
17,103
15,921
7,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shmackers
Hercules
18
5 / 5 / 10
10,681
628
11,903
29,120
25,206
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
17
3 / 4 / 9
10,286
605
15,235
15,358
9,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
24
Kills
18
18
Deaths
24
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
6
13
2.25
L
Sol
4
4
11
2.38
W
Ah Puch
AjaxMcFob
Ah Puch
5
2
13
5.75
W
Cernunnos
BALLERFROG1
Cernunnos
2
3
12
2.67
W
6
4
9
2.63
L
Jing Wei
2
5
11
1.5
L
Anubis
4
6
6
1.17
L
Hercules
Shmackers
Hercules
5
5
10
2
W
4
3
10
3
L
Ra
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,856
Damage
77,818
93,707
Taken
100,288
58,272
Mitigated
56,308
46,898
Healing
50,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,411
1,091
3,037
9,451
32,456
32,889
564
16,267
16,189
0
17,196
L
Sol
24,823
5,247
2,580
6,365
21,496
7,903
0
13,589
7,766
44,366
0
W
Ah Puch
AjaxMcFob
Ah Puch
25,997
1,707
551
3,992
15,514
6,516
949
8,798
6,716
48,728
0
W
Cernunnos
BALLERFROG1
Cernunnos
24,016
9,000
1,376
6,656
18,153
6,579
1,578
12,591
5,562
0
42,457
W
13,409
915
11,653
7,917
16,444
7,279
1,167
11,383
5,061
39,936
0
L
Jing Wei
8,754
7,403
3,535
5,388
18,393
6,696
0
11,043
7,007
0
25,504
L
Anubis
17,103
85
731
2,742
15,921
7,454
0
10,472
5,135
46,388
0
L
Hercules
Shmackers
Hercules
11,903
1,505
1,088
8,294
29,120
25,206
0
14,047
14,836
0
15,325
W
17,023
6,805
1,612
653
11,140
5,009
1,172
8,122
3,018
31,695
0
L
Ra
15,235
1,607
13,300
6,825
15,358
9,049
198
7,278
7,899
33,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,647
Gold Earned
53,014
187
Minions Killed
224
0
Camps Cleared
0
1,606,298
Distance Traveled
1,440,668
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,528
737
11
1
0
318,739
0
L
Sol
11,281
664
48
3
0
312,150
0
W
Ah Puch
12,487
735
49
3
0
338,737
1
W
Cernunnos
11,074
651
37
2
0
315,226
2
W
Ra
11,771
692
61
4
0
311,526
0
L
Jing Wei
10,131
596
44
3
0
289,615
0
L
Anubis
10,635
626
69
4
0
229,053
0
L
Hercules
10,681
628
11
1
0
303,335
0
W
Vulcan
11,787
693
29
2
0
322,070
0
L
Ra
10,286
605
52
3
0
306,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role