Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChromeHyperion
Loki
Level 106
God Stats
3W - 2L
1,605 SR
Queue Stats
264W - 271L
1,546 Elo+
Solo
Da Ji
Da Ji
KingCrika
Da Ji
Level 128
God Stats
0W - 1L
1,297 SR
Queue Stats
82W - 65L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Snibblie
Heimdallr
Level 147
God Stats
0W - 2L
1,590 SR
Queue Stats
169W - 151L
1,514 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,518 Elo+

VS

Team Averages
Level 119
1,532 SR
1,538 Elo+
Nox
Nox
MockVipers
Nox
Level 38
God Stats
7W - 3L
1,814 SR
Queue Stats
72W - 75L
1,489 Elo+
Solo
Loki
Loki
NoLifeGage
Loki
Level 147
God Stats
1W - 0L
1,706 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NoLifeJoe
Cthulhu
Level 129
God Stats
1W - 1L
1,254 SR
Queue Stats
34W - 25L
1,544 Elo+
Party 1
Chronos
Chronos
Oldojer
Chronos
Level 127
God Stats
3W - 3L
1,359 SR
Queue Stats
344W - 347L
1,553 Elo+
Solo
Vulcan
Vulcan
xLeTzGETNastyz
Vulcan
Level 156
God Stats
1W - 0L
1,525 SR
Queue Stats
41W - 24L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 1 / 12
9,062
755
12,543
8,071
3,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
 
Rama
15
3 / 5 / 9
8,555
713
5,466
13,307
14,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 3 / 5
8,179
682
6,530
9,183
4,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
KingCrika
Da Ji
15
4 / 3 / 10
8,606
717
10,704
9,968
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Snibblie
Heimdallr
16
5 / 7 / 6
9,201
767
12,818
13,253
5,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
9,069
756
7,330
7,258
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 5 / 6
9,799
817
8,598
9,885
4,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cthulhu
NoLifeJoe
Cthulhu
19
6 / 1 / 12
11,051
921
14,582
21,284
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Oldojer
Chronos
16
2 / 3 / 12
9,372
781
7,158
9,783
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 12
9,559
797
8,901
9,836
12,009
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
19
Kills
19
19
Deaths
19
42
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
12
9
L
Rama
 
Rama
3
5
9
1.5
L
4
3
5
2.17
L
Da Ji
KingCrika
Da Ji
4
3
10
3
W
3
4
10
2
W
5
5
6
1.6
W
Cthulhu
NoLifeJoe
Cthulhu
6
1
12
12
W
Chronos
Oldojer
Chronos
2
3
12
2.67
L
Heimdallr
Snibblie
Heimdallr
5
7
6
1.14
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
46,569
53,782
Taken
58,046
35,520
Mitigated
39,169
16,569
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,543
4,535
1,929
1,923
8,071
3,157
273
5,580
2,360
0
33,846
L
Rama
 
Rama
5,466
2,389
1,363
1,682
13,307
14,928
136
7,802
5,037
0
14,095
L
6,530
640
934
1,830
9,183
4,264
109
7,180
1,869
0
16,144
L
Da Ji
KingCrika
Da Ji
10,704
1,396
137
2,002
9,968
7,937
429
6,632
3,039
0
16,202
W
7,330
285
351
608
7,258
2,915
917
0
6,977
13,642
0
W
8,598
1,165
1,593
1,204
9,885
4,279
343
0
9,682
0
18,621
W
Cthulhu
NoLifeJoe
Cthulhu
14,582
513
578
11,077
21,284
16,688
791
0
20,791
24,131
0
W
Chronos
Oldojer
Chronos
7,158
1,685
934
1,941
9,783
3,278
2,586
0
9,440
21,697
0
L
Heimdallr
Snibblie
Heimdallr
12,818
7,052
2,516
2,253
13,253
5,234
728
9,314
3,506
0
23,757
W
8,901
3,863
739
1,833
9,836
12,009
554
0
9,118
20,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
48,850
107
Minions Killed
117
0
Camps Cleared
0
1,031,794
Distance Traveled
1,242,945
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,062
755
37
3
0
224,120
1
L
Rama
8,555
713
15
1
0
175,371
0
L
Loki
8,179
682
13
1
0
229,712
0
L
Da Ji
8,606
717
14
1
0
207,583
5
W
Nox
9,069
756
23
2
0
208,167
1
W
Loki
9,799
817
19
2
0
263,982
0
W
Cthulhu
11,051
921
26
2
0
274,803
2
W
Chronos
9,372
781
30
3
0
253,393
4
L
Heimdallr
9,201
767
28
2
0
195,008
2
W
Vulcan
9,559
797
19
2
0
242,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role