Player Matchup

Kuzenbo
Kuzenbo
D jeckyll R
Kuzenbo
Level 120
God Stats
5W - 2L
1,685 SR
Queue Stats
199W - 216L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Kcaz75
Cliodhna
Level 63
God Stats
9W - 16L
1,215 SR
Queue Stats
78W - 93L
1,265 Elo+
Solo
Cernunnos
Cernunnos
Lucasio989
Cernunnos
Level 87
God Stats
10W - 6L
1,574 SR
Queue Stats
361W - 392L
1,345 Elo+
Solo
Ah Puch
Ah Puch
THE STONED DUDE
Ah Puch
Level 67
God Stats
5W - 9L
1,269 SR
Queue Stats
109W - 149L
1,280 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xBLOOD JUSTICEx
Cu Chulainn
Level 41
God Stats
5W - 2L
1,542 SR
Queue Stats
54W - 94L
1,303 Elo+
Party 2
Team Averages
Level 76
1,457 SR
1,332 Elo+

VS

Team Averages
Level 50
1,374 SR
1,309 Elo+
Charybdis
Charybdis
Insaniac4xc
Charybdis
Level 45
God Stats
0W - 1L
1,476 SR
Queue Stats
22W - 30L
1,323 Elo+
Party 3
Set
Set
Sans_TaleUnder
Set
Level 56
God Stats
0W - 4L
1,156 SR
Queue Stats
94W - 120L
1,308 Elo+
Party 1
Nike
Nike
TAura Bagual276
Nike
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 162L
1,279 Elo+
Solo
Bacchus
Bacchus
Upchuck-
Bacchus
Level 31
God Stats
4W - 4L
1,378 SR
Queue Stats
50W - 61L
1,343 Elo+
Party 1
Hera
Hera
earthy_moon
Hera
Level 72
God Stats
0W - 2L
1,361 SR
Queue Stats
43W - 68L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D jeckyll R
Kuzenbo
15
1 / 0 / 10
10,228
465
10,654
18,272
22,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Kcaz75
Cliodhna
20
12 / 7 / 3
12,367
562
20,553
16,950
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
Lucasio989
Cernunnos
18
2 / 4 / 5
10,601
482
11,390
17,849
7,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 3 / 2
10,922
496
12,353
16,781
6,887
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
xBLOOD JUSTICEx
Cu Chulainn
18
3 / 1 / 1
11,559
525
7,922
15,508
18,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Insaniac4xc
Charybdis
15
1 / 7 / 3
9,228
419
8,359
14,890
4,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 2
10,682
486
10,932
18,300
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
7,700
350
5,628
14,381
11,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Upchuck-
Bacchus
16
5 / 3 / 3
10,833
492
15,799
20,232
33,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 6 / 2
9,571
435
12,208
12,532
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
23
Kills
15
15
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
D jeckyll R
Kuzenbo
1
0
10
6
L
Charybdis
Insaniac4xc
Charybdis
1
7
3
0.36
W
Cliodhna
Kcaz75
Cliodhna
12
7
3
1.93
W
Cernunnos
Lucasio989
Cernunnos
2
4
5
1.13
L
6
3
2
2.33
L
0
4
2
0.25
W
5
3
2
2
L
Bacchus
Upchuck-
Bacchus
5
3
3
2.17
L
3
6
2
0.67
W
Cu Chulainn
xBLOOD JUSTICEx
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,872
Damage
52,926
85,360
Taken
80,335
62,268
Mitigated
60,813
23,722
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
D jeckyll R
Kuzenbo
10,654
3,958
506
3,294
18,272
22,094
695
5,080
13,089
38,116
0
L
Charybdis
Insaniac4xc
Charybdis
8,359
4,119
0
1,409
14,890
4,827
0
4,733
10,157
0
55,822
W
Cliodhna
Kcaz75
Cliodhna
20,553
3,248
0
4,176
16,950
7,636
1,291
5,605
11,293
0
99,428
W
Cernunnos
Lucasio989
Cernunnos
11,390
5,003
0
4,528
17,849
7,524
1,077
8,022
9,711
0
84,700
L
10,932
3,974
0
2,362
18,300
6,665
0
5,858
12,442
0
54,203
L
5,628
609
0
3,130
14,381
11,816
0
2,613
11,768
7,658
23,287
W
12,353
1,524
0
7,372
16,781
6,887
1,157
9,349
7,080
68,771
0
L
Bacchus
Upchuck-
Bacchus
15,799
1,475
0
856
20,232
33,512
628
6,932
13,300
43,071
0
L
12,208
2,744
0
1,879
12,532
3,993
430
4,899
7,633
57,108
0
W
Cu Chulainn
xBLOOD JUSTICEx
Cu Chulainn
7,922
759
0
3,846
15,508
18,127
2,134
1,033
14,459
17,171
67,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
48,014
594
Minions Killed
420
0
Camps Cleared
0
2,004,326
Distance Traveled
1,915,246
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,228
465
28
1
0
442,411
5
L
Charybdis
9,228
419
107
5
0
382,449
3
W
Cliodhna
12,367
562
159
7
0
441,716
1
W
Cernunnos
10,601
482
127
6
0
406,281
9
L
Set
10,682
486
108
5
0
464,182
0
L
Nike
7,700
350
50
2
0
298,997
4
W
Ah Puch
10,922
496
120
5
0
344,448
3
L
Bacchus
10,833
492
50
2
0
387,937
0
L
Hera
9,571
435
105
5
0
381,681
13
W
Cu Chulainn
11,559
525
160
7
0
369,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role