Player Matchup

Artio
Artio
Task Spankz
Artio
Level 64
God Stats
9W - 1L
1,874 SR
Queue Stats
64W - 49L
1,457 Elo+
Party 2
Ra
Ra
TaskSaW
Ra
Level 148
God Stats
3W - 0L
1,481 SR
Queue Stats
104W - 59L
1,641 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vRage2889
Cu Chulainn
Level 18
God Stats
4W - 4L
1,392 SR
Queue Stats
16W - 17L
1,292 Elo+
Party 2
Team Averages
Level 77
1,582 SR
1,463 Elo+

VS

Team Averages
Level 82
1,514 SR
1,428 Elo+
Medusa
Medusa
Funez_7u7
Medusa
Level 28
God Stats
21W - 25L
1,519 SR
Queue Stats
42W - 49L
1,431 Elo+
Party 1
Ymir
Ymir
rasquinha17
Ymir
Level 96
God Stats
4W - 7L
1,507 SR
Queue Stats
131W - 154L
1,367 Elo+
Party 1
Olorun
Olorun
shadowalex22
Olorun
Level 122
God Stats
17W - 14L
1,515 SR
Queue Stats
192W - 214L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 14
10,056
774
7,128
14,555
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
9 / 2 / 7
10,128
779
16,640
9,434
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
vRage2889
Cu Chulainn
14
5 / 2 / 11
10,433
803
6,836
10,996
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Funez_7u7
Medusa
13
3 / 5 / 1
8,599
661
10,056
9,428
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 3
8,250
635
7,355
13,885
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
10
0 / 6 / 3
7,491
576
8,866
11,228
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
17
Kills
4
4
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Funez_7u7
Medusa
3
5
1
0.7
W
3
0
14
10
W
9
2
7
6.25
L
1
6
3
0.42
L
Olorun
0
6
3
0.25
W
Cu Chulainn
vRage2889
Cu Chulainn
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
26,277
34,985
Taken
34,541
26,355
Mitigated
13,015
16,719
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Funez_7u7
Medusa
10,056
3,901
399
737
9,428
3,098
0
6,874
2,554
0
26,971
W
7,128
503
1,091
5,926
14,555
14,712
331
6,964
7,591
20,496
0
W
16,640
2,444
2,996
4,425
9,434
3,798
983
4,778
4,656
55,797
0
L
7,355
1,050
314
1,566
13,885
6,728
0
10,721
3,164
11,939
0
L
Olorun
8,866
6,026
771
2,582
11,228
3,189
0
8,629
2,599
33,296
0
W
Cu Chulainn
vRage2889
Cu Chulainn
6,836
608
0
2,281
10,996
7,845
773
5,363
5,633
5,003
14,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
24,340
147
Minions Killed
111
6
Camps Cleared
5
722,196
Distance Traveled
589,972
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,599
661
40
3
0
227,095
4
W
Artio
10,056
774
42
3
1
251,991
3
W
Ra
10,128
779
73
6
5
233,122
1
L
Ymir
8,250
635
12
1
1
180,276
0
L
Olorun
7,491
576
59
5
4
182,601
2
W
Cu Chulainn
10,433
803
32
2
0
237,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role