Player Matchup

Heimdallr
Heimdallr
CosmicWolfer29
Heimdallr
Level 105
God Stats
2W - 1L
1,243 SR
Queue Stats
122W - 94L
1,573 Elo+
Party 2
Atlas
Atlas
Kriskowski
Atlas
Level 128
God Stats
9W - 6L
1,489 SR
Queue Stats
219W - 178L
1,580 Elo+
Party 2
Raijin
Raijin
PheonixReaps
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,517 Elo+
Party 2
Team Averages
Level 120
1,410 SR
1,557 Elo+

VS

Team Averages
Level 57
1,501 SR
1,380 Elo+
Cthulhu
Cthulhu
JokerKing420
Cthulhu
Level 9
God Stats
0W - 1L
1,226 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 1
Ymir
Ymir
L0V3B1RD
Ymir
Level 74
God Stats
16W - 16L
1,436 SR
Queue Stats
42W - 52L
1,338 Elo+
Party 1
Medusa
Medusa
SilentHippy
Medusa
Level 87
God Stats
2W - 1L
1,843 SR
Queue Stats
21W - 27L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CosmicWolfer29
Heimdallr
17
8 / 0 / 11
11,601
773
16,771
9,740
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
16
7 / 1 / 8
11,806
787
9,904
13,003
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
15
5 / 3 / 14
11,118
741
11,378
9,480
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JokerKing420
Cthulhu
10
0 / 8 / 4
8,282
552
4,139
15,143
8,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
13
4 / 5 / 0
9,244
616
10,554
17,005
4,362
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
0 / 7 / 2
8,279
552
10,053
11,408
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
4
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CosmicWolfer29
Heimdallr
8
0
11
13.5
L
Cthulhu
JokerKing420
Cthulhu
0
8
4
0.25
W
Atlas
7
1
8
11
L
Ymir
4
5
0
0.8
W
Raijin
5
3
14
4
L
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
24,746
32,223
Taken
43,556
20,592
Mitigated
16,488
9,351
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CosmicWolfer29
Heimdallr
16,771
12,253
0
3,144
9,740
4,370
2,084
5,326
4,268
0
54,557
L
Cthulhu
JokerKing420
Cthulhu
4,139
260
0
0
15,143
8,198
0
10,067
5,076
15,515
0
W
Atlas
9,904
3,912
0
3,839
13,003
12,157
296
6,048
6,637
35,706
0
L
Ymir
10,554
835
342
988
17,005
4,362
0
5,586
11,419
37,559
0
W
Raijin
11,378
768
114
2,254
9,480
4,065
337
4,085
5,168
49,901
0
L
Medusa
10,053
2,526
758
1,025
11,408
3,928
0
5,968
5,440
0
26,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
25,805
213
Minions Killed
144
12
Camps Cleared
3
850,851
Distance Traveled
735,526
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,601
773
84
6
3
302,431
1
L
Cthulhu
8,282
552
24
2
0
224,228
0
W
Atlas
11,806
787
51
3
3
284,663
6
L
Ymir
9,244
616
77
5
3
251,612
0
W
Raijin
11,118
741
78
5
6
263,757
4
L
Medusa
8,279
552
43
3
0
259,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role