Player Matchup

Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chenitz
Sylvanus
Level 121
God Stats
6W - 2L
1,723 SR
Queue Stats
20W - 24L
1,633 Elo+
Solo
Sol
Sol
IMightBeHard
Sol
Level 128
God Stats
1W - 0L
1,738 SR
Queue Stats
26W - 14L
1,811 Elo+
Solo
Team Averages
Level 115
1,654 SR
1,648 Elo+

VS

Team Averages
Level 139
1,571 SR
1,651 Elo+
Hercules
Hercules
FatFreakinHorse
Hercules
Level 128
God Stats
0W - 5L
1,351 SR
Queue Stats
79W - 66L
1,596 Elo+
Party 1
Scylla
Scylla
Mattster2112
Scylla
Level 132
God Stats
11W - 8L
1,664 SR
Queue Stats
111W - 92L
1,690 Elo+
Party 1
Cupid
Cupid
SuperSaiyanRick
Cupid
Level 158
God Stats
23W - 13L
1,699 SR
Queue Stats
247W - 208L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 8
6,926
866
7,710
4,294
2,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Chenitz
Sylvanus
11
1 / 0 / 10
6,982
873
3,370
11,044
9,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 0 / 2
7,353
919
8,957
5,768
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 7 / 0
5,153
644
3,557
13,386
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
9
0 / 2 / 0
5,175
647
7,938
4,257
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
4,852
607
1,377
3,894
752
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
8
7
W
Sylvanus
Chenitz
Sylvanus
1
0
10
6
L
Hercules
0
7
0
0
W
7
0
2
8
L
Scylla
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
12,872
21,106
Taken
21,537
14,445
Mitigated
8,070
11,702
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,710
4,373
0
1,010
4,294
2,017
1,596
2,067
2,047
0
39,559
W
Sylvanus
Chenitz
Sylvanus
3,370
971
4,130
4,746
11,044
9,752
271
3,075
7,386
7,704
0
L
Hercules
3,557
453
170
2,213
13,386
6,196
0
6,652
6,734
0
8,915
W
8,957
3,262
0
1,816
5,768
2,676
682
2,456
3,036
24,127
2,162
L
Scylla
7,938
182
0
750
4,257
1,122
0
2,678
1,579
21,492
0
L
1,377
384
244
460
3,894
752
0
2,377
1,517
0
4,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
15,180
119
Minions Killed
62
8
Camps Cleared
0
511,173
Distance Traveled
382,129
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,926
866
61
8
1
171,407
1
W
Sylvanus
6,982
873
11
1
2
166,963
2
L
Hercules
5,153
644
20
3
0
143,492
3
W
Sol
7,353
919
47
6
5
172,803
1
L
Scylla
5,175
647
34
4
0
159,459
3
L
Cupid
4,852
607
8
1
0
79,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role