Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OneMoorDab
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,683 SR
Queue Stats
180W - 183L
1,430 Elo+
Party 4
Ullr
Ullr
SevenSinSage
Ullr
Level 46
God Stats
1W - 2L
1,438 SR
Queue Stats
124W - 138L
1,421 Elo+
Party 4
Loki
Loki
V3rg1l_68
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,403 Elo+
Solo
Ra
Ra
bolayan14
Ra
Level 141
God Stats
1W - 1L
1,766 SR
Queue Stats
233W - 270L
1,479 Elo+
Party 1
Achilles
Achilles
hus_112
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 114L
1,427 Elo+
Party 1
Team Averages
Level 90
1,578 SR
1,432 Elo+

VS

Team Averages
Level 90
1,403 SR
1,370 Elo+
Terra
Terra
GetSynergy
Terra
Level 107
God Stats
3W - 2L
1,469 SR
Queue Stats
286W - 289L
1,424 Elo+
Party 3
Skadi
Skadi
HORN STARK
Skadi
Level 107
God Stats
1W - 2L
1,203 SR
Queue Stats
33W - 48L
1,371 Elo+
Party 2
Ganesha
Ganesha
IllJohnnyStew
Ganesha
Level 119
God Stats
1W - 1L
1,146 SR
Queue Stats
25W - 29L
1,424 Elo+
Party 2
He Bo
He Bo
ReverendRedline
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,245 Elo+
Party 3
Zeus
Zeus
SLAYIN_KAJUN
Zeus
Level 49
God Stats
2W - 0L
1,698 SR
Queue Stats
24W - 28L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OneMoorDab
Ah Muzen Cab
20
10 / 7 / 10
14,416
759
18,178
18,299
5,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 10 / 21
13,409
706
19,530
25,555
8,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
20
9 / 6 / 15
14,495
763
23,896
21,294
8,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 5 / 18
13,742
723
27,868
23,477
19,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
hus_112
Achilles
20
7 / 10 / 9
13,069
688
10,834
27,157
37,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
8 / 5 / 18
13,175
693
13,564
25,971
43,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
20
14 / 8 / 13
15,812
832
17,530
20,929
11,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
20
1 / 5 / 32
13,923
733
22,599
33,826
53,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 10 / 18
14,393
758
20,912
20,541
10,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 8 / 19
13,094
689
20,017
17,105
8,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
138
36
Kills
38
38
Deaths
36
73
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Terra
8
5
18
3.4
W
Skadi
14
8
13
2.56
W
Ganesha
1
5
32
3.4
L
Ah Muzen Cab
OneMoorDab
Ah Muzen Cab
10
7
10
2.14
W
9
10
18
1.8
W
6
8
19
1.94
L
5
10
21
1.55
L
Loki
9
6
15
2.75
L
5
5
18
2.8
L
Achilles
hus_112
Achilles
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,306
Damage
94,622
115,782
Taken
118,372
80,223
Mitigated
128,265
44,386
Healing
37,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
13,564
2,590
13,373
8,306
25,971
43,965
203
9,293
16,678
24,017
0
W
Skadi
17,530
6,381
2,874
1,958
20,929
11,337
1,884
4,531
16,398
0
49,113
W
Ganesha
22,599
763
2,237
5,341
33,826
53,886
898
8,364
25,462
53,994
0
L
Ah Muzen Cab
OneMoorDab
Ah Muzen Cab
18,178
4,307
1,766
3,797
18,299
5,914
666
11,997
6,302
0
38,760
W
20,912
1,739
740
793
20,541
10,964
1,611
3,363
17,178
33,737
0
W
20,017
1,295
1,270
721
17,105
8,113
1,601
2,317
14,788
36,720
0
L
19,530
10,822
675
4,824
25,555
8,894
1,495
18,034
7,521
0
35,986
L
Loki
23,896
3,290
1,760
5,426
21,294
8,516
141
14,833
6,461
0
46,230
L
27,868
1,480
11,106
11,569
23,477
19,107
794
13,666
9,811
57,675
0
L
Achilles
hus_112
Achilles
10,834
724
1,361
2,102
27,157
37,792
354
18,562
8,595
0
17,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,131
Gold Earned
70,397
193
Minions Killed
210
0
Camps Cleared
0
1,567,690
Distance Traveled
1,606,401
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,175
693
35
2
0
328,042
0
W
Skadi
15,812
832
65
3
0
312,400
0
W
Ganesha
13,923
733
21
1
0
355,378
2
L
Ah Muzen Cab
14,416
759
48
3
0
318,818
1
W
He Bo
14,393
758
44
2
0
268,058
0
W
Zeus
13,094
689
45
2
0
342,523
2
L
Ullr
13,409
706
38
2
0
290,904
0
L
Loki
14,495
763
38
2
0
356,612
1
L
Ra
13,742
723
58
3
0
309,814
0
L
Achilles
13,069
688
11
1
0
291,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role