Player Matchup

Ymir
Ymir
Barry_Allen_6969
Ymir
Level 14
God Stats
2W - 0L
1,794 SR
Queue Stats
5W - 0L
1,842 Elo+
Party 2
Merlin
Merlin
ItsNotLucutus
Merlin
Level 108
God Stats
1W - 1L
1,150 SR
Queue Stats
216W - 218L
1,553 Elo+
Party 2
Achilles
Achilles
SShadowedd
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
SarniasFinest
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
the_claw24
Arachne
Level 88
God Stats
19W - 15L
1,622 SR
Queue Stats
107W - 104L
1,506 Elo+
Party 2
Team Averages
Level 46
1,513 SR
1,580 Elo+

VS

Team Averages
Level 42
1,481 SR
1,517 Elo+
Danzaburou
Danzaburou
Brothers Gv uW
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,579 Elo+
Party 1
Thanatos
Thanatos
JotaveBFR
Thanatos
Level 67
God Stats
15W - 21L
1,397 SR
Queue Stats
193W - 355L
1,414 Elo+
Party 1
Izanami
Izanami
Now On iTunes
Izanami
Level 44
God Stats
5W - 5L
1,509 SR
Queue Stats
106W - 120L
1,540 Elo+
Solo
Ymir
Ymir
Tano438
Ymir
Level 8
God Stats
2W - 2L
1,677 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 3
Mulan
Mulan
cesarthegreat2
Mulan
Level 88
God Stats
0W - 1L
1,324 SR
Queue Stats
35W - 39L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
8,890
523
6,302
14,817
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 7
11,059
651
11,797
6,026
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SShadowedd
Achilles
18
8 / 1 / 4
11,355
668
19,002
15,869
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
8,727
513
3,337
5,675
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
the_claw24
Arachne
17
10 / 1 / 5
10,874
640
7,012
12,521
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brothers Gv uW
Danzaburou
11
1 / 9 / 0
6,987
411
3,118
12,108
4,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
JotaveBFR
Thanatos
13
2 / 7 / 1
7,907
465
4,675
13,596
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
14
3 / 5 / 1
8,238
485
7,739
13,015
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Tano438
Ymir
10
1 / 3 / 1
7,258
427
4,377
13,272
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 2
6,754
397
6,279
11,875
7,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
29
Kills
7
7
Deaths
29
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Danzaburou
Brothers Gv uW
Danzaburou
1
9
0
0.11
W
7
1
7
10.5
L
Thanatos
JotaveBFR
Thanatos
2
7
1
0.36
L
Izanami
3
5
1
0.7
W
Achilles
SShadowedd
Achilles
8
1
4
10
W
2
2
3
1.75
L
Ymir
Tano438
Ymir
1
3
1
0.5
L
0
5
2
0.2
W
Arachne
the_claw24
Arachne
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,450
Damage
26,188
54,908
Taken
63,866
40,584
Mitigated
29,581
22,407
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,302
1,428
863
4,086
14,817
15,007
259
2,054
12,763
32,951
0
L
Danzaburou
Brothers Gv uW
Danzaburou
3,118
1,270
0
1,105
12,108
4,453
0
6,889
5,116
0
29,874
W
11,797
146
0
1,239
6,026
2,060
1,007
0
6,026
84,972
0
L
Thanatos
JotaveBFR
Thanatos
4,675
1,173
0
9,371
13,596
4,793
0
4,150
9,285
0
46,591
L
Izanami
7,739
6,402
0
3,227
13,015
4,439
177
5,097
7,815
0
59,144
W
Achilles
SShadowedd
Achilles
19,002
4,882
294
7,786
15,869
15,256
0
1,665
14,204
0
75,543
W
3,337
1,744
0
971
5,675
2,093
1,759
552
5,123
0
33,032
L
Ymir
Tano438
Ymir
4,377
1,386
0
3,475
13,272
8,408
0
1,703
11,259
21,405
0
L
6,279
1,243
0
1,446
11,875
7,488
0
260
10,921
0
31,284
W
Arachne
the_claw24
Arachne
7,012
3,825
0
7,168
12,521
6,168
520
106
12,415
0
83,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
37,144
548
Minions Killed
375
0
Camps Cleared
0
1,744,300
Distance Traveled
1,419,977
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,890
523
28
2
0
323,790
5
L
Danzaburou
6,987
411
67
4
0
289,727
0
W
Merlin
11,059
651
167
10
0
335,971
4
L
Thanatos
7,907
465
91
5
0
346,104
5
L
Izanami
8,238
485
115
7
0
279,278
2
W
Achilles
11,355
668
142
8
0
342,171
2
W
Neith
8,727
513
81
5
0
320,788
5
L
Ymir
7,258
427
37
2
0
273,917
2
L
Mulan
6,754
397
65
4
0
230,951
3
W
Arachne
10,874
640
130
8
0
421,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role