Player Matchup

Agni
Agni
PsychxKing
Agni
Level 146
God Stats
4W - 4L
1,577 SR
Queue Stats
464W - 428L
1,501 Elo+
Solo
He Bo
He Bo
Tetteness
He Bo
Level 159
God Stats
36W - 50L
1,409 SR
Queue Stats
1,586W - 1,699L
1,441 Elo+
Solo
Pele
Pele
ZeRho
Pele
Level 144
God Stats
8W - 8L
1,540 SR
Queue Stats
582W - 594L
1,497 Elo+
Solo
Guan Yu
Guan Yu
zzMiSSmaeexx
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
zzOSCARxx
Nu Wa
Level 84
God Stats
0W - 1L
1,671 SR
Queue Stats
15W - 12L
1,553 Elo+
Party 1
Team Averages
Level 132
1,540 SR
1,504 Elo+

VS

Team Averages
Level 108
1,567 SR
1,481 Elo+
Nu Wa
Nu Wa
BiggestGoop
Nu Wa
Level 96
God Stats
11W - 13L
1,416 SR
Queue Stats
583W - 608L
1,487 Elo+
Party 2
Fenrir
Fenrir
Descoca
Fenrir
Level 102
God Stats
2W - 1L
1,470 SR
Queue Stats
66W - 61L
1,500 Elo+
Party 2
Ares
Ares
bbreakertroy1988
Ares
Level 124
God Stats
12W - 4L
1,714 SR
Queue Stats
213W - 222L
1,472 Elo+
Party 3
Atlas
Atlas
phaite
Atlas
Level 104
God Stats
5W - 2L
1,540 SR
Queue Stats
175W - 183L
1,474 Elo+
Party 3
Chang'e
Chang'e
stephen88gt
Chang'e
Level 112
God Stats
4W - 1L
1,695 SR
Queue Stats
193W - 196L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
8,631
785
14,718
12,775
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Tetteness
He Bo
13
4 / 4 / 2
8,108
737
8,865
8,093
2,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
ZeRho
Pele
12
0 / 6 / 3
6,617
602
6,979
12,398
4,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
zzMiSSmaeexx
Guan Yu
15
0 / 3 / 4
7,454
678
7,239
14,657
12,479
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
zzOSCARxx
Nu Wa
15
1 / 3 / 5
7,660
696
20,371
9,859
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
9,328
848
15,197
12,740
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Descoca
Fenrir
16
12 / 1 / 7
9,832
894
11,635
14,827
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 10
9,246
841
3,806
18,372
20,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
phaite
Atlas
17
2 / 1 / 16
10,016
911
15,788
21,378
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
stephen88gt
Chang'e
15
2 / 1 / 13
8,942
813
6,290
9,528
7,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
8
Kills
23
23
Deaths
8
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Fenrir
Descoca
Fenrir
12
1
7
15.5
L
3
7
3
0.64
L
He Bo
Tetteness
He Bo
4
4
2
1.25
L
Pele
ZeRho
Pele
0
6
3
0.25
W
2
2
10
3.5
W
Atlas
phaite
Atlas
2
1
16
10
W
Chang'e
stephen88gt
Chang'e
2
1
13
8.5
L
Guan Yu
zzMiSSmaeexx
Guan Yu
0
3
4
0.67
L
Nu Wa
zzOSCARxx
Nu Wa
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,172
Damage
52,716
57,782
Taken
76,845
27,143
Mitigated
63,168
21,222
Healing
40,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,197
3,385
2,340
2,388
12,740
7,111
998
7,512
4,910
38,254
0
W
Fenrir
Descoca
Fenrir
11,635
1,526
2,451
4,430
14,827
11,763
0
6,154
8,363
0
16,909
L
14,718
782
1,399
2,111
12,775
4,427
378
9,221
3,321
35,459
0
L
He Bo
Tetteness
He Bo
8,865
227
1,275
833
8,093
2,936
0
6,298
1,759
12,995
0
L
Pele
ZeRho
Pele
6,979
1,082
928
2,420
12,398
4,306
0
8,568
3,699
0
15,911
W
3,806
194
2,225
2,984
18,372
20,878
365
9,209
8,659
11,593
0
W
Atlas
phaite
Atlas
15,788
4,521
1,293
7,327
21,378
16,339
177
12,272
8,528
32,212
0
W
Chang'e
stephen88gt
Chang'e
6,290
169
11,294
3,855
9,528
7,077
1,631
6,769
2,431
24,252
0
L
Guan Yu
zzMiSSmaeexx
Guan Yu
7,239
163
3,634
4,925
14,657
12,479
60
10,512
4,023
0
14,422
L
Nu Wa
zzOSCARxx
Nu Wa
20,371
4,937
1,432
2,265
9,859
2,995
216
6,482
3,158
40,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
47,364
118
Minions Killed
136
0
Camps Cleared
0
1,020,655
Distance Traveled
1,185,709
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,328
848
42
4
0
202,280
0
W
Fenrir
9,832
894
13
1
0
252,381
0
L
Agni
8,631
785
46
4
0
198,894
0
L
He Bo
8,108
737
12
1
0
181,234
0
L
Pele
6,617
602
24
2
0
191,862
3
W
Ares
9,246
841
12
1
0
251,101
5
W
Atlas
10,016
911
29
3
0
243,124
4
W
Chang'e
8,942
813
40
4
0
236,823
0
L
Guan Yu
7,454
678
5
0
0
244,789
0
L
Nu Wa
7,660
696
31
3
0
203,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role