Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Adan08
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 35L
1,697 Elo+
Solo
Sobek
Sobek
LadyStarfeon
Sobek
Level 143
God Stats
3W - 4L
1,585 SR
Queue Stats
35W - 50L
1,387 Elo+
Party 1
Heimdallr
Heimdallr
dynamoextreme
Heimdallr
Level 107
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 1
Nike
Nike
nPain
Nike
Level 160
God Stats
0W - 1L
1,482 SR
Queue Stats
19W - 27L
1,407 Elo+
Party 1
Team Averages
Level 112
1,470 SR
1,463 Elo+

VS

Team Averages
Level 102
1,538 SR
1,425 Elo+
Osiris
Osiris
DIeGoRyA-n
Osiris
Level 128
God Stats
2W - 4L
1,239 SR
Queue Stats
943W - 952L
1,428 Elo+
Solo
Fafnir
Fafnir
Fatality7
Fafnir
Level 158
God Stats
1W - 1L
1,490 SR
Queue Stats
38W - 40L
1,474 Elo+
Solo
Vamana
Vamana
RusticLemming40
Vamana
Level 66
God Stats
4W - 1L
1,692 SR
Queue Stats
211W - 226L
1,427 Elo+
Party 2
Athena
Athena
XxWaterFenixX
Athena
Level 108
God Stats
5W - 0L
1,931 SR
Queue Stats
189W - 195L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zakchaios
Ah Muzen Cab
Level 52
God Stats
2W - 1L
1,339 SR
Queue Stats
38W - 48L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 4 / 9
10,740
716
12,712
11,036
3,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Adan08
Merlin
19
5 / 3 / 11
11,420
761
19,346
9,970
3,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 13
9,883
659
9,405
22,340
24,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
dynamoextreme
Heimdallr
19
6 / 6 / 8
11,813
788
17,763
16,940
7,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
nPain
Nike
17
4 / 6 / 6
10,937
729
15,924
16,795
8,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DIeGoRyA-n
Osiris
19
5 / 2 / 9
11,687
779
10,165
21,056
21,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Fatality7
Fafnir
17
3 / 4 / 14
11,066
738
8,707
18,949
27,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 4 / 14
11,417
761
15,248
23,235
29,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 5 / 14
11,092
739
8,810
19,924
24,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Zakchaios
Ah Muzen Cab
20
11 / 4 / 11
12,815
854
22,733
12,823
6,753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
87
19
Kills
25
25
Deaths
19
47
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
9
1.63
L
Merlin
Adan08
Merlin
5
3
11
3.5
W
Osiris
DIeGoRyA-n
Osiris
5
2
9
4.75
W
Fafnir
Fatality7
Fafnir
3
4
14
2.5
L
2
6
13
1.42
W
4
4
14
2.75
W
2
5
14
1.8
W
Ah Muzen Cab
Zakchaios
Ah Muzen Cab
11
4
11
4.13
L
Heimdallr
dynamoextreme
Heimdallr
6
6
8
1.67
L
Nike
nPain
Nike
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,150
Damage
65,663
77,081
Taken
95,987
48,748
Mitigated
109,786
26,067
Healing
40,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,712
635
4,806
3,088
11,036
3,881
649
4,936
5,976
30,449
0
L
Merlin
Adan08
Merlin
19,346
1,451
1,668
2,172
9,970
3,883
509
1,789
7,928
44,941
0
W
Osiris
DIeGoRyA-n
Osiris
10,165
1,463
2,598
10,274
21,056
21,817
793
12,177
8,879
0
27,885
W
Fafnir
Fatality7
Fafnir
8,707
3,109
3,824
5,389
18,949
27,028
505
8,579
10,370
20,140
0
L
9,405
641
575
5,190
22,340
24,532
145
4,400
17,375
12,383
0
W
15,248
4,991
2,061
9,232
23,235
29,738
734
9,186
14,048
7,701
26,409
W
8,810
1,673
555
1,495
19,924
24,450
338
7,394
12,530
16,949
0
W
Ah Muzen Cab
Zakchaios
Ah Muzen Cab
22,733
9,924
2,578
2,827
12,823
6,753
4,371
4,127
8,696
0
44,852
L
Heimdallr
dynamoextreme
Heimdallr
17,763
7,982
1,906
2,864
16,940
7,591
1,448
5,161
11,628
0
34,980
L
Nike
nPain
Nike
15,924
2,934
1,594
2,204
16,795
8,861
680
4,013
12,692
0
25,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
58,077
176
Minions Killed
146
0
Camps Cleared
0
1,389,350
Distance Traveled
1,558,661
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,740
716
46
3
0
322,848
1
L
Merlin
11,420
761
54
4
0
254,410
0
W
Osiris
11,687
779
37
2
0
290,152
2
W
Fafnir
11,066
738
20
1
0
315,423
0
L
Sobek
9,883
659
11
1
0
281,164
0
W
Vamana
11,417
761
32
2
0
326,174
0
W
Athena
11,092
739
9
1
0
356,776
5
W
Ah Muzen Cab
12,815
854
48
3
0
270,136
0
L
Heimdallr
11,813
788
40
3
0
249,779
1
L
Nike
10,937
729
25
2
0
281,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role