Player Matchup

Zeus
Zeus
Dix_C_Norm0us
Zeus
Level 63
God Stats
34W - 16L
1,592 SR
Queue Stats
156W - 163L
1,391 Elo+
Party 1
Chaac
Chaac
Glaucamoly
Chaac
Level 28
God Stats
16W - 12L
1,422 SR
Queue Stats
60W - 71L
1,284 Elo+
Party 1
Jormungandr
Jormungandr
Orange_Crush007
Jormungandr
Level 27
God Stats
0W - 2L
1,193 SR
Queue Stats
65W - 71L
1,358 Elo+
Party 1
Team Averages
Level 39
1,402 SR
1,344 Elo+

VS

Team Averages
Level 66
1,373 SR
1,418 Elo+
Bacchus
Bacchus
GreenDevilDragon
Bacchus
Level 126
God Stats
1W - 0L
1,363 SR
Queue Stats
9W - 8L
1,634 Elo+
Party 2
Merlin
Merlin
PhantomJokers_
Merlin
Level 67
God Stats
8W - 21L
1,256 SR
Queue Stats
145W - 204L
1,229 Elo+
Solo
Neith
Neith
bansheesvail_99
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 0
9,450
727
15,514
7,262
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
11
0 / 8 / 4
7,639
588
5,429
16,253
9,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Orange_Crush007
Jormungandr
11
0 / 7 / 5
8,313
639
5,612
14,688
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 9
10,490
807
11,432
12,412
16,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 5 / 13
10,260
789
10,037
12,089
4,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 2 / 12
9,494
730
11,664
9,606
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
18
18
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
8
3
0
2.67
L
Chaac
0
8
4
0.25
W
9
1
9
13.5
L
Jormungandr
Orange_Crush007
Jormungandr
0
7
5
0.36
W
5
5
13
2.3
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
33,133
38,203
Taken
34,107
28,149
Mitigated
23,979
7,370
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,514
596
0
1,197
7,262
2,212
62
3,862
3,128
35,422
0
L
Chaac
5,429
570
68
4,204
16,253
9,511
147
9,229
6,598
0
22,216
W
11,432
1,576
1,119
5,166
12,412
16,323
483
6,410
5,619
24,385
0
L
Jormungandr
Orange_Crush007
Jormungandr
5,612
921
412
1,489
14,688
16,426
0
7,642
6,696
19,801
0
W
10,037
1,332
0
4,413
12,089
4,369
485
7,527
4,227
33,780
0
W
11,664
3,967
0
2,757
9,606
3,287
1,283
6,355
2,875
0
41,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
30,244
128
Minions Killed
150
3
Camps Cleared
7
634,765
Distance Traveled
697,779
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,450
727
66
5
1
237,923
3
L
Chaac
7,639
588
30
2
1
203,292
0
W
Bacchus
10,490
807
24
2
1
262,077
3
L
Jormungandr
8,313
639
32
2
1
193,550
2
W
Merlin
10,260
789
53
4
1
205,188
2
W
Neith
9,494
730
73
6
5
230,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role