Player Matchup

Yemoja
Yemoja
Darkrain102
Yemoja
Level 41
God Stats
2W - 0L
1,523 SR
Queue Stats
7W - 5L
1,502 Elo+
Party 2
Nemesis
Nemesis
DougeGimmeDome
Nemesis
Level 29
God Stats
1W - 0L
1,637 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 2
Jing Wei
Jing Wei
HittingOrb
Jing Wei
Level 108
God Stats
1W - 0L
1,679 SR
Queue Stats
20W - 11L
1,574 Elo+
Party 2
Chaac
Chaac
MrBonyPantsGuy
Chaac
Level 144
God Stats
1W - 0L
1,627 SR
Queue Stats
41W - 34L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Starvin19Marvin
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,396 Elo+
Solo
Team Averages
Level 69
1,593 SR
1,544 Elo+

VS

Team Averages
Level 65
1,662 SR
1,407 Elo+
Aphrodite
Aphrodite
BuskaBoiga
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Sarksmo-
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,305 Elo+
Party 3
Fafnir
Fafnir
Shnowzow
Fafnir
Level 29
God Stats
1W - 1L
1,745 SR
Queue Stats
21W - 40L
1,302 Elo+
Party 1
Persephone
Persephone
mendesals79384
Persephone
Level 118
God Stats
2W - 1L
1,902 SR
Queue Stats
77W - 47L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
yusuque7
Gilgamesh
Level 137
God Stats
15W - 10L
1,664 SR
Queue Stats
487W - 497L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 1 / 32
13,594
715
10,626
20,247
29,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 5 / 22
12,931
681
16,148
19,762
17,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
HittingOrb
Jing Wei
20
18 / 4 / 14
15,771
830
38,884
24,649
12,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 5 / 33
14,559
766
29,060
35,377
65,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Starvin19Marvin
Tsukuyomi
20
8 / 6 / 14
13,607
716
22,834
17,782
9,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuskaBoiga
Aphrodite
15
2 / 11 / 6
10,482
552
11,531
19,509
19,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Sarksmo-
Cthulhu
20
6 / 7 / 8
13,754
724
9,433
26,405
43,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Shnowzow
Fafnir
20
4 / 6 / 9
12,397
652
14,956
28,876
39,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
mendesals79384
Persephone
20
6 / 10 / 8
13,328
701
27,173
19,714
8,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
yusuque7
Gilgamesh
16
2 / 10 / 7
10,657
561
17,212
36,344
28,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
58
44
Kills
20
21
Deaths
44
115
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BuskaBoiga
Aphrodite
2
11
6
0.45
W
Yemoja
2
1
32
18
W
8
5
22
3.8
W
Jing Wei
HittingOrb
Jing Wei
18
4
14
6.25
W
8
5
33
4.9
L
Cthulhu
Sarksmo-
Cthulhu
6
7
8
1.43
L
Fafnir
Shnowzow
Fafnir
4
6
9
1.42
W
Tsukuyomi
Starvin19Marvin
Tsukuyomi
8
6
14
2.5
L
Persephone
mendesals79384
Persephone
6
10
8
1
L
Gilgamesh
yusuque7
Gilgamesh
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,552
Damage
80,305
117,817
Taken
130,848
133,196
Mitigated
139,284
59,100
Healing
31,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BuskaBoiga
Aphrodite
11,531
2,824
4,378
4,039
19,509
19,316
0
1,039
17,454
19,218
0
W
Yemoja
10,626
3,516
10,554
4,282
20,247
29,536
317
14,037
6,210
25,909
0
W
16,148
4,096
2,785
4,555
19,762
17,307
2,099
13,722
5,236
0
20,345
W
Jing Wei
HittingOrb
Jing Wei
38,884
30,757
4,271
10,643
24,649
12,159
2,604
13,799
10,850
0
61,169
W
29,060
6,220
2,991
12,282
35,377
65,027
1,433
15,045
20,332
0
54,194
L
Cthulhu
Sarksmo-
Cthulhu
9,433
1,627
158
2,089
26,405
43,901
49
3,352
22,290
30,216
0
L
Fafnir
Shnowzow
Fafnir
14,956
5,559
1,563
4,574
28,876
39,517
415
1,797
26,180
21,751
0
W
Tsukuyomi
Starvin19Marvin
Tsukuyomi
22,834
6,066
3,396
3,341
17,782
9,167
60
7,295
10,487
0
45,920
L
Persephone
mendesals79384
Persephone
27,173
1,982
980
2,877
19,714
8,347
828
1,482
17,707
47,608
0
L
Gilgamesh
yusuque7
Gilgamesh
17,212
4,095
1,567
8,945
36,344
28,203
569
2,956
32,419
1,679
34,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,462
Gold Earned
60,618
179
Minions Killed
153
0
Camps Cleared
0
1,752,671
Distance Traveled
1,374,747
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,482
552
10
1
0
216,600
0
W
Yemoja
13,594
715
22
1
0
348,355
0
W
Nemesis
12,931
681
13
1
0
383,722
0
W
Jing Wei
15,771
830
58
3
0
333,456
0
W
Chaac
14,559
766
45
2
0
341,369
0
L
Cthulhu
13,754
724
41
2
0
299,048
0
L
Fafnir
12,397
652
13
1
0
289,512
1
W
Tsukuyomi
13,607
716
41
2
0
345,769
1
L
Persephone
13,328
701
52
3
0
280,632
0
L
Gilgamesh
10,657
561
37
2
0
288,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role