Player Matchup

Mulan
Mulan
NEWHOOKZ
Mulan
Level 150
God Stats
1W - 1L
1,334 SR
Queue Stats
41W - 57L
1,349 Elo+
Party 3
Atlas
Atlas
Walrus Defender
Atlas
Level 160
God Stats
1W - 4L
1,204 SR
Queue Stats
37W - 36L
1,335 Elo+
Party 3
Hun Batz
Hun Batz
hweaver64
Hun Batz
Level 112
God Stats
3W - 0L
1,461 SR
Queue Stats
89W - 108L
1,348 Elo+
Party 1
Raijin
Raijin
toromarcosnesrto
Raijin
Level 84
God Stats
4W - 1L
1,606 SR
Queue Stats
79W - 86L
1,379 Elo+
Party 1
Artemis
Artemis
vacateetscire
Artemis
Level 12
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 6L
1,270 Elo+
Party 3
Team Averages
Level 104
1,374 SR
1,336 Elo+

VS

Team Averages
Level 34
1,348 SR
1,245 Elo+
Achilles
Achilles
DiabloUchiha420
Achilles
Level 64
God Stats
10W - 16L
1,373 SR
Queue Stats
63W - 73L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
SenorCaliber
Cthulhu
Level 12
God Stats
2W - 7L
1,201 SR
Queue Stats
3W - 8L
1,232 Elo+
Party 2
Anubis
Anubis
SoydraGON7010
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 147L
1,309 Elo+
Party 4
Xbalanque
Xbalanque
Soysauce6191
Xbalanque
Level 33
God Stats
2W - 4L
1,374 SR
Queue Stats
80W - 107L
1,298 Elo+
Party 4
Loki
Loki
TrulyKazu
Loki
Level 18
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 24L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NEWHOOKZ
Mulan
18
13 / 0 / 7
11,645
647
13,358
17,043
13,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 3 / 13
8,956
498
5,312
16,602
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
hweaver64
Hun Batz
17
5 / 2 / 6
10,279
571
8,439
12,968
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 1 / 7
12,130
674
16,931
11,071
4,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
0 / 9 / 7
7,846
436
5,581
9,025
2,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 6 / 5
7,894
439
7,462
12,610
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
SenorCaliber
Cthulhu
10
2 / 5 / 6
6,952
386
5,984
12,380
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 12 / 3
8,951
497
11,686
18,181
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Soysauce6191
Xbalanque
14
5 / 3 / 9
8,782
488
11,115
11,839
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
8
0 / 9 / 1
6,071
337
1,426
7,680
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
35
Kills
14
15
Deaths
35
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
6
5
1.08
W
Mulan
NEWHOOKZ
Mulan
13
0
7
16.5
L
Cthulhu
SenorCaliber
Cthulhu
2
5
6
1
L
3
12
3
0.38
L
Xbalanque
Soysauce6191
Xbalanque
5
3
9
3.17
L
Loki
0
9
1
0.06
W
2
3
13
2.83
W
Hun Batz
hweaver64
Hun Batz
5
2
6
4
W
15
1
7
18.5
W
Artemis
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,621
Damage
37,673
66,709
Taken
62,690
41,284
Mitigated
30,027
13,504
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,462
2,079
0
1,901
12,610
7,073
200
5,326
7,284
0
34,853
W
Mulan
NEWHOOKZ
Mulan
13,358
1,959
0
5,527
17,043
13,696
3,006
2,564
14,381
8,048
64,787
L
Cthulhu
SenorCaliber
Cthulhu
5,984
719
450
578
12,380
9,262
199
4,324
8,056
17,962
0
L
11,686
1,887
646
5,697
18,181
7,789
0
8,728
9,453
45,272
0
L
Xbalanque
Soysauce6191
Xbalanque
11,115
5,654
283
2,524
11,839
4,085
1,535
4,954
6,885
0
54,082
L
Loki
1,426
438
0
132
7,680
1,818
25
481
7,199
0
12,293
W
5,312
1,784
0
1,972
16,602
15,945
569
4,696
11,374
24,929
0
W
Hun Batz
hweaver64
Hun Batz
8,439
2,812
0
2,228
12,968
4,475
1,698
4,205
8,501
0
70,691
W
16,931
1,192
0
3,777
11,071
4,788
3,118
3,680
7,077
85,474
0
W
Artemis
5,581
3,255
0
0
9,025
2,380
1,471
1,438
7,453
0
17,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
38,650
448
Minions Killed
310
0
Camps Cleared
0
1,644,751
Distance Traveled
1,354,555
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,894
439
64
4
0
296,263
0
W
Mulan
11,645
647
118
7
0
344,326
3
L
Cthulhu
6,952
386
25
1
0
285,122
0
L
Anubis
8,951
497
98
5
0
258,381
0
L
Xbalanque
8,782
488
100
6
0
315,176
1
L
Loki
6,071
337
23
1
0
199,613
0
W
Atlas
8,956
498
30
2
0
321,066
1
W
Hun Batz
10,279
571
114
6
0
383,034
1
W
Raijin
12,130
674
156
9
0
331,450
1
W
Artemis
7,846
436
30
2
0
264,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role