Player Matchup

Zhong Kui
Zhong Kui
CreepenChicken
Zhong Kui
Level 28
God Stats
2W - 3L
1,746 SR
Queue Stats
23W - 30L
1,420 Elo+
Party 2
Bakasura
Bakasura
Iced Lunar
Bakasura
Level 15
God Stats
1W - 4L
1,285 SR
Queue Stats
4W - 11L
1,298 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheAirmanANG
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,580 Elo+
Party 2
Team Averages
Level 54
1,510 SR
1,432 Elo+

VS

Team Averages
Level 85
1,519 SR
1,373 Elo+
Bacchus
Bacchus
AFK_MichelAngelo
Bacchus
Level 147
God Stats
2W - 1L
1,556 SR
Queue Stats
9W - 21L
1,397 Elo+
Party 1
Ra
Ra
Azloth
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,318 Elo+
Solo
Thanatos
Thanatos
RGM717
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CreepenChicken
Zhong Kui
19
10 / 9 / 8
16,878
625
28,613
28,884
23,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Iced Lunar
Bakasura
18
3 / 11 / 9
15,565
576
10,988
30,890
20,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
TheAirmanANG
Cu Chulainn
20
5 / 2 / 12
16,931
627
35,404
41,812
42,711
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 11
19,086
707
38,375
37,183
71,551
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
18
0 / 6 / 10
15,051
557
19,032
20,298
11,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
RGM717
Thanatos
20
12 / 10 / 4
18,149
672
30,845
32,584
25,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
18
Kills
22
22
Deaths
18
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
Ra
0
6
10
0.83
L
Zhong Kui
CreepenChicken
Zhong Kui
10
9
8
1.56
L
Bakasura
Iced Lunar
Bakasura
3
11
9
0.68
W
Thanatos
RGM717
Thanatos
12
10
4
1.4
L
Cu Chulainn
TheAirmanANG
Cu Chulainn
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,005
Damage
88,252
101,586
Taken
90,065
86,173
Mitigated
108,864
20,534
Healing
37,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,375
3,205
0
3,333
37,183
71,551
87
12,966
23,874
76,265
0
W
Ra
19,032
891
9,099
6,260
20,298
11,679
624
8,998
11,003
80,077
0
L
Zhong Kui
CreepenChicken
Zhong Kui
28,613
2,306
524
7,160
28,884
23,068
71
19,043
9,841
54,924
0
L
Bakasura
Iced Lunar
Bakasura
10,988
7,823
0
3,825
30,890
20,394
0
16,743
14,147
0
37,128
W
Thanatos
RGM717
Thanatos
30,845
9,829
0
19,079
32,584
25,634
1,967
12,711
19,353
0
84,534
L
Cu Chulainn
TheAirmanANG
Cu Chulainn
35,404
6,074
0
9,025
41,812
42,711
174
22,499
19,313
12,506
88,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
52,286
280
Minions Killed
282
11
Camps Cleared
10
1,413,271
Distance Traveled
1,460,246
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
19,086
707
62
2
2
512,941
3
W
Ra
15,051
557
145
5
1
478,497
0
L
Zhong Kui
16,878
625
85
3
3
412,083
2
L
Bakasura
15,565
576
80
3
7
495,968
1
W
Thanatos
18,149
672
75
3
7
468,808
3
L
Cu Chulainn
16,931
627
115
4
1
505,220
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role