Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
CFE15
Sobek
Silver V
Level 108
God Stats
3W - 1L
1,768 SR
Queue Stats
34W - 58L
662 MMR
Party 1
Vulcan
Vulcan
Silver III
D4A_GnZH
Vulcan
Silver III
Level 77
God Stats
2W - 6L
1,312 SR
Queue Stats
59W - 77L
726 MMR
Solo
Ne Zha
Ne Zha
Bronze III
LufflyLuv
Ne Zha
Bronze III
Level 103
God Stats
2W - 3L
1,496 SR
Queue Stats
7W - 22L
823 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
akumpunen
Gilgamesh
Silver IV
Level 90
God Stats
5W - 10L
1,452 SR
Queue Stats
29W - 47L
762 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,506 SR
895 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,540 SR
637 MMR
Odin
Odin
Silver I
Beowulf101-
Odin
Silver I
Level 138
God Stats
5W - 0L
1,744 SR
Queue Stats
382W - 393L
957 MMR
Solo
Kali
Kali
Silver IV
BubbaGump27
Kali
Silver IV
Level 68
God Stats
19W - 16L
1,534 SR
Queue Stats
65W - 96L
590 MMR
Solo
Ganesha
Ganesha
Silver IV
Gillyman17
Ganesha
Silver IV
Level 121
God Stats
2W - 5L
1,346 SR
Queue Stats
58W - 76L
693 MMR
Solo
Chang'e
Chang'e
Silver III
JoSeCTT_YT
Chang'e
Silver III
Level 123
God Stats
3W - 2L
1,558 SR
Queue Stats
416W - 434L
813 MMR
Solo
Cernunnos
Cernunnos
Bronze III
alexini16
Cernunnos
Bronze III
Level 112
God Stats
201W - 209L
1,518 SR
Queue Stats
478W - 523L
131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 0
8,170
454
7,284
9,651
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sobek
CFE15
Sobek
11
0 / 0 / 3
7,482
416
4,257
11,994
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
D4A_GnZH
Vulcan
14
1 / 5 / 0
8,215
456
7,498
9,916
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
LufflyLuv
Ne Zha
12
0 / 6 / 0
7,050
392
7,392
16,143
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
akumpunen
Gilgamesh
13
1 / 7 / 1
8,025
446
7,695
14,646
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
BastetDanzaburouLokiCliodhnaSol

VS

Bans
GebArtioMedusaMulanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 5
11,072
615
13,867
13,677
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 1 / 3
9,551
531
8,009
12,193
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Gillyman17
Ganesha
14
0 / 0 / 7
8,963
498
4,178
12,803
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
JoSeCTT_YT
Chang'e
17
5 / 1 / 3
10,321
573
9,564
16,416
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
alexini16
Cernunnos
16
1 / 1 / 3
9,694
539
5,742
10,537
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
22
22
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
8
1
5
10.5
W
8
1
3
9.5
L
Sobek
CFE15
Sobek
0
0
3
1.5
L
Vulcan
D4A_GnZH
Vulcan
1
5
0
0.2
W
Ganesha
Gillyman17
Ganesha
0
0
7
3.5
W
Chang'e
JoSeCTT_YT
Chang'e
5
1
3
6.5
L
Ne Zha
LufflyLuv
Ne Zha
0
6
0
0
L
Gilgamesh
akumpunen
Gilgamesh
1
7
1
0.21
W
Cernunnos
alexini16
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
41,360
62,350
Taken
65,626
28,918
Mitigated
39,230
15,505
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,284
2,244
0
1,993
9,651
3,293
578
1,010
8,542
0
58,464
W
13,867
2,760
72
4,057
13,677
11,563
394
586
12,632
7,162
63,595
W
8,009
3,271
0
6,030
12,193
4,719
19
1,876
10,055
0
48,560
L
Sobek
CFE15
Sobek
4,257
260
275
4,243
11,994
9,769
13
2,671
9,179
22,888
0
L
Vulcan
D4A_GnZH
Vulcan
7,498
1,983
0
1,794
9,916
3,644
45
4,445
5,420
52,758
0
W
Ganesha
Gillyman17
Ganesha
4,178
269
0
3,817
12,803
11,544
376
3,027
9,662
34,632
0
W
Chang'e
JoSeCTT_YT
Chang'e
9,564
1,559
1,010
10,282
16,416
7,701
2,487
5,412
10,621
68,668
11,504
L
Ne Zha
LufflyLuv
Ne Zha
7,392
1,556
126
5,734
16,143
5,171
0
2,686
13,095
0
44,656
L
Gilgamesh
akumpunen
Gilgamesh
7,695
1,881
0
1,340
14,646
7,041
0
4,291
9,751
2,900
33,899
W
Cernunnos
alexini16
Cernunnos
5,742
2,908
0
5,288
10,537
3,703
1,635
899
9,638
0
69,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
49,601
406
Minions Killed
539
0
Camps Cleared
0
1,675,075
Distance Traveled
1,753,713
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,170
454
118
7
0
279,393
0
W
Odin
11,072
615
133
7
0
372,565
9
W
Kali
9,551
531
83
5
0
369,005
2
L
Sobek
7,482
416
32
2
0
364,029
9
L
Vulcan
8,215
456
106
6
0
322,894
3
W
Ganesha
8,963
498
17
1
0
381,019
9
W
Chang'e
10,321
573
158
9
0
323,214
1
L
Ne Zha
7,050
392
79
4
0
359,249
2
L
Gilgamesh
8,025
446
71
4
0
349,510
2
W
Cernunnos
9,694
539
148
8
0
307,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role