Player Matchup

Morgan Le Fay
Morgan Le Fay
FRN_FUSE
Morgan Le Fay
Level 132
God Stats
3W - 1L
1,692 SR
Queue Stats
14W - 16L
1,531 Elo+
Party 1
Freya
Freya
Kaizer22
Freya
Level 129
God Stats
24W - 19L
1,581 SR
Queue Stats
404W - 369L
1,538 Elo+
Party 1
Horus
Horus
Spankkiee
Horus
Level 59
God Stats
1W - 0L
1,823 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 2
Odin
Odin
Vicrum213
Odin
Level 57
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 1L
1,559 Elo+
Party 2
Serqet
Serqet
alflopezcar
Serqet
Level 159
God Stats
5W - 5L
1,537 SR
Queue Stats
480W - 475L
1,513 Elo+
Solo
Team Averages
Level 107
1,584 SR
1,537 Elo+

VS

Team Averages
Level 124
1,559 SR
1,518 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bagwet
Cliodhna
Level 146
God Stats
7W - 10L
1,539 SR
Queue Stats
442W - 434L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Dromora
Cernunnos
Level 89
God Stats
1W - 4L
1,426 SR
Queue Stats
277W - 247L
1,510 Elo+
Solo
Ares
Ares
Jpez_E
Ares
Level 132
God Stats
10W - 10L
1,552 SR
Queue Stats
1,056W - 1,024L
1,533 Elo+
Solo
Hera
Hera
RICOH_94-_-
Hera
Level 129
God Stats
7W - 4L
1,777 SR
Queue Stats
46W - 43L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FRN_FUSE
Morgan Le Fay
11
0 / 3 / 0
6,303
450
2,060
8,363
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Kaizer22
Freya
13
3 / 3 / 4
7,442
532
10,828
12,388
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Spankkiee
Horus
11
3 / 1 / 3
6,854
490
4,649
12,271
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
12
1 / 2 / 0
6,670
476
3,316
8,066
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
13
2 / 1 / 0
7,081
506
4,261
8,140
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 0 / 0
7,873
562
6,525
7,961
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Bagwet
Cliodhna
12
1 / 3 / 6
7,159
511
10,087
9,103
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Dromora
Cernunnos
9
2 / 3 / 1
6,231
445
7,597
7,451
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Jpez_E
Ares
10
2 / 2 / 3
6,800
486
4,288
10,991
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 1 / 1
7,875
563
4,412
4,290
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
10
10
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
Cliodhna
Bagwet
Cliodhna
1
3
6
1.33
L
Cernunnos
Dromora
Cernunnos
2
3
1
0.83
W
Morgan Le Fay
FRN_FUSE
Morgan Le Fay
0
3
0
0
L
Ares
Jpez_E
Ares
2
2
3
1.75
W
Freya
Kaizer22
Freya
3
3
4
1.67
L
4
1
1
4.5
W
Horus
Spankkiee
Horus
3
1
3
4.5
W
Odin
1
2
0
0.5
W
Serqet
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,114
Damage
32,909
49,228
Taken
39,796
20,406
Mitigated
20,958
18,680
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,525
2,105
0
1,546
7,961
6,299
0
1,385
6,199
0
45,236
L
Cliodhna
Bagwet
Cliodhna
10,087
1,039
0
1,882
9,103
2,634
0
1,289
7,194
0
46,968
L
Cernunnos
Dromora
Cernunnos
7,597
4,686
0
2,405
7,451
2,280
0
4,156
3,295
0
30,472
W
Morgan Le Fay
FRN_FUSE
Morgan Le Fay
2,060
126
0
2,294
8,363
2,444
0
1,591
6,772
37,798
0
L
Ares
Jpez_E
Ares
4,288
343
0
2,568
10,991
8,350
0
4,209
6,708
21,764
0
W
Freya
Kaizer22
Freya
10,828
3,989
0
6,187
12,388
3,280
340
2,350
9,948
46,495
0
L
4,412
1,205
0
1,403
4,290
1,395
0
1,772
2,288
49,500
0
W
Horus
Spankkiee
Horus
4,649
2,629
3,013
5,688
12,271
7,419
126
2,683
9,460
0
13,344
W
Odin
3,316
444
0
998
8,066
4,506
525
237
7,487
1,888
32,527
W
Serqet
4,261
711
0
500
8,140
2,757
0
1,839
6,261
0
43,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,350
Gold Earned
35,938
357
Minions Killed
356
0
Camps Cleared
0
1,382,947
Distance Traveled
1,287,969
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,873
562
99
7
0
266,942
1
L
Cliodhna
7,159
511
74
5
0
311,514
2
L
Cernunnos
6,231
445
41
3
0
163,879
2
W
Morgan Le Fay
6,303
450
72
5
0
253,363
3
L
Ares
6,800
486
32
2
0
265,868
5
W
Freya
7,442
532
75
5
0
235,730
0
L
Hera
7,875
563
110
8
0
279,766
6
W
Horus
6,854
490
23
2
0
300,346
13
W
Odin
6,670
476
87
6
0
276,575
1
W
Serqet
7,081
506
100
7
0
316,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role