Player Matchup

Ganesha
Ganesha
Masters
AVI913
Ganesha
Masters
Level 127
God Stats
10W - 8L
1,627 SR
Queue Stats
152W - 108L
2,758 MMR
Party 2
Hel
Hel
Diamond I
lnsanityXL
Hel
Diamond I
Level 61
God Stats
1W - 1L
1,745 SR
Queue Stats
63W - 31L
2,637 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
sicko_js20
Ah Muzen Cab
Masters
Level 146
God Stats
6W - 6L
1,815 SR
Queue Stats
263W - 219L
2,568 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 111
1,729 SR
2,654 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,673 SR
2,397 MMR
Fenrir
Fenrir
Diamond V
DuiDriving
Fenrir
Diamond V
Level 124
God Stats
2W - 3L
1,760 SR
Queue Stats
73W - 56L
2,235 MMR
Party 1
Hercules
Hercules
Masters
Emmа
Hercules
Masters
Level 109
God Stats
0W - 1L
1,525 SR
Queue Stats
4W - 5L
2,787 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
WaffuruNushi
Baron Samedi
Diamond III
Level 143
God Stats
4W - 4L
1,733 SR
Queue Stats
227W - 141L
2,169 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AVI913
Ganesha
15
0 / 4 / 14
12,010
706
8,844
22,790
31,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 3 / 7
11,673
687
13,130
14,433
15,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
sicko_js20
Ah Muzen Cab
17
9 / 4 / 5
12,612
742
25,197
21,767
16,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetSolGebArtioGilgamesh

VS

Bans
AchillesPersephoneAresThothChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuiDriving
Fenrir
13
3 / 7 / 6
10,399
612
11,439
21,077
15,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Emmа
Hercules
16
5 / 3 / 6
11,917
701
16,414
20,676
19,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
WaffuruNushi
Baron Samedi
15
3 / 5 / 7
11,004
647
16,153
17,858
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
15
Kills
11
11
Deaths
15
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AVI913
Ganesha
0
4
14
1.75
L
Fenrir
DuiDriving
Fenrir
3
7
6
0.86
L
Hercules
Emmа
Hercules
5
3
6
2.67
L
Baron Samedi
WaffuruNushi
Baron Samedi
3
5
7
1.3
W
6
3
7
3.17
W
Ah Muzen Cab
sicko_js20
Ah Muzen Cab
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,171
Damage
44,006
58,990
Taken
59,611
62,939
Mitigated
41,199
27,219
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AVI913
Ganesha
8,844
741
645
5,204
22,790
31,568
29
8,472
13,469
22,036
0
L
Fenrir
DuiDriving
Fenrir
11,439
2,434
628
3,767
21,077
15,172
0
7,956
12,218
295
21,749
L
Hercules
Emmа
Hercules
16,414
2,904
0
5,886
20,676
19,069
0
8,433
11,721
11,559
21,056
L
Baron Samedi
WaffuruNushi
Baron Samedi
16,153
767
2,261
6,774
17,858
6,958
40
5,831
11,288
59,619
0
W
13,130
1,225
7,019
7,586
14,433
15,027
286
6,061
7,584
48,472
0
W
Ah Muzen Cab
sicko_js20
Ah Muzen Cab
25,197
8,464
0
6,765
21,767
16,344
2,821
7,319
13,604
0
70,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
33,320
185
Minions Killed
191
8
Camps Cleared
5
953,649
Distance Traveled
908,098
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,010
706
2
0
0
309,330
6
L
Fenrir
10,399
612
24
1
4
311,366
0
L
Hercules
11,917
701
44
3
0
322,202
0
L
Baron Samedi
11,004
647
123
7
1
274,530
6
W
Hel
11,673
687
80
5
4
309,570
2
W
Ah Muzen Cab
12,612
742
103
6
4
334,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role