Player Matchup

Bastet
Bastet
DonAno
Bastet
Level 89
God Stats
2W - 2L
1,629 SR
Queue Stats
74W - 86L
1,541 Elo+
Solo
Neith
Neith
EyesOfLoki
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 188L
1,457 Elo+
Party 2
Geb
Geb
VeryVoluptuous
Geb
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,366 Elo+
Party 2
Team Averages
Level 77
1,543 SR
1,455 Elo+

VS

Team Averages
Level 108
1,478 SR
1,341 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BuendelCorgi108
Janus
Level 99
God Stats
0W - 1L
1,615 SR
Queue Stats
39W - 69L
1,267 Elo+
Party 1
Camazotz
Camazotz
WordedClamp5699
Camazotz
Level 97
God Stats
1W - 1L
1,318 SR
Queue Stats
40W - 91L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DonAno
Bastet
16
10 / 1 / 13
11,239
803
18,786
12,339
4,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
13 / 1 / 10
11,623
830
18,608
10,808
4,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 16
10,084
720
3,593
10,729
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 9 / 3
8,532
609
9,334
15,125
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 10 / 1
8,222
587
5,220
11,531
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
12
2 / 6 / 3
9,031
645
7,325
19,576
10,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
24
Kills
5
5
Deaths
25
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
9
3
0.39
L
1
10
1
0.15
W
Bastet
DonAno
Bastet
10
1
13
16.5
W
Neith
13
1
10
18
W
1
3
16
3
L
Camazotz
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,987
Damage
21,879
33,876
Taken
46,232
15,879
Mitigated
15,836
11,856
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,334
3,126
0
2,064
15,125
3,717
200
1,238
13,887
0
25,981
L
5,220
158
86
1,051
11,531
1,980
0
817
10,714
28,311
0
W
Bastet
DonAno
Bastet
18,786
4,157
0
4,050
12,339
4,604
525
1,899
10,292
0
42,626
W
Neith
18,608
6,404
18
3,941
10,808
4,022
1,927
1,854
8,810
0
62,425
W
3,593
239
650
3,197
10,729
7,253
70
1,873
8,185
10,959
0
L
Camazotz
7,325
1,417
0
4,090
19,576
10,139
0
1,773
17,803
0
15,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
25,785
158
Minions Killed
151
6
Camps Cleared
3
799,632
Distance Traveled
656,355
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,532
609
48
3
3
189,737
3
L
Janus
8,222
587
79
6
0
199,793
1
W
Bastet
11,239
803
47
3
2
301,483
2
W
Neith
11,623
830
101
7
3
251,921
4
W
Geb
10,084
720
10
1
1
246,228
3
L
Camazotz
9,031
645
24
2
0
266,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role