Player Matchup

Guan Yu
Guan Yu
Diamond V
DuXeR152
Guan Yu
Diamond V
Level 108
God Stats
9W - 3L
1,885 SR
Queue Stats
133W - 70L
2,249 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
buhtl11
Kuzenbo
Platinum III
Level 63
God Stats
3W - 2L
1,790 SR
Queue Stats
40W - 35L
2,086 MMR
Party 2
Agni
Agni
Gold V
dZaacy
Agni
Gold V
Level 63
God Stats
1W - 2L
1,681 SR
Queue Stats
39W - 29L
1,904 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 78
1,785 SR
2,079 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,613 SR
1,735 MMR
Scylla
Scylla
Gold III
Elpierna5
Scylla
Gold III
Level 39
God Stats
0W - 1L
1,682 SR
Queue Stats
10W - 8L
1,714 MMR
Party 1
Bacchus
Bacchus
Platinum II
Ridoki
Bacchus
Platinum II
Level 160
God Stats
19W - 20L
1,619 SR
Queue Stats
96W - 115L
1,937 MMR
Solo
Neith
Neith
Gold IV
UNSTERBLICH1
Neith
Gold IV
Level 132
God Stats
4W - 5L
1,539 SR
Queue Stats
42W - 47L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DuXeR152
Guan Yu
14
6 / 1 / 4
9,270
713
11,002
17,946
14,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
buhtl11
Kuzenbo
13
1 / 2 / 6
9,106
700
6,900
16,144
19,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
dZaacy
Agni
13
3 / 0 / 6
8,947
688
5,184
4,931
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebSolThothGilgameshFenrir

VS

Bans
BastetAchillesCupidAh Muzen CabHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Elpierna5
Scylla
11
2 / 4 / 1
7,887
607
8,974
7,373
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Ridoki
Bacchus
12
1 / 2 / 2
8,573
659
8,507
12,815
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 3
7,665
590
11,191
8,117
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DuXeR152
Guan Yu
6
1
4
8
L
Scylla
Elpierna5
Scylla
2
4
1
0.63
L
Bacchus
Ridoki
Bacchus
1
2
2
1
L
0
4
3
0.38
W
Kuzenbo
buhtl11
Kuzenbo
1
2
6
2
W
Agni
dZaacy
Agni
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
28,672
39,021
Taken
28,305
35,545
Mitigated
17,501
17,491
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DuXeR152
Guan Yu
11,002
1,947
2,911
8,787
17,946
14,168
673
7,475
9,983
0
31,105
L
Scylla
Elpierna5
Scylla
8,974
248
0
783
7,373
1,932
0
2,979
4,130
27,533
0
L
Bacchus
Ridoki
Bacchus
8,507
1,125
342
4,914
12,815
13,387
0
6,343
6,065
23,555
0
L
11,191
4,569
0
1,040
8,117
2,182
392
2,810
4,954
0
36,431
W
Kuzenbo
buhtl11
Kuzenbo
6,900
2,636
311
4,707
16,144
19,671
163
6,164
9,648
21,355
0
W
Agni
dZaacy
Agni
5,184
667
0
775
4,931
1,706
461
3,213
1,664
33,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
24,125
139
Minions Killed
154
7
Camps Cleared
5
819,554
Distance Traveled
704,379
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,270
713
42
3
4
286,782
6
L
Scylla
7,887
607
49
4
3
237,074
5
L
Bacchus
8,573
659
23
2
1
250,826
4
L
Neith
7,665
590
82
6
1
216,479
1
W
Kuzenbo
9,106
700
32
2
1
266,524
4
W
Agni
8,947
688
65
5
2
266,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role