Player Matchup

Achilles
Achilles
cbull
Achilles
Level 64
God Stats
11W - 15L
1,416 SR
Queue Stats
75W - 110L
1,277 Elo+
Party 1
Danzaburou
Danzaburou
klambert238
Danzaburou
Level 67
God Stats
4W - 7L
1,049 SR
Queue Stats
61W - 161L
1,239 Elo+
Party 1
Ao Kuang
Ao Kuang
thatguycolter
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 17L
1,143 Elo+
Solo
Team Averages
Level 72
1,322 SR
1,220 Elo+

VS

Team Averages
Level 60
1,454 SR
1,362 Elo+
Neith
Neith
Raccine
Neith
Level 6
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Vermin123
Cthulhu
Level 107
God Stats
1W - 5L
1,457 SR
Queue Stats
3W - 13L
1,150 Elo+
Party 2
Chang'e
Chang'e
sam32
Chang'e
Level 67
God Stats
41W - 33L
1,452 SR
Queue Stats
132W - 159L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
cbull
Achilles
14
3 / 4 / 6
9,443
675
8,284
20,070
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
klambert238
Danzaburou
14
3 / 4 / 8
9,691
692
14,169
11,224
3,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ao Kuang
thatguycolter
Ao Kuang
15
8 / 6 / 3
10,937
781
12,220
14,884
7,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Raccine
Neith
12
0 / 6 / 13
8,539
610
5,820
8,853
3,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Vermin123
Cthulhu
12
3 / 5 / 8
8,751
625
7,438
17,416
18,503
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
sam32
Chang'e
15
10 / 3 / 3
10,443
746
17,452
14,425
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
14
Kills
13
14
Deaths
14
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Raccine
Neith
0
6
13
1.08
L
Cthulhu
Vermin123
Cthulhu
3
5
8
1.4
W
Achilles
cbull
Achilles
3
4
6
1.5
W
Danzaburou
klambert238
Danzaburou
3
4
8
1.75
L
Chang'e
sam32
Chang'e
10
3
3
3.83
W
Ao Kuang
thatguycolter
Ao Kuang
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
30,710
46,178
Taken
40,694
25,384
Mitigated
26,253
13,056
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Raccine
Neith
5,820
3,687
206
564
8,853
3,056
0
3,702
4,935
0
13,648
L
Cthulhu
Vermin123
Cthulhu
7,438
1,208
0
418
17,416
18,503
0
4,048
12,769
17,690
0
W
Achilles
cbull
Achilles
8,284
1,961
333
4,042
20,070
13,758
280
10,557
9,266
3,992
20,276
W
Danzaburou
klambert238
Danzaburou
14,169
9,797
489
3,381
11,224
3,898
1,570
8,317
2,787
0
38,157
L
Chang'e
sam32
Chang'e
17,452
898
2,077
6,674
14,425
4,694
0
5,546
8,590
44,735
0
W
Ao Kuang
thatguycolter
Ao Kuang
12,220
4,769
0
4,811
14,884
7,728
1,372
7,163
7,601
40,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
27,733
138
Minions Killed
114
7
Camps Cleared
4
684,274
Distance Traveled
644,291
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,539
610
33
2
0
148,903
4
L
Cthulhu
8,751
625
23
2
0
235,957
0
W
Achilles
9,443
675
29
2
1
258,819
1
W
Danzaburou
9,691
692
67
5
2
199,519
0
L
Chang'e
10,443
746
58
4
4
259,431
1
W
Ao Kuang
10,937
781
42
3
4
225,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role