Player Matchup

Ra
Ra
Ghost912
Ra
Level 77
God Stats
0W - 2L
1,492 SR
Queue Stats
16W - 18L
1,483 Elo+
Party 2
Loki
Loki
Revillas9601
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
ZomBhy
Sun Wukong
Level 109
God Stats
5W - 2L
1,742 SR
Queue Stats
91W - 138L
1,369 Elo+
Solo
Team Averages
Level 64
1,578 SR
1,429 Elo+

VS

Team Averages
Level 35
1,522 SR
1,482 Elo+
Ra
Ra
Iven0
Ra
Level 63
God Stats
1W - 0L
1,460 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 1
Neith
Neith
XkacusX
Neith
Level 24
God Stats
1W - 0L
1,553 SR
Queue Stats
2W - 4L
1,280 Elo+
Party 1
Ares
Ares
xMwikusx
Ares
Level 18
God Stats
2W - 0L
1,554 SR
Queue Stats
2W - 0L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
9,171
611
9,961
10,574
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 8 / 1
10,501
700
6,377
12,551
4,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ZomBhy
Sun Wukong
11
0 / 3 / 3
8,255
550
4,648
15,317
7,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 1 / 11
11,101
740
13,174
9,741
5,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
XkacusX
Neith
15
7 / 2 / 8
10,975
732
10,457
9,477
4,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
4 / 3 / 9
11,073
738
10,707
15,222
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
16
16
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Ra
5
1
11
10.5
L
5
8
1
0.69
W
Neith
XkacusX
Neith
7
2
8
5.5
L
Sun Wukong
ZomBhy
Sun Wukong
0
3
3
0.5
W
Ares
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
34,338
38,442
Taken
34,440
16,063
Mitigated
28,216
7,608
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,961
976
1,105
1,773
10,574
4,020
0
6,253
4,321
57,622
0
W
Ra
13,174
1,608
1,910
4,322
9,741
5,732
1,282
3,643
6,098
69,568
0
L
6,377
1,875
454
784
12,551
4,643
0
9,233
3,318
0
19,402
W
Neith
XkacusX
Neith
10,457
5,322
0
3,021
9,477
4,561
1,482
2,668
6,809
0
37,090
L
Sun Wukong
ZomBhy
Sun Wukong
4,648
697
0
3,492
15,317
7,400
0
8,985
6,332
1,006
17,288
W
Ares
10,707
297
0
2,849
15,222
17,923
444
4,398
10,824
18,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
33,149
165
Minions Killed
178
5
Camps Cleared
7
823,719
Distance Traveled
881,067
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,171
611
120
8
1
293,102
2
W
Ra
11,101
740
123
8
3
315,665
5
L
Loki
10,501
700
21
1
3
243,028
0
W
Neith
10,975
732
40
3
3
283,766
3
L
Sun Wukong
8,255
550
24
2
1
287,589
0
W
Ares
11,073
738
15
1
1
281,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role