Player Matchup

Eset
Eset
AMagicalBiscuit
Eset
Level 128
God Stats
1W - 0L
1,741 SR
Queue Stats
20W - 21L
1,479 Elo+
Party 2
Hercules
Hercules
Amulvaro
Hercules
Level 160
God Stats
20W - 13L
1,671 SR
Queue Stats
115W - 100L
1,531 Elo+
Party 2
Medusa
Medusa
ArtioIsThicc
Medusa
Level 160
God Stats
1W - 1L
1,566 SR
Queue Stats
50W - 31L
1,654 Elo+
Party 2
Cerberus
Cerberus
I Hate Weebss
Cerberus
Level 107
God Stats
4W - 3L
1,329 SR
Queue Stats
23W - 11L
1,631 Elo+
Party 2
Bastet
Bastet
OozeMeUp
Bastet
Level 59
God Stats
2W - 1L
1,329 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 2
Team Averages
Level 123
1,527 SR
1,563 Elo+

VS

Team Averages
Level 134
1,488 SR
1,509 Elo+
Zeus
Zeus
KORE772
Zeus
Level 122
God Stats
1W - 4L
1,307 SR
Queue Stats
52W - 56L
1,488 Elo+
Party 1
Freya
Freya
KibitoMen
Freya
Level 147
God Stats
0W - 1L
1,370 SR
Queue Stats
33W - 41L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sebjet
Ah Muzen Cab
Level 126
God Stats
41W - 30L
1,637 SR
Queue Stats
145W - 142L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
WolfofMibu2
Ne Zha
Level 156
God Stats
9W - 8L
1,594 SR
Queue Stats
356W - 395L
1,518 Elo+
Solo
Ra
Ra
mitsuko123
Ra
Level 119
God Stats
6W - 10L
1,533 SR
Queue Stats
130W - 135L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
10,344
1,034
9,748
8,379
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Amulvaro
Hercules
18
12 / 2 / 9
11,631
1,163
17,140
13,389
6,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
17
10 / 3 / 12
12,479
1,248
19,170
10,533
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
I Hate Weebss
Cerberus
16
2 / 3 / 16
9,717
972
5,229
11,070
7,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
OozeMeUp
Bastet
17
3 / 1 / 19
10,170
1,017
9,533
9,359
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KORE772
Zeus
15
0 / 4 / 4
8,927
893
8,535
5,738
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
KibitoMen
Freya
16
0 / 10 / 8
9,381
938
8,112
21,045
6,221
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Sebjet
Ah Muzen Cab
16
4 / 4 / 6
10,534
1,053
12,224
7,720
2,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
4 / 6 / 3
10,689
1,069
7,733
16,384
10,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 7 / 5
10,993
1,099
8,259
12,602
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
31
Kills
12
12
Deaths
31
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Hercules
Amulvaro
Hercules
12
2
9
8.25
W
Medusa
10
3
12
5.33
W
Cerberus
I Hate Weebss
Cerberus
2
3
16
3.33
L
Zeus
KORE772
Zeus
0
4
4
0.5
L
Freya
KibitoMen
Freya
0
10
8
0.4
W
Bastet
OozeMeUp
Bastet
3
1
19
12.5
L
Ah Muzen Cab
Sebjet
Ah Muzen Cab
4
4
6
1.75
L
Ne Zha
4
6
3
0.92
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,820
Damage
44,863
52,730
Taken
63,489
24,920
Mitigated
23,737
10,480
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,748
757
1,633
1,053
8,379
2,827
0
4,384
3,977
33,684
0
W
Hercules
Amulvaro
Hercules
17,140
6,555
0
2,268
13,389
6,643
0
5,185
8,020
0
26,245
W
Medusa
19,170
9,032
0
512
10,533
4,671
0
4,453
5,990
0
51,277
W
Cerberus
I Hate Weebss
Cerberus
5,229
35
614
3,047
11,070
7,685
0
5,573
5,329
6,835
0
L
Zeus
KORE772
Zeus
8,535
302
0
0
5,738
1,154
0
1,983
3,699
30,524
0
L
Freya
KibitoMen
Freya
8,112
3,564
0
759
21,045
6,221
0
4,415
16,466
17,871
0
W
Bastet
OozeMeUp
Bastet
9,533
2,138
0
1,353
9,359
3,094
0
4,713
4,508
0
15,050
L
Ah Muzen Cab
Sebjet
Ah Muzen Cab
12,224
4,637
0
809
7,720
2,109
0
1,415
6,267
0
20,041
L
Ne Zha
7,733
1,334
120
2,469
16,384
10,677
0
4,702
11,406
0
23,501
L
8,259
614
578
894
12,602
3,576
0
1,842
10,674
39,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
50,524
189
Minions Killed
210
9
Camps Cleared
5
954,977
Distance Traveled
955,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,344
1,034
66
7
0
183,674
0
W
Hercules
11,631
1,163
25
3
2
204,915
0
W
Medusa
12,479
1,248
66
7
5
200,434
0
W
Cerberus
9,717
972
16
2
0
142,855
0
L
Zeus
8,927
893
49
5
1
180,449
1
L
Freya
9,381
938
23
2
1
175,550
0
W
Bastet
10,170
1,017
16
2
2
223,099
0
L
Ah Muzen Cab
10,534
1,053
15
2
2
193,889
0
L
Ne Zha
10,689
1,069
39
4
1
203,078
1
L
Ra
10,993
1,099
84
8
0
202,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role