Player Matchup

Ares
Ares
Alastor_660
Ares
Level 18
God Stats
5W - 15L
1,324 SR
Queue Stats
5W - 17L
1,286 Elo+
Party 1
Bellona
Bellona
EMBRY-0_Dead
Bellona
Level 7
God Stats
1W - 14L
1,092 SR
Queue Stats
1W - 14L
1,123 Elo+
Party 1
Mercury
Mercury
OSS__117
Mercury
Level 61
God Stats
1W - 4L
1,336 SR
Queue Stats
27W - 39L
1,444 Elo+
Party 1
Merlin
Merlin
Papatank2101
Merlin
Level 15
God Stats
1W - 7L
1,265 SR
Queue Stats
6W - 17L
1,301 Elo+
Party 1
Ao Kuang
Ao Kuang
luclesse
Ao Kuang
Level 25
God Stats
0W - 6L
1,142 SR
Queue Stats
6W - 24L
1,237 Elo+
Party 1
Team Averages
Level 25
1,232 SR
1,278 Elo+

VS

Team Averages
Level 83
1,383 SR
1,425 Elo+
Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Damselstorm
Nu Wa
Level 80
God Stats
41W - 47L
1,418 SR
Queue Stats
314W - 341L
1,397 Elo+
Solo
Izanami
Izanami
KingBlightSama
Izanami
Level 125
God Stats
4W - 0L
1,427 SR
Queue Stats
71W - 66L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MagistrMortalis
Ah Muzen Cab
Level 91
God Stats
2W - 0L
1,394 SR
Queue Stats
13W - 32L
1,243 Elo+
Solo
Cthulhu
Cthulhu
x7_VELYN_7x
Cthulhu
Level 31
God Stats
1W - 0L
1,175 SR
Queue Stats
60W - 48L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 12
11,499
958
9,940
21,740
19,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
EMBRY-0_Dead
Bellona
18
0 / 10 / 12
10,544
879
4,158
25,502
19,699
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
OSS__117
Mercury
18
6 / 11 / 11
11,791
983
14,890
23,185
11,044
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
5 / 3 / 11
12,536
1,045
14,181
12,178
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
luclesse
Ao Kuang
18
6 / 7 / 10
12,042
1,004
13,504
18,382
5,993
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
0 / 5 / 15
10,526
877
2,676
11,501
9,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 6 / 13
12,056
1,005
17,218
9,890
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
23 / 2 / 10
15,856
1,321
34,313
13,279
5,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
MagistrMortalis
Ah Muzen Cab
20
10 / 3 / 17
13,713
1,143
24,629
9,989
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
x7_VELYN_7x
Cthulhu
18
1 / 4 / 20
11,176
931
12,033
16,615
17,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
113
20
Kills
38
38
Deaths
20
56
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
5
15
1.5
L
3
7
12
1.29
W
4
6
13
1.75
L
Bellona
EMBRY-0_Dead
Bellona
0
10
12
0.6
W
23
2
10
14
W
Ah Muzen Cab
MagistrMortalis
Ah Muzen Cab
10
3
17
6.17
L
Mercury
OSS__117
Mercury
6
11
11
1.05
L
Merlin
5
3
11
3.5
L
Ao Kuang
luclesse
Ao Kuang
6
7
10
1.57
W
Cthulhu
x7_VELYN_7x
Cthulhu
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,673
Damage
90,869
100,987
Taken
61,274
62,580
Mitigated
40,268
2,961
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,676
460
0
197
11,501
9,485
0
7,605
3,659
0
11,311
L
9,940
798
0
0
21,740
19,955
0
6,132
15,336
18,991
0
W
17,218
5,418
0
230
9,890
3,832
0
6,550
3,205
41,884
0
L
Bellona
EMBRY-0_Dead
Bellona
4,158
1,402
0
48
25,502
19,699
0
6,149
19,093
0
27,812
W
34,313
24,746
0
1,666
13,279
5,274
0
8,362
4,742
0
62,719
W
Ah Muzen Cab
MagistrMortalis
Ah Muzen Cab
24,629
11,967
313
3,809
9,989
3,964
0
7,327
2,576
0
53,244
L
Mercury
OSS__117
Mercury
14,890
5,960
0
1,027
23,185
11,044
0
6,520
16,345
0
32,694
L
Merlin
14,181
1,432
0
10
12,178
5,889
0
3,805
8,167
40,155
0
L
Ao Kuang
luclesse
Ao Kuang
13,504
4,725
0
1,876
18,382
5,993
0
5,463
12,795
31,044
0
W
Cthulhu
x7_VELYN_7x
Cthulhu
12,033
1,097
113
1,102
16,615
17,713
0
7,781
8,028
18,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,412
Gold Earned
63,327
188
Minions Killed
224
5
Camps Cleared
11
1,019,972
Distance Traveled
971,619
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,526
877
16
1
2
191,807
2
L
Ares
11,499
958
9
1
0
189,801
0
W
Nu Wa
12,056
1,005
65
5
1
153,980
0
L
Bellona
10,544
879
43
4
0
204,127
1
W
Izanami
15,856
1,321
63
5
6
212,788
0
W
Ah Muzen Cab
13,713
1,143
66
6
2
208,762
0
L
Mercury
11,791
983
29
2
2
243,936
0
L
Merlin
12,536
1,045
66
6
0
179,112
1
L
Ao Kuang
12,042
1,004
41
3
3
202,996
0
W
Cthulhu
11,176
931
14
1
0
204,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role