Player Matchup

Danzaburou
Danzaburou
ADozenKatZ
Danzaburou
Level 38
God Stats
9W - 14L
1,550 SR
Queue Stats
69W - 63L
1,497 Elo+
Party 2
Ra
Ra
BigDaddyLoganUwU
Ra
Level 36
God Stats
6W - 5L
1,581 SR
Queue Stats
96W - 90L
1,567 Elo+
Party 4
Gilgamesh
Gilgamesh
MumphusBallsBoy
Gilgamesh
Level 46
God Stats
8W - 12L
1,492 SR
Queue Stats
101W - 110L
1,486 Elo+
Party 4
Geb
Geb
mrdr12
Geb
Level 107
God Stats
0W - 1L
1,480 SR
Queue Stats
45W - 37L
1,598 Elo+
Party 2
Thanatos
Thanatos
xAssassinx AquA
Thanatos
Level 149
God Stats
2W - 7L
1,390 SR
Queue Stats
193W - 179L
1,528 Elo+
Party 2
Team Averages
Level 75
1,499 SR
1,535 Elo+

VS

Team Averages
Level 46
1,515 SR
1,544 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Denfish
Heimdallr
Level 103
God Stats
3W - 4L
1,428 SR
Queue Stats
230W - 221L
1,568 Elo+
Party 3
Cliodhna
Cliodhna
GrandomGaming
Cliodhna
Level 46
God Stats
3W - 1L
1,569 SR
Queue Stats
48W - 52L
1,463 Elo+
Party 3
Discordia
Discordia
Thybigkahuna
Discordia
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,568 Elo+
Party 1
Yemoja
Yemoja
neboogles
Yemoja
Level 8
God Stats
4W - 2L
1,581 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADozenKatZ
Danzaburou
11
0 / 5 / 3
7,284
405
4,448
11,427
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 1
9,287
516
8,471
13,127
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MumphusBallsBoy
Gilgamesh
13
0 / 8 / 0
8,066
448
4,048
14,613
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
mrdr12
Geb
11
1 / 3 / 8
8,036
446
6,766
14,984
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
14
5 / 3 / 4
8,973
499
9,326
15,830
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
16 / 0 / 1
11,949
664
19,735
11,634
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Denfish
Heimdallr
15
1 / 2 / 3
9,057
503
5,559
9,425
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
GrandomGaming
Cliodhna
15
5 / 4 / 7
9,706
539
12,317
12,594
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Thybigkahuna
Discordia
15
3 / 4 / 7
9,421
523
14,537
9,834
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
neboogles
Yemoja
13
0 / 0 / 10
8,657
481
1,715
7,187
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
25
25
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
16
0
1
16.5
L
Danzaburou
ADozenKatZ
Danzaburou
0
5
3
0.3
L
4
6
1
0.75
W
Heimdallr
Denfish
Heimdallr
1
2
3
1.25
W
Cliodhna
GrandomGaming
Cliodhna
5
4
7
2.13
L
Gilgamesh
MumphusBallsBoy
Gilgamesh
0
8
0
0
W
Discordia
Thybigkahuna
Discordia
3
4
7
1.63
L
Geb
mrdr12
Geb
1
3
8
1.67
W
Yemoja
neboogles
Yemoja
0
0
10
5
L
Thanatos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
53,863
69,981
Taken
50,674
35,695
Mitigated
26,403
21,895
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
19,735
7,608
0
5,500
11,634
10,309
0
1,884
9,349
0
79,154
L
Danzaburou
ADozenKatZ
Danzaburou
4,448
1,147
0
2,538
11,427
3,576
0
3,862
7,377
0
30,700
L
8,471
1,165
506
3,784
13,127
4,966
0
4,812
7,931
64,246
0
W
Heimdallr
Denfish
Heimdallr
5,559
2,160
378
2,442
9,425
3,526
2,185
3,385
6,040
0
62,686
W
Cliodhna
GrandomGaming
Cliodhna
12,317
3,850
0
3,606
12,594
3,679
346
4,451
8,143
0
56,510
L
Gilgamesh
MumphusBallsBoy
Gilgamesh
4,048
1,228
0
1,098
14,613
8,772
0
180
14,433
0
45,965
W
Discordia
Thybigkahuna
Discordia
14,537
1,521
63
2,231
9,834
2,721
1,681
3,395
6,439
60,988
0
L
Geb
mrdr12
Geb
6,766
2,154
213
2,419
14,984
12,556
0
3,315
11,520
21,656
0
W
Yemoja
neboogles
Yemoja
1,715
336
323
1,391
7,187
6,168
609
2,122
5,020
18,274
0
L
Thanatos
9,326
3,558
0
11,337
15,830
5,825
0
3,146
12,468
0
54,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
48,790
414
Minions Killed
483
0
Camps Cleared
0
1,715,076
Distance Traveled
1,841,216
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,949
664
123
7
0
412,061
5
L
Danzaburou
7,284
405
59
3
0
309,114
7
L
Ra
9,287
516
129
7
0
315,179
5
W
Heimdallr
9,057
503
128
7
0
357,256
3
W
Cliodhna
9,706
539
93
5
0
377,249
0
L
Gilgamesh
8,066
448
109
6
0
315,626
0
W
Discordia
9,421
523
103
6
0
323,794
1
L
Geb
8,036
446
16
1
0
377,376
7
W
Yemoja
8,657
481
36
2
0
370,856
1
L
Thanatos
8,973
499
101
6
0
397,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role