Player Matchup

Chernobog
Chernobog
Aliligirly
Chernobog
Level 118
God Stats
19W - 17L
1,500 SR
Queue Stats
246W - 263L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Barry-18001
Cthulhu
Level 117
God Stats
27W - 39L
1,473 SR
Queue Stats
248W - 267L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
BigMac_Man1234
Ao Kuang
Level 107
God Stats
2W - 1L
1,584 SR
Queue Stats
187W - 192L
1,468 Elo+
Party 2
Osiris
Osiris
OctaneFusion
Osiris
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 123L
1,436 Elo+
Solo
Hera
Hera
ValKyr78007
Hera
Level 96
God Stats
6W - 6L
1,512 SR
Queue Stats
139W - 165L
1,407 Elo+
Party 2
Team Averages
Level 117
1,514 SR
1,453 Elo+

VS

Team Averages
Level 74
1,438 SR
1,452 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Giyu999
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,524 Elo+
Party 3
Sobek
Sobek
Vimakle03
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
chr-isti-aan
Cernunnos
Level 84
God Stats
4W - 9L
1,356 SR
Queue Stats
149W - 177L
1,421 Elo+
Solo
Arachne
Arachne
maluengo7
Arachne
Level 100
God Stats
1W - 4L
1,332 SR
Queue Stats
104W - 123L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aliligirly
Chernobog
10
6 / 1 / 1
6,124
612
6,090
5,599
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Barry-18001
Cthulhu
10
2 / 1 / 9
6,573
657
5,288
7,872
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
10
4 / 3 / 1
6,091
609
4,028
6,843
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
10
0 / 3 / 0
5,466
547
3,103
6,172
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 2
5,754
575
2,774
5,123
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 2
6,323
632
5,203
4,233
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Giyu999
Zeus
10
2 / 2 / 2
5,962
596
1,774
4,135
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Vimakle03
Sobek
7
0 / 5 / 2
4,483
448
2,010
8,556
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
chr-isti-aan
Cernunnos
9
0 / 3 / 1
4,888
489
2,321
4,718
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
maluengo7
Arachne
10
6 / 3 / 1
6,356
636
6,115
7,667
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
11
11
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
0
2
4
W
Chernobog
Aliligirly
Chernobog
6
1
1
6.5
W
Cthulhu
Barry-18001
Cthulhu
2
1
9
6.5
W
Ao Kuang
4
3
1
1.5
L
Zeus
Giyu999
Zeus
2
2
2
1.5
W
Osiris
0
3
0
0
W
1
3
2
0.67
L
Sobek
Vimakle03
Sobek
0
5
2
0.2
L
Cernunnos
chr-isti-aan
Cernunnos
0
3
1
0.17
L
Arachne
maluengo7
Arachne
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
17,423
31,609
Taken
29,309
13,083
Mitigated
9,420
9,196
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,203
2,400
0
1,180
4,233
1,077
788
0
4,233
35,001
0
W
Chernobog
Aliligirly
Chernobog
6,090
2,687
0
2,207
5,599
1,459
759
730
4,859
0
32,468
W
Cthulhu
Barry-18001
Cthulhu
5,288
608
372
2,217
7,872
5,336
120
1,804
5,951
21,009
0
W
Ao Kuang
4,028
1,131
0
2,998
6,843
1,941
0
788
5,971
22,631
0
L
Zeus
Giyu999
Zeus
1,774
241
0
550
4,135
1,262
0
2,362
1,685
29,330
0
W
Osiris
3,103
660
0
902
6,172
2,868
0
3,841
2,186
0
31,965
W
2,774
624
0
500
5,123
1,479
220
1,314
3,655
32,491
0
L
Sobek
Vimakle03
Sobek
2,010
186
0
1,016
8,556
3,912
0
4,497
4,033
7,147
0
L
Cernunnos
chr-isti-aan
Cernunnos
2,321
1,376
0
1,022
4,718
808
0
587
4,131
0
22,416
L
Arachne
maluengo7
Arachne
6,115
4,360
0
1,004
7,667
2,361
0
4,454
3,137
0
31,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
28,012
275
Minions Killed
271
0
Camps Cleared
0
935,222
Distance Traveled
939,803
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,323
632
78
8
0
194,014
6
W
Chernobog
6,124
612
62
6
0
169,985
2
W
Cthulhu
6,573
657
22
2
0
201,425
2
W
Ao Kuang
6,091
609
55
6
0
203,092
1
L
Zeus
5,962
596
81
8
0
173,704
2
W
Osiris
5,466
547
69
7
0
189,179
3
W
Hera
5,754
575
67
7
0
171,541
2
L
Sobek
4,483
448
12
1
0
190,021
0
L
Cernunnos
4,888
489
42
4
0
182,532
4
L
Arachne
6,356
636
58
6
0
199,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role