Player Matchup

Pele
Pele
MeImaneADR
Pele
Level 148
God Stats
8W - 3L
1,723 SR
Queue Stats
160W - 142L
1,542 Elo+
Party 2
Janus
Janus
Voltichock
Janus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 2
Geb
Geb
apm2003
Geb
Level 128
God Stats
7W - 1L
1,701 SR
Queue Stats
78W - 64L
1,544 Elo+
Party 2
Mulan
Mulan
dragam500
Mulan
Level 125
God Stats
15W - 6L
1,732 SR
Queue Stats
128W - 123L
1,558 Elo+
Party 2
Hachiman
Hachiman
joaot2003
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,617 Elo+
Party 2
Team Averages
Level 117
1,631 SR
1,547 Elo+

VS

Team Averages
Level 96
1,539 SR
1,507 Elo+
Vamana
Vamana
BBLaaaaaaaaaazyD
Vamana
Level 43
God Stats
1W - 5L
1,374 SR
Queue Stats
3W - 8L
1,452 Elo+
Party 1
Rama
Rama
EpilepticRabbit
Rama
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
Homaldipancia
Sylvanus
Level 129
God Stats
6W - 8L
1,425 SR
Queue Stats
153W - 159L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
LotusBurst
Hun Batz
Level 143
God Stats
1W - 1L
1,888 SR
Queue Stats
28W - 35L
1,495 Elo+
Party 1
Hera
Hera
Stupefacente
Hera
Level 46
God Stats
2W - 3L
1,509 SR
Queue Stats
121W - 118L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 7
10,118
632
15,516
15,845
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
13
2 / 2 / 8
8,473
530
8,316
6,653
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
1 / 3 / 10
7,769
486
5,202
14,336
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
dragam500
Mulan
15
4 / 0 / 1
9,264
579
14,180
13,248
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
joaot2003
Hachiman
15
4 / 3 / 3
9,046
565
9,121
9,165
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,984
499
7,949
17,376
12,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 6 / 1
8,754
547
7,680
14,077
3,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Homaldipancia
Sylvanus
12
2 / 2 / 6
7,208
451
10,758
14,524
13,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
LotusBurst
Hun Batz
14
2 / 6 / 0
8,128
508
9,123
12,740
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 1
7,037
440
3,624
10,249
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
22
Kills
10
10
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
5
6
1
0.92
L
Sylvanus
Homaldipancia
Sylvanus
2
2
6
2.5
L
Hun Batz
LotusBurst
Hun Batz
2
6
0
0.33
W
11
2
7
7.25
L
1
8
1
0.19
W
Janus
2
2
8
3
W
Geb
1
3
10
2
W
Mulan
dragam500
Mulan
4
0
1
4.5
W
Hachiman
joaot2003
Hachiman
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,335
Damage
39,134
59,247
Taken
68,966
32,138
Mitigated
36,954
23,738
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,949
3,582
0
6,162
17,376
12,169
0
3,236
13,328
1,891
54,954
L
7,680
6,243
0
5,914
14,077
3,713
1,051
2,121
11,853
0
49,578
L
Sylvanus
Homaldipancia
Sylvanus
10,758
3,304
1,414
4,244
14,524
13,597
27
3,742
10,448
25,222
8,890
L
Hun Batz
LotusBurst
Hun Batz
9,123
2,669
0
392
12,740
4,285
0
2,973
9,565
0
60,105
W
15,516
4,015
0
8,316
15,845
5,484
0
2,214
13,631
0
75,149
L
3,624
640
0
500
10,249
3,190
0
1,985
8,079
38,322
0
W
Janus
8,316
236
63
1,357
6,653
1,800
152
1,937
4,716
49,024
0
W
Geb
5,202
1,928
900
2,814
14,336
11,591
14
5,098
9,238
11,111
0
W
Mulan
dragam500
Mulan
14,180
2,988
0
7,148
13,248
10,618
0
2,817
10,431
7,115
64,541
W
Hachiman
joaot2003
Hachiman
9,121
4,902
0
3,140
9,165
2,645
168
1,562
7,603
0
61,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
39,111
457
Minions Killed
454
0
Camps Cleared
0
1,643,720
Distance Traveled
1,441,417
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,984
499
107
7
0
329,356
2
L
Rama
8,754
547
109
7
0
264,986
2
L
Sylvanus
7,208
451
40
3
0
271,012
4
L
Hun Batz
8,128
508
116
7
0
316,733
4
W
Pele
10,118
632
99
6
0
350,811
1
L
Hera
7,037
440
82
5
0
259,330
5
W
Janus
8,473
530
111
7
0
339,744
6
W
Geb
7,769
486
14
1
0
326,563
4
W
Mulan
9,264
579
125
8
0
342,971
2
W
Hachiman
9,046
565
108
7
0
283,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role