Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DemiMilkamon97
Jormungandr
Level 154
God Stats
1W - 1L
1,274 SR
Queue Stats
116W - 122L
1,412 Elo+
Solo
Danzaburou
Danzaburou
apotenqul
Danzaburou
Level 139
God Stats
4W - 7L
1,358 SR
Queue Stats
621W - 652L
1,422 Elo+
Solo
Fenrir
Fenrir
nako57
Fenrir
Level 114
God Stats
1W - 1L
1,670 SR
Queue Stats
31W - 33L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
vpopius
Kukulkan
Level 19
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,493 SR
1,461 Elo+

VS

Team Averages
Level 54
1,434 SR
1,436 Elo+
Charybdis
Charybdis
Chikarasu
Charybdis
Level 25
God Stats
0W - 1L
1,569 SR
Queue Stats
4W - 6L
1,538 Elo+
Party 2
Tyr
Tyr
Overlord427
Tyr
Level 88
God Stats
2W - 6L
1,293 SR
Queue Stats
363W - 340L
1,456 Elo+
Solo
Artio
Artio
Srfalas
Artio
Level 112
God Stats
1W - 1L
1,706 SR
Queue Stats
130W - 110L
1,509 Elo+
Solo
Hades
Hades
faacas
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Solo
Aphrodite
Aphrodite
smallFigure
Aphrodite
Level 18
God Stats
0W - 1L
1,104 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 7 / 7
9,117
608
9,568
15,165
8,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
DemiMilkamon97
Jormungandr
18
3 / 1 / 18
11,531
769
15,160
26,029
32,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
apotenqul
Danzaburou
19
7 / 2 / 10
12,203
814
34,188
11,659
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
nako57
Fenrir
17
4 / 4 / 13
11,686
779
9,701
27,868
28,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
vpopius
Kukulkan
20
8 / 2 / 14
12,582
839
39,602
7,571
4,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chikarasu
Charybdis
17
6 / 7 / 2
10,484
699
13,707
17,842
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 11
9,103
607
5,583
30,318
29,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Srfalas
Artio
18
3 / 2 / 11
10,404
694
17,345
26,596
29,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
faacas
Hades
18
5 / 5 / 7
10,676
712
28,157
24,511
19,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
smallFigure
Aphrodite
16
0 / 4 / 12
9,461
631
10,880
18,283
15,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
23
Kills
15
16
Deaths
23
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
7
7
0.64
L
Charybdis
Chikarasu
Charybdis
6
7
2
1
W
Jormungandr
DemiMilkamon97
Jormungandr
3
1
18
12
L
1
5
11
1.3
L
Artio
Srfalas
Artio
3
2
11
4.25
W
Danzaburou
apotenqul
Danzaburou
7
2
10
6
L
Hades
faacas
Hades
5
5
7
1.7
W
Fenrir
nako57
Fenrir
4
4
13
2.63
L
Aphrodite
smallFigure
Aphrodite
0
4
12
1.5
W
Kukulkan
vpopius
Kukulkan
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,219
Damage
75,672
88,292
Taken
117,550
79,633
Mitigated
103,287
39,778
Healing
68,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,568
735
12,501
4,869
15,165
8,452
186
10,566
4,164
12,798
0
L
Charybdis
Chikarasu
Charybdis
13,707
6,481
130
2,961
17,842
8,128
0
10,642
7,200
0
26,225
W
Jormungandr
DemiMilkamon97
Jormungandr
15,160
3,735
1,852
6,880
26,029
32,384
663
15,553
8,952
26,338
0
L
5,583
1,687
2,632
10,192
30,318
29,745
0
14,372
15,946
0
12,303
L
Artio
Srfalas
Artio
17,345
1,730
7,779
10,574
26,596
29,816
0
13,468
13,128
31,351
0
W
Danzaburou
apotenqul
Danzaburou
34,188
8,696
1,175
2,286
11,659
6,400
2,291
7,367
3,864
0
49,428
L
Hades
faacas
Hades
28,157
3,137
4,222
8,976
24,511
19,959
0
12,925
11,586
45,638
0
W
Fenrir
nako57
Fenrir
9,701
3,338
3,616
5,454
27,868
28,203
926
14,943
11,852
320
14,562
L
Aphrodite
smallFigure
Aphrodite
10,880
1,140
12,139
8,689
18,283
15,639
0
13,214
5,069
29,609
0
W
Kukulkan
vpopius
Kukulkan
39,602
985
839
306
7,571
4,194
1,254
4,322
3,078
79,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,119
Gold Earned
50,128
161
Minions Killed
168
0
Camps Cleared
0
1,456,055
Distance Traveled
1,451,493
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,117
608
9
1
0
280,186
0
L
Charybdis
10,484
699
36
2
0
255,769
0
W
Jormungandr
11,531
769
18
1
0
282,665
0
L
Tyr
9,103
607
10
1
0
299,097
0
L
Artio
10,404
694
28
2
0
327,033
0
W
Danzaburou
12,203
814
36
2
0
297,082
0
L
Hades
10,676
712
50
3
0
279,866
2
W
Fenrir
11,686
779
9
1
0
297,488
0
L
Aphrodite
9,461
631
44
3
0
289,728
0
W
Kukulkan
12,582
839
89
6
0
298,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role