Player Matchup

He Bo
He Bo
SavageShot_Frank
He Bo
Level 151
God Stats
2W - 3L
1,265 SR
Queue Stats
214W - 202L
1,485 Elo+
Party 1
Skadi
Skadi
Tabris Sav
Skadi
Level 66
God Stats
3W - 7L
1,350 SR
Queue Stats
141W - 128L
1,426 Elo+
Party 3
Geb
Geb
TheStangGang
Geb
Level 145
God Stats
13W - 8L
1,575 SR
Queue Stats
189W - 189L
1,408 Elo+
Party 1
Thoth
Thoth
burnt ostrich
Thoth
Level 86
God Stats
3W - 0L
1,592 SR
Queue Stats
307W - 324L
1,459 Elo+
Party 3
Mulan
Mulan
xstormform
Mulan
Level 104
God Stats
12W - 8L
1,605 SR
Queue Stats
259W - 273L
1,485 Elo+
Solo
Team Averages
Level 110
1,477 SR
1,453 Elo+

VS

Team Averages
Level 103
1,629 SR
1,434 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
HateCreat0r
Loki
Level 105
God Stats
10W - 5L
1,614 SR
Queue Stats
137W - 122L
1,461 Elo+
Solo
The Morrigan
The Morrigan
HunterPack42
The Morrigan
Level 118
God Stats
1W - 1L
1,968 SR
Queue Stats
21W - 28L
1,360 Elo+
Party 4
Olorun
Olorun
metoo7orange
Olorun
Level 64
God Stats
9W - 7L
1,563 SR
Queue Stats
93W - 127L
1,402 Elo+
Party 2
Mulan
Mulan
xDarkClown
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 1
4,571
914
2,472
2,510
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
6
0 / 1 / 2
3,318
664
693
3,222
716
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 0 / 3
3,793
759
1,302
4,674
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 0 / 1
4,172
834
889
1,305
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
7
1 / 0 / 0
3,995
799
617
1,796
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
1 / 1 / 0
3,389
678
2,026
1,528
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
1,068
214
0
0
0
The Morrigan
HunterPack42
The Morrigan
6
0 / 2 / 0
3,625
725
227
2,206
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
5
0 / 1 / 1
3,232
646
1,417
2,457
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
6
0 / 2 / 0
3,594
719
2,762
4,866
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
0
0
0
0
L
The Morrigan
HunterPack42
The Morrigan
0
2
0
0
W
4
0
1
4.5
W
Skadi
0
1
2
1
W
0
0
3
1.5
W
1
0
1
1.5
L
Olorun
0
1
1
0.5
L
Mulan
0
2
0
0
W
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,973
Damage
6,432
13,507
Taken
11,057
4,026
Mitigated
3,019
6,344
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,026
0
163
458
1,528
364
0
530
998
12,065
0
L
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
HunterPack42
The Morrigan
227
0
0
210
2,206
574
0
1,054
1,034
13,059
0
W
2,472
414
0
1,609
2,510
445
0
158
2,350
14,308
0
W
Skadi
693
249
0
715
3,222
716
165
1,610
1,384
0
12,220
W
1,302
34
351
2,203
4,674
1,882
0
1,303
3,229
8,792
0
W
889
197
0
504
1,305
265
0
149
1,078
17,738
0
L
Olorun
1,417
489
46
1,008
2,457
616
0
693
1,764
9,891
0
L
Mulan
2,762
713
0
1,831
4,866
1,465
0
2,268
2,598
0
16,274
W
Mulan
617
107
0
962
1,796
718
470
0
1,796
0
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,849
Gold Earned
14,908
157
Minions Killed
116
0
Camps Cleared
0
533,682
Distance Traveled
424,787
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,389
678
27
5
0
107,409
1
L
Loki
1,068
214
0
0
0
0
0
L
The Morrigan
3,625
725
39
8
0
110,929
1
W
He Bo
4,571
914
35
7
0
113,011
1
W
Skadi
3,318
664
33
7
0
104,904
0
W
Geb
3,793
759
15
3
0
108,449
0
W
Thoth
4,172
834
35
7
0
104,165
1
L
Olorun
3,232
646
14
3
0
97,052
0
L
Mulan
3,594
719
36
7
0
109,397
1
W
Mulan
3,995
799
39
8
0
103,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role