Player Matchup

Anubis
Anubis
Blue DaizZ
Anubis
Level 39
God Stats
3W - 1L
1,872 SR
Queue Stats
189W - 187L
1,439 Elo+
Party 3
Artemis
Artemis
NexusOfStorms
Artemis
Level 4
God Stats
1W - 1L
1,747 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 1
Chaac
Chaac
Spydrax
Chaac
Level 81
God Stats
2W - 1L
1,933 SR
Queue Stats
10W - 11L
1,532 Elo+
Party 1
Mercury
Mercury
TheKr4zYonE
Mercury
Level 40
God Stats
1W - 1L
1,635 SR
Queue Stats
120W - 132L
1,411 Elo+
Party 3
Scylla
Scylla
Tinymanz4
Scylla
Level 29
God Stats
0W - 1L
1,545 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 1
Team Averages
Level 39
1,746 SR
1,454 Elo+

VS

Team Averages
Level 88
1,433 SR
1,534 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Blizard
Sol
Level 117
God Stats
1W - 0L
1,269 SR
Queue Stats
26W - 13L
1,659 Elo+
Party 2
Ullr
Ullr
Blyde32
Ullr
Level 44
God Stats
20W - 25L
1,452 SR
Queue Stats
187W - 199L
1,420 Elo+
Solo
Ganesha
Ganesha
BremoX
Ganesha
Level 26
God Stats
1W - 2L
1,441 SR
Queue Stats
43W - 40L
1,520 Elo+
Party 2
Discordia
Discordia
CommonDandy
Discordia
Level 126
God Stats
6W - 6L
1,502 SR
Queue Stats
100W - 69L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blue DaizZ
Anubis
19
2 / 12 / 11
11,808
984
8,349
16,631
6,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
18
2 / 9 / 8
11,319
943
10,317
16,518
5,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Spydrax
Chaac
19
4 / 7 / 9
13,190
1,099
15,825
25,576
22,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TheKr4zYonE
Mercury
18
5 / 15 / 6
12,580
1,048
11,207
23,503
7,856
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Tinymanz4
Scylla
19
6 / 10 / 8
13,035
1,086
18,411
21,324
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
18 / 6 / 22
15,861
1,322
23,634
20,226
17,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
20
22 / 4 / 14
16,037
1,336
32,360
15,970
7,633
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Blyde32
Ullr
15
0 / 0 / 0
8,970
748
0
0
0
Ganesha
BremoX
Ganesha
20
1 / 4 / 40
14,352
1,196
16,550
19,881
26,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
CommonDandy
Discordia
20
12 / 5 / 28
15,008
1,251
26,985
12,520
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
157
19
Kills
53
53
Deaths
19
42
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
18
6
22
4.83
W
Sol
22
4
14
7.25
L
Anubis
Blue DaizZ
Anubis
2
12
11
0.63
W
Ullr
Blyde32
Ullr
0
0
0
0
W
Ganesha
BremoX
Ganesha
1
4
40
5.25
W
Discordia
CommonDandy
Discordia
12
5
28
5.2
L
Artemis
2
9
8
0.67
L
Chaac
Spydrax
Chaac
4
7
9
1.21
L
Mercury
TheKr4zYonE
Mercury
5
15
6
0.53
L
Scylla
Tinymanz4
Scylla
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,109
Damage
99,529
103,552
Taken
68,597
49,076
Mitigated
57,428
6,352
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
23,634
3,935
0
5,011
20,226
17,479
0
5,801
14,203
0
40,064
W
Sol
32,360
14,474
0
6,412
15,970
7,633
0
7,044
8,766
58,849
0
L
Anubis
Blue DaizZ
Anubis
8,349
932
0
59
16,631
6,918
0
11,619
4,846
23,898
0
W
Ullr
Blyde32
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
BremoX
Ganesha
16,550
858
0
1,518
19,881
26,589
0
7,342
12,185
29,409
0
W
Discordia
CommonDandy
Discordia
26,985
589
630
1,439
12,520
5,727
0
6,007
6,268
47,455
0
L
Artemis
10,317
5,819
0
1,064
16,518
5,437
0
10,193
6,086
0
29,192
L
Chaac
Spydrax
Chaac
15,825
2,881
0
5,067
25,576
22,544
0
20,746
4,592
1,449
55,763
L
Mercury
TheKr4zYonE
Mercury
11,207
5,674
0
0
23,503
7,856
0
19,472
3,694
0
22,018
L
Scylla
Tinymanz4
Scylla
18,411
580
0
162
21,324
6,321
0
12,642
8,439
37,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,932
Gold Earned
70,228
214
Minions Killed
180
5
Camps Cleared
4
1,119,058
Distance Traveled
925,195
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,861
1,322
58
5
1
255,698
1
W
Sol
16,037
1,336
78
7
3
193,109
0
L
Anubis
11,808
984
40
3
1
174,542
0
W
Ullr
8,970
748
0
0
0
784
0
W
Ganesha
14,352
1,196
0
0
0
233,428
1
W
Discordia
15,008
1,251
44
4
0
242,176
0
L
Artemis
11,319
943
20
2
0
203,906
0
L
Chaac
13,190
1,099
98
8
1
255,658
0
L
Mercury
12,580
1,048
16
1
2
255,512
0
L
Scylla
13,035
1,086
40
3
1
229,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role