Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Goldsmith115
Zeus
Level 126
God Stats
8W - 0L
1,719 SR
Queue Stats
85W - 61L
1,610 Elo+
Party 1
Chaac
Chaac
Goldsmith116
Chaac
Level 146
God Stats
1W - 0L
1,530 SR
Queue Stats
75W - 55L
1,562 Elo+
Party 1
Team Averages
Level 134
1,583 SR
1,557 Elo+

VS

Team Averages
Level 40
1,386 SR
1,239 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DOVAQUIN242
Bacchus
Level 21
God Stats
4W - 12L
1,284 SR
Queue Stats
7W - 24L
1,098 Elo+
Party 2
Jormungandr
Jormungandr
demoledor1234777
Jormungandr
Level 26
God Stats
3W - 6L
1,375 SR
Queue Stats
7W - 25L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
5 / 0 / 13
7,930
793
9,749
7,636
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
10 / 1 / 10
8,784
878
14,830
3,508
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 12
8,414
841
9,799
10,712
6,514
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 9 / 0
5,624
562
3,270
12,825
11,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
DOVAQUIN242
Bacchus
8
1 / 4 / 0
6,262
626
2,616
12,405
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
demoledor1234777
Jormungandr
9
1 / 7 / 1
6,602
660
2,372
14,918
10,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
2
2
Deaths
20
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
0
13
11.5
L
Guan Yu
 
Guan Yu
0
9
0
0
L
Bacchus
DOVAQUIN242
Bacchus
1
4
0
0.25
W
10
1
10
15
W
5
1
12
11
L
Jormungandr
demoledor1234777
Jormungandr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
8,258
21,856
Taken
40,148
11,826
Mitigated
31,182
11,756
Healing
2,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,749
1,375
1,281
3,341
7,636
4,239
84
2,333
5,303
25,487
0
L
Guan Yu
 
Guan Yu
3,270
418
152
439
12,825
11,363
0
5,785
6,223
0
11,380
L
Bacchus
DOVAQUIN242
Bacchus
2,616
425
362
1,077
12,405
9,675
0
7,816
3,938
10,346
0
W
14,830
1,461
0
458
3,508
1,073
936
1,614
1,894
28,606
0
W
9,799
2,512
502
6,174
10,712
6,514
977
1,982
8,730
0
34,889
L
Jormungandr
demoledor1234777
Jormungandr
2,372
646
0
410
14,918
10,144
0
9,535
4,448
12,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
18,488
130
Minions Killed
53
8
Camps Cleared
1
575,831
Distance Traveled
460,802
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,930
793
32
3
2
196,513
7
L
Guan Yu
5,624
562
24
2
1
162,380
0
L
Bacchus
6,262
626
12
1
0
164,980
0
W
Zeus
8,784
878
42
4
3
176,824
2
W
Chaac
8,414
841
56
6
3
202,494
1
L
Jormungandr
6,602
660
17
2
0
133,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role