Player Matchup

Apollo
Apollo
Bukê
Apollo
Level 147
God Stats
3W - 1L
1,739 SR
Queue Stats
84W - 53L
1,657 Elo+
Party 1
Izanami
Izanami
Kermy06
Izanami
Level 46
God Stats
18W - 22L
1,472 SR
Queue Stats
132W - 138L
1,510 Elo+
Solo
Chaac
Chaac
MrClean626331
Chaac
Level 48
God Stats
23W - 14L
1,690 SR
Queue Stats
63W - 38L
1,629 Elo+
Party 1
Janus
Janus
WaitandBleed980
Janus
Level 109
God Stats
1W - 4L
1,371 SR
Queue Stats
52W - 50L
1,568 Elo+
Party 1
Ymir
Ymir
casual9hg
Ymir
Level 158
God Stats
1W - 1L
1,701 SR
Queue Stats
170W - 126L
1,615 Elo+
Party 1
Team Averages
Level 102
1,595 SR
1,596 Elo+

VS

Team Averages
Level 50
1,519 SR
1,463 Elo+
Chernobog
Chernobog
CHERN0BOG
Chernobog
Level 27
God Stats
36W - 22L
1,669 SR
Queue Stats
36W - 25L
1,629 Elo+
Solo
Janus
Janus
Cancelthatok
Janus
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
58W - 48L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Pregal14
Cthulhu
Level 142
God Stats
0W - 2L
1,375 SR
Queue Stats
394W - 405L
1,497 Elo+
Solo
Bastet
Bastet
Wess3705
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Anubis
Anubis
x606xFALCONx
Anubis
Level 38
God Stats
0W - 1L
1,516 SR
Queue Stats
3W - 9L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bukê
Apollo
17
4 / 3 / 11
11,403
760
11,532
10,041
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Kermy06
Izanami
19
5 / 0 / 2
12,561
837
10,948
11,145
3,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 0 / 11
9,930
662
7,266
11,200
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 1 / 7
11,792
786
7,258
5,538
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
4 / 0 / 11
11,715
781
5,548
10,012
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHERN0BOG
Chernobog
20
3 / 3 / 1
11,402
760
10,309
14,173
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
8,145
543
6,752
5,091
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Pregal14
Cthulhu
14
1 / 3 / 1
8,774
585
5,995
11,431
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Wess3705
Bastet
15
0 / 5 / 1
8,215
548
8,536
10,679
3,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
12
0 / 6 / 1
7,465
498
1,657
8,180
3,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
19
Kills
4
4
Deaths
19
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bukê
Apollo
4
3
11
3.17
L
Chernobog
CHERN0BOG
Chernobog
3
3
1
1.17
L
0
2
2
0.5
W
Izanami
Kermy06
Izanami
5
0
2
6
W
1
0
11
6.5
L
Cthulhu
Pregal14
Cthulhu
1
3
1
0.5
W
5
1
7
8.5
L
Bastet
Wess3705
Bastet
0
5
1
0.1
W
Ymir
4
0
11
9.5
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,552
Damage
33,249
47,936
Taken
49,554
27,821
Mitigated
24,144
12,052
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bukê
Apollo
11,532
4,882
0
2,048
10,041
3,846
2,360
3,758
5,941
0
40,221
L
Chernobog
CHERN0BOG
Chernobog
10,309
5,098
0
5,807
14,173
5,407
0
3,249
10,771
0
63,356
L
6,752
0
0
390
5,091
1,429
1
483
4,541
25,957
0
W
Izanami
Kermy06
Izanami
10,948
6,259
0
3,559
11,145
3,869
2,507
2,809
7,926
0
59,122
W
7,266
320
166
3,861
11,200
7,634
0
2,942
7,027
2,257
25,948
L
Cthulhu
Pregal14
Cthulhu
5,995
195
0
829
11,431
10,698
0
2,861
8,337
17,216
0
W
7,258
564
0
981
5,538
1,548
1,820
1,046
4,392
39,038
0
L
Bastet
Wess3705
Bastet
8,536
1,494
0
797
10,679
3,421
0
2,804
7,579
0
19,852
W
Ymir
5,548
746
0
1,437
10,012
10,924
2
3,398
6,236
19,749
0
L
Anubis
1,657
201
0
367
8,180
3,189
0
3,865
4,196
8,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
44,001
384
Minions Killed
296
9
Camps Cleared
6
1,400,470
Distance Traveled
977,235
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,403
760
86
6
3
241,089
0
L
Chernobog
11,402
760
158
11
3
258,532
1
L
Janus
8,145
543
65
4
0
144,395
4
W
Izanami
12,561
837
141
9
2
286,474
1
W
Chaac
9,930
662
40
3
1
309,548
0
L
Cthulhu
8,774
585
26
2
1
180,277
2
W
Janus
11,792
786
86
6
1
279,776
1
L
Bastet
8,215
548
37
2
2
272,431
1
W
Ymir
11,715
781
31
2
2
283,583
0
L
Anubis
7,465
498
10
1
0
121,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role