Player Matchup

Mulan
Mulan
AffectedOgre
Mulan
Level 48
God Stats
6W - 7L
1,530 SR
Queue Stats
108W - 117L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
CoachDrippler
Baron Samedi
Level 61
God Stats
2W - 1L
1,679 SR
Queue Stats
112W - 123L
1,423 Elo+
Party 1
Bacchus
Bacchus
SENHOR X360
Bacchus
Level 108
God Stats
11W - 4L
1,661 SR
Queue Stats
89W - 76L
1,431 Elo+
Solo
Loki
Loki
WishedToaster62
Loki
Level 49
God Stats
4W - 5L
1,392 SR
Queue Stats
58W - 70L
1,447 Elo+
Party 1
Rama
Rama
sick x rep
Rama
Level 42
God Stats
3W - 1L
1,623 SR
Queue Stats
70W - 83L
1,416 Elo+
Party 1
Team Averages
Level 62
1,577 SR
1,428 Elo+

VS

Team Averages
Level 100
1,557 SR
1,362 Elo+
Kukulkan
Kukulkan
BeardedSpidey
Kukulkan
Level 49
God Stats
3W - 1L
1,818 SR
Queue Stats
67W - 102L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
ChildishGamer86
Danzaburou
Level 47
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 3
Zhong Kui
Zhong Kui
DEWISP
Zhong Kui
Level 100
God Stats
41W - 24L
1,633 SR
Queue Stats
441W - 428L
1,403 Elo+
Party 2
Hun Batz
Hun Batz
SLENDYOwO
Hun Batz
Level 146
God Stats
4W - 9L
1,304 SR
Queue Stats
243W - 274L
1,422 Elo+
Party 3
Fenrir
Fenrir
Tha faded 1
Fenrir
Level 158
God Stats
13W - 13L
1,434 SR
Queue Stats
562W - 594L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,619
663
5,860
6,695
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
CoachDrippler
Baron Samedi
14
2 / 2 / 2
7,983
614
5,527
7,220
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SENHOR X360
Bacchus
10
1 / 2 / 2
6,854
527
2,814
8,501
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 2
7,987
614
6,290
10,264
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 1
6,512
501
4,205
6,276
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeardedSpidey
Kukulkan
11
0 / 3 / 2
6,172
475
1,622
7,734
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ChildishGamer86
Danzaburou
8
1 / 4 / 1
5,410
416
5,256
6,834
2,020
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DEWISP
Zhong Kui
10
1 / 0 / 3
6,772
521
4,915
6,817
4,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SLENDYOwO
Hun Batz
13
8 / 2 / 2
8,102
623
10,890
10,644
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
8
0 / 3 / 0
5,084
391
920
4,370
2,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
10
10
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Kukulkan
BeardedSpidey
Kukulkan
0
3
2
0.33
L
Danzaburou
ChildishGamer86
Danzaburou
1
4
1
0.38
W
Baron Samedi
CoachDrippler
Baron Samedi
2
2
2
1.5
L
Zhong Kui
DEWISP
Zhong Kui
1
0
3
2.5
W
Bacchus
SENHOR X360
Bacchus
1
2
2
1
L
Hun Batz
SLENDYOwO
Hun Batz
8
2
2
4.5
L
Fenrir
0
3
0
0
W
3
4
2
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
23,603
38,956
Taken
36,399
19,061
Mitigated
15,008
12,027
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,860
1,057
0
2,569
6,695
5,511
0
1,094
5,601
0
42,086
L
Kukulkan
BeardedSpidey
Kukulkan
1,622
431
0
1,380
7,734
2,572
39
4,211
3,437
32,041
0
L
Danzaburou
ChildishGamer86
Danzaburou
5,256
3,095
0
755
6,834
2,020
525
2,361
4,473
0
18,134
W
Baron Samedi
CoachDrippler
Baron Samedi
5,527
740
0
1,825
7,220
3,301
162
954
6,266
51,401
0
L
Zhong Kui
DEWISP
Zhong Kui
4,915
709
1,443
3,040
6,817
4,696
434
1,100
5,717
29,096
0
W
Bacchus
SENHOR X360
Bacchus
2,814
354
75
2,248
8,501
6,122
731
1,483
7,018
17,480
0
L
Hun Batz
SLENDYOwO
Hun Batz
10,890
5,158
0
1,546
10,644
3,551
904
669
9,797
0
47,153
L
Fenrir
920
307
0
1,386
4,370
2,169
0
0
4,130
0
9,850
W
6,290
1,288
0
3,303
10,264
2,867
0
1,826
8,438
0
37,686
W
4,205
3,893
0
2,007
6,276
1,260
2,327
1,180
5,096
0
30,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
31,540
374
Minions Killed
248
0
Camps Cleared
0
1,323,582
Distance Traveled
1,115,878
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,619
663
110
8
0
287,945
2
L
Kukulkan
6,172
475
65
5
0
228,417
4
L
Danzaburou
5,410
416
31
2
0
223,321
0
W
Baron Samedi
7,983
614
96
7
0
254,990
6
L
Zhong Kui
6,772
521
48
4
0
243,085
3
W
Bacchus
6,854
527
32
2
0
258,293
5
L
Hun Batz
8,102
623
80
6
0
271,586
5
L
Fenrir
5,084
391
24
2
0
149,469
3
W
Loki
7,987
614
75
6
0
289,157
1
W
Rama
6,512
501
61
5
0
233,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role