Player Matchup

Ah Puch
Ah Puch
CONTRAx360
Ah Puch
Level 126
God Stats
19W - 15L
1,572 SR
Queue Stats
272W - 253L
1,467 Elo+
Solo
Ne Zha
Ne Zha
FUKlTSU
Ne Zha
Level 143
God Stats
11W - 8L
1,581 SR
Queue Stats
71W - 75L
1,558 Elo+
Solo
Ganesha
Ganesha
FluffyxxPanda
Ganesha
Level 123
God Stats
9W - 2L
1,748 SR
Queue Stats
114W - 99L
1,587 Elo+
Party 2
Mulan
Mulan
Lone Patriot 8
Mulan
Level 62
God Stats
41W - 33L
1,592 SR
Queue Stats
83W - 74L
1,580 Elo+
Party 2
Discordia
Discordia
SLaYeR-oFGoD
Discordia
Level 107
God Stats
23W - 27L
1,489 SR
Queue Stats
259W - 286L
1,532 Elo+
Solo
Team Averages
Level 112
1,596 SR
1,545 Elo+

VS

Team Averages
Level 102
1,509 SR
1,554 Elo+
Mercury
Mercury
DuskyNARPS
Mercury
Level 125
God Stats
4W - 2L
1,347 SR
Queue Stats
60W - 62L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
FreudsMother
Zhong Kui
Level 64
God Stats
84W - 69L
1,639 SR
Queue Stats
410W - 416L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
Mayhemxxxx
Erlang Shen
Level 147
God Stats
0W - 1L
1,482 SR
Queue Stats
50W - 69L
1,410 Elo+
Party 1
Terra
Terra
SecretGorillas
Terra
Level 67
God Stats
0W - 1L
1,576 SR
Queue Stats
7W - 5L
1,514 Elo+
Party 1
Mulan
Mulan
oxXTH3CHAMPXxo
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CONTRAx360
Ah Puch
20
9 / 1 / 27
12,945
1,079
25,921
9,896
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
FUKlTSU
Ne Zha
20
14 / 2 / 20
12,795
1,066
20,616
16,573
8,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
19
0 / 1 / 34
12,528
1,044
11,316
16,714
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 0 / 28
14,115
1,176
19,374
13,542
15,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SLaYeR-oFGoD
Discordia
20
7 / 2 / 27
12,552
1,046
30,757
7,542
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DuskyNARPS
Mercury
17
1 / 14 / 3
10,845
904
13,213
24,350
9,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
FreudsMother
Zhong Kui
17
4 / 7 / 1
11,318
943
15,580
24,033
16,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Mayhemxxxx
Erlang Shen
17
0 / 7 / 4
10,551
879
8,465
21,966
23,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 6 / 4
11,255
938
5,514
23,104
31,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 8 / 2
10,546
879
16,418
24,543
29,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
20
42
Kills
6
6
Deaths
42
136
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CONTRAx360
Ah Puch
9
1
27
22.5
L
Mercury
DuskyNARPS
Mercury
1
14
3
0.18
W
Ne Zha
FUKlTSU
Ne Zha
14
2
20
12
W
Ganesha
0
1
34
17
L
Zhong Kui
FreudsMother
Zhong Kui
4
7
1
0.64
W
12
0
28
26
L
Erlang Shen
Mayhemxxxx
Erlang Shen
0
7
4
0.29
W
Discordia
SLaYeR-oFGoD
Discordia
7
2
27
10.25
L
0
6
4
0.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,984
Damage
59,190
64,267
Taken
117,996
53,102
Mitigated
109,798
17,776
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CONTRAx360
Ah Puch
25,921
2,380
1,724
2,839
9,896
5,062
0
2,666
7,066
47,193
0
L
Mercury
DuskyNARPS
Mercury
13,213
7,241
0
156
24,350
9,109
0
11,318
12,837
0
32,200
W
Ne Zha
FUKlTSU
Ne Zha
20,616
7,847
0
3,968
16,573
8,779
0
5,183
10,908
0
50,235
W
Ganesha
11,316
998
700
4,143
16,714
20,114
0
6,321
9,571
18,883
0
L
Zhong Kui
FreudsMother
Zhong Kui
15,580
1,314
0
1,805
24,033
16,168
0
15,188
8,506
46,162
0
W
19,374
2,992
0
2,622
13,542
15,367
0
3,615
9,308
3,338
25,286
L
Erlang Shen
Mayhemxxxx
Erlang Shen
8,465
3,679
97
1,920
21,966
23,493
0
13,823
7,885
0
34,743
W
Discordia
SLaYeR-oFGoD
Discordia
30,757
2,044
295
1,485
7,542
3,780
0
3,309
4,182
57,353
0
L
5,514
141
3,380
3,784
23,104
31,419
0
15,624
7,061
14,467
0
L
16,418
2,465
0
1,369
24,543
29,609
0
13,397
10,805
0
41,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,935
Gold Earned
54,515
233
Minions Killed
255
5
Camps Cleared
13
1,095,010
Distance Traveled
1,061,301
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,945
1,079
52
4
0
208,489
0
L
Mercury
10,845
904
44
4
4
232,776
0
W
Ne Zha
12,795
1,066
73
6
1
216,889
0
W
Ganesha
12,528
1,044
0
0
0
207,233
0
L
Zhong Kui
11,318
943
93
8
5
209,175
0
W
Mulan
14,115
1,176
32
3
1
250,182
0
L
Erlang Shen
10,551
879
44
4
3
204,929
0
W
Discordia
12,552
1,046
76
6
3
212,217
5
L
Terra
11,255
938
20
2
0
206,658
0
L
Mulan
10,546
879
54
5
1
207,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role