Player Matchup

Merlin
Merlin
Blindstroke
Merlin
Level 147
God Stats
0W - 1L
1,823 SR
Queue Stats
107W - 127L
1,516 Elo+
Party 1
Awilix
Awilix
Galaxyuu
Awilix
Level 29
God Stats
0W - 1L
1,745 SR
Queue Stats
14W - 4L
1,790 Elo+
Solo
Ao Kuang
Ao Kuang
Rick_Dude187
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,442 Elo+
Party 1
Hades
Hades
blarg64
Hades
Level 149
God Stats
1W - 1L
1,946 SR
Queue Stats
75W - 100L
1,442 Elo+
Party 1
Fenrir
Fenrir
eqkimbel1890
Fenrir
Level 157
God Stats
16W - 6L
1,707 SR
Queue Stats
109W - 118L
1,516 Elo+
Party 1
Team Averages
Level 117
1,744 SR
1,541 Elo+

VS

Team Averages
Level 92
1,427 SR
1,541 Elo+
Chronos
Chronos
AesirBound
Chronos
Level 48
God Stats
1W - 0L
1,154 SR
Queue Stats
121W - 107L
1,584 Elo+
Solo
Terra
Terra
Rip-AlphaBridge
Terra
Level 125
God Stats
1W - 0L
1,259 SR
Queue Stats
86W - 62L
1,564 Elo+
Party 2
Chaac
Chaac
Unicorndust-420
Chaac
Level 148
God Stats
4W - 7L
1,479 SR
Queue Stats
11W - 16L
1,350 Elo+
Party 2
Rama
Rama
bigbodyghost
Rama
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,645 Elo+
Solo
Ra
Ra
remotoxic
Ra
Level 115
God Stats
14W - 3L
1,744 SR
Queue Stats
66W - 50L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 3 / 1
6,756
676
8,660
5,731
1,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Galaxyuu
Awilix
13
0 / 4 / 2
6,467
647
6,391
8,146
2,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Rick_Dude187
Ao Kuang
11
0 / 5 / 1
6,187
619
3,625
12,401
9,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
blarg64
Hades
11
0 / 6 / 1
5,922
592
4,115
11,907
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
12
2 / 5 / 0
6,537
654
4,721
10,056
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AesirBound
Chronos
14
2 / 1 / 13
8,508
851
9,055
7,909
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 15
8,391
839
4,856
8,971
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 2 / 14
7,752
775
4,751
8,233
5,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
16 / 0 / 6
10,933
1,093
17,008
9,791
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 9
8,227
823
5,077
4,165
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
3
Kills
23
23
Deaths
3
5
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chronos
AesirBound
Chronos
2
1
13
8.5
L
Merlin
1
3
1
0.5
L
Awilix
Galaxyuu
Awilix
0
4
2
0.25
L
Ao Kuang
Rick_Dude187
Ao Kuang
0
5
1
0.1
W
2
0
15
9.5
W
0
2
14
3.5
W
16
0
6
19
L
Hades
blarg64
Hades
0
6
1
0.08
L
Fenrir
2
5
0
0.4
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
40,747
48,241
Taken
39,069
30,517
Mitigated
21,816
7,422
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AesirBound
Chronos
9,055
3,994
0
1,448
7,909
2,923
2,200
2,756
5,045
30,230
0
L
Merlin
8,660
475
0
0
5,731
1,942
0
2,292
3,439
37,821
0
L
Awilix
Galaxyuu
Awilix
6,391
1,766
0
735
8,146
2,875
0
3,578
4,439
0
23,033
L
Ao Kuang
Rick_Dude187
Ao Kuang
3,625
961
892
1,597
12,401
9,365
0
5,708
6,619
8,751
0
W
4,856
652
2,203
3,764
8,971
7,947
158
3,381
5,241
10,714
0
W
4,751
587
522
3,006
8,233
5,908
353
3,661
4,426
109
20,459
W
17,008
13,685
0
4,313
9,791
3,688
548
5,051
4,464
0
27,024
L
Hades
blarg64
Hades
4,115
52
698
2,058
11,907
11,363
0
4,450
7,342
18,167
0
L
Fenrir
4,721
512
0
1,442
10,056
4,972
0
3,205
6,775
0
12,921
W
5,077
241
1,938
2,348
4,165
1,350
153
1,332
2,804
36,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
43,811
196
Minions Killed
232
8
Camps Cleared
9
924,079
Distance Traveled
997,470
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,508
851
66
7
3
173,932
0
L
Merlin
6,756
676
78
8
2
162,388
0
L
Awilix
6,467
647
39
4
4
207,643
5
L
Ao Kuang
6,187
619
4
0
1
181,592
0
W
Terra
8,391
839
19
2
1
210,762
0
W
Chaac
7,752
775
27
3
0
202,778
3
W
Rama
10,933
1,093
31
3
0
183,213
1
L
Hades
5,922
592
49
5
1
175,848
1
L
Fenrir
6,537
654
26
3
0
196,608
2
W
Ra
8,227
823
89
9
5
226,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role