Player Matchup

Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Despondency21
Bacchus
Level 87
God Stats
43W - 30L
1,506 SR
Queue Stats
201W - 216L
1,377 Elo+
Party 1
Heimdallr
Heimdallr
FreewillOrange8
Heimdallr
Level 82
God Stats
13W - 10L
1,412 SR
Queue Stats
165W - 187L
1,363 Elo+
Party 1
Chronos
Chronos
Lil Pokee
Chronos
Level 55
God Stats
7W - 5L
1,481 SR
Queue Stats
156W - 168L
1,398 Elo+
Solo
Bellona
Bellona
xxLiEUTENANTxx_
Bellona
Level 109
God Stats
174W - 191L
1,486 SR
Queue Stats
834W - 967L
1,412 Elo+
Solo
Team Averages
Level 90
1,477 SR
1,410 Elo+

VS

Team Averages
Level 90
1,466 SR
1,344 Elo+
Ymir
Ymir
AXEM4N2213
Ymir
Level 76
God Stats
8W - 11L
1,467 SR
Queue Stats
136W - 184L
1,411 Elo+
Party 2
Khepri
Khepri
MR MESEEKS8332
Khepri
Level 143
God Stats
33W - 31L
1,526 SR
Queue Stats
685W - 744L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Nifflebottom
Danzaburou
Level 76
God Stats
4W - 9L
1,417 SR
Queue Stats
178W - 273L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
NoisyFeather956
Gilgamesh
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 37L
1,164 Elo+
Solo
Eset
Eset
geocrome33
Eset
Level 115
God Stats
1W - 3L
1,417 SR
Queue Stats
325W - 366L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 2 / 3
5,965
542
3,992
7,699
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
9
2 / 0 / 3
5,417
492
4,696
5,818
2,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
FreewillOrange8
Heimdallr
11
3 / 0 / 2
6,332
576
3,265
2,703
870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Lil Pokee
Chronos
10
1 / 1 / 2
6,112
556
5,154
5,023
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,046
550
4,998
8,426
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,246
568
4,943
6,820
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 3
5,796
527
2,626
8,624
3,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Nifflebottom
Danzaburou
9
0 / 2 / 0
5,672
516
605
4,541
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
NoisyFeather956
Gilgamesh
9
0 / 4 / 1
5,541
504
3,184
7,906
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 0
6,640
604
5,747
7,015
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
2
3
1.75
L
1
0
0
1
W
Bacchus
2
0
3
3.5
W
Heimdallr
FreewillOrange8
Heimdallr
3
0
2
4
W
Chronos
Lil Pokee
Chronos
1
1
2
2
L
0
0
3
1.5
L
Danzaburou
Nifflebottom
Danzaburou
0
2
0
0
L
Gilgamesh
NoisyFeather956
Gilgamesh
0
4
1
0.13
L
3
3
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
17,105
29,669
Taken
34,906
14,034
Mitigated
15,699
11,664
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,992
1,105
0
3,185
7,699
2,359
0
3,057
4,420
0
28,407
L
4,943
1,399
0
1,602
6,820
4,689
0
799
5,383
30,097
0
W
Bacchus
4,696
805
114
1,820
5,818
2,912
0
1,685
4,035
22,450
0
W
Heimdallr
FreewillOrange8
Heimdallr
3,265
1,775
245
1,301
2,703
870
458
266
2,404
0
37,287
W
Chronos
Lil Pokee
Chronos
5,154
788
0
725
5,023
1,678
0
3,686
1,204
31,889
0
L
2,626
188
0
3,420
8,624
3,830
78
3,652
4,858
16,343
0
L
Danzaburou
Nifflebottom
Danzaburou
605
360
0
578
4,541
1,202
0
923
3,618
0
26,454
L
Gilgamesh
NoisyFeather956
Gilgamesh
3,184
944
0
1,099
7,906
3,523
0
1,019
6,690
0
27,425
L
5,747
576
0
2,373
7,015
2,455
608
3,018
3,667
34,670
0
W
4,998
1,961
0
4,274
8,426
6,215
0
3,977
3,850
0
27,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
29,895
274
Minions Killed
294
0
Camps Cleared
0
1,136,470
Distance Traveled
1,054,321
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,965
542
55
5
0
227,731
3
L
Ymir
6,246
568
71
6
0
197,274
5
W
Bacchus
5,417
492
19
2
0
233,456
2
W
Heimdallr
6,332
576
70
6
0
233,546
3
W
Chronos
6,112
556
63
6
0
226,627
2
L
Khepri
5,796
527
19
2
0
222,260
4
L
Danzaburou
5,672
516
69
6
0
183,937
0
L
Gilgamesh
5,541
504
56
5
0
251,897
0
L
Eset
6,640
604
79
7
0
198,953
3
W
Bellona
6,046
550
67
6
0
215,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role