Player Matchup

Serqet
Serqet
MGF_Tomy
Serqet
Level 123
God Stats
3W - 4L
1,553 SR
Queue Stats
224W - 203L
1,493 Elo+
Party 1
Artemis
Artemis
Rikarinkite
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 1
Aphrodite
Aphrodite
Vexyer73
Aphrodite
Level 28
God Stats
3W - 3L
1,642 SR
Queue Stats
13W - 10L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
Wanizumi
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,441 Elo+
Party 1
Merlin
Merlin
itsSaucei
Merlin
Level 146
God Stats
5W - 1L
1,758 SR
Queue Stats
386W - 344L
1,542 Elo+
Party 3
Team Averages
Level 65
1,591 SR
1,478 Elo+

VS

Team Averages
Level 89
1,533 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Adri_anetbb
Tsukuyomi
Level 149
God Stats
16W - 10L
1,654 SR
Queue Stats
372W - 359L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
CryBabyy-NyaUwU
Nu Wa
Level 44
God Stats
29W - 17L
1,590 SR
Queue Stats
82W - 72L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
DjHuguiXx_02
Xbalanque
Level 61
God Stats
2W - 1L
1,219 SR
Queue Stats
145W - 172L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
Kotone-Senpai
Gilgamesh
Level 65
God Stats
6W - 1L
1,636 SR
Queue Stats
130W - 72L
1,614 Elo+
Party 2
Geb
Geb
miku2101
Geb
Level 126
God Stats
8W - 9L
1,568 SR
Queue Stats
288W - 259L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MGF_Tomy
Serqet
17
5 / 9 / 3
10,988
458
4,426
21,982
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Rikarinkite
Artemis
17
4 / 5 / 4
10,463
436
20,342
19,687
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Vexyer73
Aphrodite
16
4 / 6 / 5
10,019
417
8,084
18,627
10,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Wanizumi
Gilgamesh
19
3 / 7 / 3
12,172
507
19,314
24,751
24,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
itsSaucei
Merlin
19
2 / 2 / 4
11,601
483
21,069
18,610
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adri_anetbb
Tsukuyomi
20
9 / 3 / 10
13,595
566
20,218
20,060
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 3 / 9
12,229
510
14,989
12,363
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
DjHuguiXx_02
Xbalanque
18
4 / 7 / 5
11,577
482
11,791
19,685
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Kotone-Senpai
Gilgamesh
19
7 / 5 / 5
12,570
524
23,446
29,026
22,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 0 / 12
11,847
494
8,067
19,677
24,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
18
Kills
28
29
Deaths
18
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Adri_anetbb
Tsukuyomi
9
3
10
4.67
W
5
3
9
3.17
W
Xbalanque
DjHuguiXx_02
Xbalanque
4
7
5
0.93
W
Gilgamesh
Kotone-Senpai
Gilgamesh
7
5
5
1.9
L
Serqet
MGF_Tomy
Serqet
5
9
3
0.72
L
Artemis
Rikarinkite
Artemis
4
5
4
1.2
L
Aphrodite
Vexyer73
Aphrodite
4
6
5
1.08
L
Gilgamesh
Wanizumi
Gilgamesh
3
7
3
0.64
L
Merlin
itsSaucei
Merlin
2
2
4
2
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,235
Damage
78,511
103,657
Taken
100,811
56,741
Mitigated
67,095
35,466
Healing
27,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Adri_anetbb
Tsukuyomi
20,218
5,698
0
8,262
20,060
8,417
0
6,700
12,724
0
125,773
W
14,989
1,949
111
2,147
12,363
5,224
1,212
7,647
4,491
79,726
0
W
Xbalanque
DjHuguiXx_02
Xbalanque
11,791
5,242
0
2,178
19,685
6,244
3,469
4,681
14,697
0
77,518
W
Gilgamesh
Kotone-Senpai
Gilgamesh
23,446
6,325
0
9,318
29,026
22,649
204
3,535
23,967
12,610
71,283
L
Serqet
MGF_Tomy
Serqet
4,426
462
0
4,492
21,982
7,875
0
5,676
16,102
0
55,063
L
Artemis
Rikarinkite
Artemis
20,342
10,003
0
4,861
19,687
6,928
1,596
4,187
15,376
0
65,128
L
Aphrodite
Vexyer73
Aphrodite
8,084
518
5,646
7,472
18,627
10,681
0
5,668
12,741
39,490
0
L
Gilgamesh
Wanizumi
Gilgamesh
19,314
6,118
117
7,361
24,751
24,507
0
6,028
18,585
1,153
76,448
L
Merlin
itsSaucei
Merlin
21,069
414
118
5,399
18,610
6,750
100
4,254
14,238
122,042
0
W
8,067
884
1,657
4,018
19,677
24,561
304
5,907
13,334
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,243
Gold Earned
61,818
575
Minions Killed
604
0
Camps Cleared
0
2,106,227
Distance Traveled
2,256,732
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,595
566
170
7
0
523,894
5
W
Nu Wa
12,229
510
157
7
0
432,598
3
W
Xbalanque
11,577
482
123
5
0
431,733
0
W
Gilgamesh
12,570
524
120
5
0
405,803
4
L
Serqet
10,988
458
84
4
0
425,487
0
L
Artemis
10,463
436
93
4
0
379,414
0
L
Aphrodite
10,019
417
68
3
0
435,999
7
L
Gilgamesh
12,172
507
130
5
0
440,486
7
L
Merlin
11,601
483
200
8
0
424,841
8
W
Geb
11,847
494
34
1
0
462,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role