Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HateCreat0r
Poseidon
Level 105
God Stats
4W - 5L
1,414 SR
Queue Stats
137W - 122L
1,451 Elo+
Solo
Nemesis
Nemesis
KDS DeathSwitch
Nemesis
Level 62
God Stats
32W - 24L
1,554 SR
Queue Stats
208W - 184L
1,456 Elo+
Party 2
Horus
Horus
Tabris Sav
Horus
Level 66
God Stats
4W - 1L
1,827 SR
Queue Stats
141W - 128L
1,416 Elo+
Party 3
Guan Yu
Guan Yu
burnt ostrich
Guan Yu
Level 86
God Stats
3W - 2L
1,407 SR
Queue Stats
307W - 324L
1,450 Elo+
Party 3
Team Averages
Level 77
1,540 SR
1,455 Elo+

VS

Team Averages
Level 121
1,460 SR
1,409 Elo+
Neith
Neith
Cordless03
Neith
Level 59
God Stats
17W - 24L
1,460 SR
Queue Stats
46W - 68L
1,371 Elo+
Party 1
Amaterasu
Amaterasu
HunterPack42
Amaterasu
Level 118
God Stats
2W - 2L
1,410 SR
Queue Stats
21W - 28L
1,369 Elo+
Party 4
Ra
Ra
LjHardo
Ra
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 83L
1,456 Elo+
Party 1
Vamana
Vamana
carlton501
Vamana
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 83L
1,395 Elo+
Party 1
Mercury
Mercury
xDarkClown
Mercury
Level 126
God Stats
1W - 3L
1,429 SR
Queue Stats
49W - 52L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 2 / 2
6,819
568
6,132
7,439
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
HateCreat0r
Poseidon
12
1 / 4 / 2
6,671
556
6,745
6,640
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 1
7,066
589
5,987
7,793
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
9
0 / 0 / 5
6,114
510
1,746
11,233
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
13
7 / 1 / 5
7,960
663
9,676
11,789
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 4 / 3
5,990
499
5,145
7,098
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
HunterPack42
Amaterasu
11
3 / 6 / 3
6,821
568
8,300
13,094
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 4
6,373
531
8,553
6,871
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
carlton501
Vamana
7
1 / 4 / 3
5,263
439
2,179
5,855
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
xDarkClown
Mercury
11
2 / 4 / 2
6,404
534
4,546
9,541
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
20
Kills
9
9
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
2
3.5
L
Neith
1
4
3
0.63
W
Poseidon
HateCreat0r
Poseidon
1
4
2
0.5
L
Amaterasu
HunterPack42
Amaterasu
3
6
3
0.75
W
6
2
1
3.25
L
2
2
4
2
W
Horus
0
0
5
2.5
W
Guan Yu
7
1
5
9.5
L
Vamana
carlton501
Vamana
1
4
3
0.63
L
Mercury
xDarkClown
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,286
Damage
28,723
44,894
Taken
42,459
22,055
Mitigated
15,651
16,967
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,132
2,438
0
1,921
7,439
2,301
674
1,000
6,288
0
37,047
L
Neith
5,145
2,445
0
1,824
7,098
1,579
0
278
6,695
0
31,583
W
Poseidon
HateCreat0r
Poseidon
6,745
809
0
1,125
6,640
1,816
24
1,580
4,713
53,442
0
L
Amaterasu
HunterPack42
Amaterasu
8,300
3,562
0
3,898
13,094
7,849
0
2,400
10,157
0
29,832
W
5,987
2,156
0
1,572
7,793
3,459
0
1,977
5,450
0
35,069
L
8,553
685
884
3,031
6,871
1,722
0
1,864
4,809
34,899
0
W
Horus
1,746
826
2,106
4,857
11,233
7,649
160
2,412
8,264
480
13,221
W
Guan Yu
9,676
2,165
371
5,015
11,789
6,830
290
834
10,414
0
38,606
L
Vamana
carlton501
Vamana
2,179
632
0
1,445
5,855
2,276
0
1,057
4,653
0
4,214
L
Mercury
xDarkClown
Mercury
4,546
2,089
0
2,596
9,541
2,225
0
727
8,452
0
30,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
30,851
359
Minions Killed
246
0
Camps Cleared
0
1,217,342
Distance Traveled
1,054,126
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,819
568
73
6
0
219,572
0
L
Neith
5,990
499
46
4
0
211,006
4
W
Poseidon
6,671
556
101
8
0
244,989
2
L
Amaterasu
6,821
568
60
5
0
218,109
2
W
Nemesis
7,066
589
71
6
0
266,673
4
L
Ra
6,373
531
63
5
0
239,164
2
W
Horus
6,114
510
21
2
0
241,855
1
W
Guan Yu
7,960
663
93
8
0
244,253
0
L
Vamana
5,263
439
9
1
0
144,727
0
L
Mercury
6,404
534
68
6
0
241,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role