Player Matchup

Osiris
Osiris
Silver IV
Billigrec
Osiris
Silver IV
Level 89
God Stats
1W - 2L
1,308 SR
Queue Stats
19W - 19L
1,352 MMR
Party 1
Guan Yu
Guan Yu
Gold V
EndlessInc
Guan Yu
Gold V
Level 56
God Stats
3W - 2L
1,530 SR
Queue Stats
20W - 19L
1,450 MMR
Party 1
Zeus
Zeus
Gold IV
FlaminHotDoobie
Zeus
Gold IV
Level 140
God Stats
3W - 4L
1,333 SR
Queue Stats
119W - 126L
1,401 MMR
Solo
Artemis
Artemis
Bronze III
Nikopr07
Artemis
Bronze III
Level 67
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
carlitosPR7
Sylvanus
Bronze III
Level 160
God Stats
1W - 0L
1,474 SR
Queue Stats
1W - 4L
1,473 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,470 SR
1,415 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,633 SR
1,377 MMR
Thanatos
Thanatos
Gold V
HonkinBadonkers
Thanatos
Gold V
Level 102
God Stats
4W - 4L
1,747 SR
Queue Stats
62W - 69L
1,328 MMR
Solo
Merlin
Merlin
Bronze III
Notahunterd
Merlin
Bronze III
Level 69
God Stats
1W - 2L
1,573 SR
Queue Stats
6W - 13L
1,304 MMR
Party 3
Nike
Nike
Bronze III
StealthPUMA9678
Nike
Bronze III
Level 101
God Stats
0W - 1L
1,465 SR
Queue Stats
4W - 7L
1,488 MMR
Party 3
Ymir
Ymir
Bronze III
explosivo87
Ymir
Bronze III
Level 44
God Stats
0W - 1L
1,809 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Danzaburou
Danzaburou
Gold V
k8lynash
Danzaburou
Gold V
Level 98
God Stats
14W - 23L
1,570 SR
Queue Stats
170W - 205L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Billigrec
Osiris
16
12 / 3 / 7
10,385
692
13,196
12,872
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
EndlessInc
Guan Yu
15
7 / 1 / 5
9,771
651
11,698
14,879
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 1 / 5
9,545
636
6,338
7,522
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Nikopr07
Artemis
15
2 / 4 / 2
8,858
591
5,171
7,208
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
carlitosPR7
Sylvanus
12
1 / 1 / 5
7,714
514
2,283
9,370
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatCamazotzMulan

VS

Bans
CliodhnaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 6 / 1
7,889
526
4,861
10,712
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
1 / 5 / 1
8,454
564
7,171
6,270
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 1
7,284
486
6,734
14,503
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 4
7,109
474
2,709
12,917
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
k8lynash
Danzaburou
13
3 / 5 / 3
8,111
541
9,437
11,743
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
26
Kills
10
10
Deaths
26
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Billigrec
Osiris
12
3
7
5.17
W
Guan Yu
EndlessInc
Guan Yu
7
1
5
9.5
W
4
1
5
6.5
L
Thanatos
4
6
1
0.75
W
Artemis
Nikopr07
Artemis
2
4
2
0.75
L
Merlin
1
5
1
0.3
L
0
8
1
0.06
W
Sylvanus
carlitosPR7
Sylvanus
1
1
5
3.5
L
2
2
4
2
L
Danzaburou
k8lynash
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
30,912
51,851
Taken
56,145
31,500
Mitigated
26,654
27,720
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Billigrec
Osiris
13,196
7,108
0
4,023
12,872
8,805
0
3,904
8,494
0
72,979
W
Guan Yu
EndlessInc
Guan Yu
11,698
2,520
2,315
9,798
14,879
10,867
141
3,313
10,910
5,484
50,989
W
6,338
674
0
1,495
7,522
2,724
734
1,806
5,530
60,515
0
L
Thanatos
4,861
1,594
0
6,541
10,712
2,552
0
1,754
8,842
0
40,133
W
Artemis
Nikopr07
Artemis
5,171
3,099
0
1,143
7,208
1,904
3,068
463
6,745
0
53,192
L
Merlin
7,171
192
0
530
6,270
1,734
0
2,096
4,095
56,621
0
L
6,734
1,645
0
1,796
14,503
7,125
0
732
13,162
0
41,995
W
Sylvanus
carlitosPR7
Sylvanus
2,283
539
3,518
5,428
9,370
7,200
182
3,284
6,030
21,826
0
L
2,709
1,119
0
1,399
12,917
11,981
71
2,423
10,361
9,328
0
L
Danzaburou
k8lynash
Danzaburou
9,437
3,241
0
2,821
11,743
3,262
541
3,190
8,553
0
61,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,273
Gold Earned
38,847
506
Minions Killed
418
0
Camps Cleared
0
1,451,507
Distance Traveled
1,345,305
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,385
692
113
8
0
327,252
5
W
Guan Yu
9,771
651
109
7
0
317,424
5
W
Zeus
9,545
636
129
9
0
308,185
3
L
Thanatos
7,889
526
74
5
0
291,536
4
W
Artemis
8,858
591
107
7
0
238,841
1
L
Merlin
8,454
564
129
9
0
280,422
4
L
Nike
7,284
486
91
6
0
263,842
0
W
Sylvanus
7,714
514
48
3
0
259,805
2
L
Ymir
7,109
474
19
1
0
264,288
3
L
Danzaburou
8,111
541
105
7
0
245,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role