Player Matchup

Hel
Hel
ImTHEmiyagi
Hel
Level 65
God Stats
1W - 2L
1,664 SR
Queue Stats
59W - 56L
1,509 Elo+
Party 3
Khepri
Khepri
Jengis
Khepri
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 16L
1,496 Elo+
Party 1
Scylla
Scylla
PostRancid
Scylla
Level 103
God Stats
3W - 2L
1,655 SR
Queue Stats
38W - 41L
1,478 Elo+
Party 1
Artio
Artio
SLICKWILLIE9455
Artio
Level 98
God Stats
1W - 1L
1,775 SR
Queue Stats
25W - 34L
1,435 Elo+
Party 1
Tyr
Tyr
Zang00se
Tyr
Level 108
God Stats
4W - 5L
1,506 SR
Queue Stats
193W - 195L
1,486 Elo+
Party 3
Team Averages
Level 92
1,666 SR
1,481 Elo+

VS

Team Averages
Level 90
1,679 SR
1,435 Elo+
Kuzenbo
Kuzenbo
AtomicPangolin
Kuzenbo
Level 66
God Stats
3W - 1L
1,678 SR
Queue Stats
87W - 107L
1,409 Elo+
Party 4
Aphrodite
Aphrodite
D00KIE2
Aphrodite
Level 88
God Stats
2W - 0L
1,803 SR
Queue Stats
58W - 76L
1,377 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RafonPC
Morgan Le Fay
Level 88
God Stats
6W - 2L
1,639 SR
Queue Stats
168W - 169L
1,459 Elo+
Party 4
Ne Zha
Ne Zha
Solar Burns
Ne Zha
Level 121
God Stats
3W - 1L
1,425 SR
Queue Stats
123W - 140L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Y-TU-MAMATAMBEIN
Kukulkan
Level 88
God Stats
6W - 1L
1,852 SR
Queue Stats
203W - 206L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 6
9,988
526
20,971
21,459
9,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Jengis
Khepri
18
1 / 7 / 14
10,829
570
11,834
29,472
42,916
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
PostRancid
Scylla
20
11 / 7 / 4
14,633
770
27,965
19,619
8,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 5 / 11
9,915
522
7,462
25,174
35,922
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 5 / 10
11,461
603
28,260
42,313
51,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 22
11,979
630
13,680
34,647
42,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
D00KIE2
Aphrodite
19
2 / 5 / 11
11,759
619
15,366
24,671
13,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
RafonPC
Morgan Le Fay
19
6 / 5 / 14
12,687
668
24,160
17,191
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
17 / 4 / 10
15,010
790
45,928
25,070
12,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 18
13,223
696
22,023
15,005
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
18
Kills
31
31
Deaths
18
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
W
Aphrodite
D00KIE2
Aphrodite
2
5
11
1.5
L
3
7
6
0.86
L
Khepri
Jengis
Khepri
1
7
14
1.14
L
Scylla
PostRancid
Scylla
11
7
4
1.86
W
Morgan Le Fay
RafonPC
Morgan Le Fay
6
5
14
2.6
L
0
5
11
1.1
W
Ne Zha
17
4
10
5.5
W
4
2
18
6.5
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,492
Damage
121,157
138,037
Taken
116,584
148,837
Mitigated
81,902
59,147
Healing
69,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,680
5,481
2,115
14,033
34,647
42,061
326
17,086
17,561
18,945
0
W
Aphrodite
D00KIE2
Aphrodite
15,366
1,768
10,766
12,815
24,671
13,435
548
17,817
6,129
27,166
0
L
20,971
435
15,710
8,729
21,459
9,868
610
11,433
10,026
29,804
0
L
Khepri
Jengis
Khepri
11,834
1,206
1,512
1,457
29,472
42,916
40
15,719
13,753
25,885
0
L
Scylla
PostRancid
Scylla
27,965
3,046
2,233
2,109
19,619
8,456
53
8,666
10,953
65,928
0
W
Morgan Le Fay
RafonPC
Morgan Le Fay
24,160
1,238
4,074
5,887
17,191
7,269
1,129
11,034
6,157
37,575
0
L
7,462
1,044
3,748
4,412
25,174
35,922
0
13,334
11,840
14,827
0
W
Ne Zha
45,928
12,527
1,897
7,983
25,070
12,368
1,187
14,335
10,735
0
76,105
W
22,023
2,740
2,607
7,797
15,005
6,769
1,693
8,758
6,247
57,532
0
L
28,260
3,517
806
18,431
42,313
51,675
0
26,077
16,236
988
42,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,826
Gold Earned
64,658
165
Minions Killed
185
0
Camps Cleared
0
1,561,893
Distance Traveled
1,731,050
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,979
630
3
0
0
357,797
0
W
Aphrodite
11,759
619
22
1
0
349,919
0
L
Hel
9,988
526
23
1
0
312,850
0
L
Khepri
10,829
570
26
1
0
292,238
0
L
Scylla
14,633
770
81
4
0
278,901
0
W
Morgan Le Fay
12,687
668
32
2
0
342,614
0
L
Artio
9,915
522
7
0
0
353,911
0
W
Ne Zha
15,010
790
52
3
0
342,308
3
W
Kukulkan
13,223
696
76
4
0
338,412
0
L
Tyr
11,461
603
28
1
0
323,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role