Player Matchup

King Arthur
King Arthur
Diipsyy__
King Arthur
Level 44
God Stats
3W - 3L
1,382 SR
Queue Stats
120W - 129L
1,376 Elo+
Party 2
Atlas
Atlas
KoomSwapKang
Atlas
Level 26
God Stats
2W - 0L
1,753 SR
Queue Stats
24W - 21L
1,384 Elo+
Party 1
Arachne
Arachne
NoKronos
Arachne
Level 41
God Stats
18W - 12L
1,471 SR
Queue Stats
112W - 119L
1,361 Elo+
Party 2
Discordia
Discordia
Pe-ks_
Discordia
Level 47
God Stats
6W - 3L
1,503 SR
Queue Stats
147W - 147L
1,355 Elo+
Party 2
Hercules
Hercules
Titus4017
Hercules
Level 125
God Stats
3W - 1L
1,691 SR
Queue Stats
91W - 97L
1,471 Elo+
Party 1
Team Averages
Level 57
1,560 SR
1,389 Elo+

VS

Team Averages
Level 56
1,445 SR
1,339 Elo+
Nemesis
Nemesis
Bibiz_O_o
Nemesis
Level 57
God Stats
5W - 5L
1,665 SR
Queue Stats
78W - 115L
1,335 Elo+
Solo
Olorun
Olorun
Dal-E_Lama
Olorun
Level 32
God Stats
3W - 4L
1,526 SR
Queue Stats
59W - 73L
1,284 Elo+
Party 3
Cabrakan
Cabrakan
Jamrag93
Cabrakan
Level 56
God Stats
8W - 11L
1,388 SR
Queue Stats
107W - 147L
1,289 Elo+
Party 3
Hercules
Hercules
LittleMan1999_
Hercules
Level 48
God Stats
1W - 2L
1,380 SR
Queue Stats
39W - 48L
1,406 Elo+
Party 3
Heimdallr
Heimdallr
WhiteKnightJess
Heimdallr
Level 89
God Stats
1W - 4L
1,266 SR
Queue Stats
30W - 29L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diipsyy__
King Arthur
14
3 / 0 / 8
8,720
581
7,124
6,812
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 16
8,600
573
4,749
13,624
10,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
NoKronos
Arachne
15
8 / 0 / 10
9,482
632
10,187
9,940
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Pe-ks_
Discordia
13
4 / 2 / 8
8,391
559
11,566
4,864
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Titus4017
Hercules
14
14 / 0 / 4
9,306
620
15,553
8,999
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bibiz_O_o
Nemesis
11
0 / 5 / 1
6,538
436
1,138
10,737
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Dal-E_Lama
Olorun
11
1 / 7 / 1
6,695
446
4,099
14,214
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Jamrag93
Cabrakan
8
1 / 8 / 1
5,791
386
4,336
16,549
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
10
1 / 5 / 0
6,502
433
3,673
12,351
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
WhiteKnightJess
Heimdallr
11
0 / 6 / 0
6,357
424
7,226
10,097
2,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
31
Kills
3
3
Deaths
31
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bibiz_O_o
Nemesis
0
5
1
0.1
L
Olorun
Dal-E_Lama
Olorun
1
7
1
0.21
W
King Arthur
Diipsyy__
King Arthur
3
0
8
7
L
Cabrakan
Jamrag93
Cabrakan
1
8
1
0.19
W
2
1
16
10
L
Hercules
1
5
0
0.2
W
Arachne
NoKronos
Arachne
8
0
10
13
W
Discordia
Pe-ks_
Discordia
4
2
8
4
W
Hercules
Titus4017
Hercules
14
0
4
16
L
Heimdallr
WhiteKnightJess
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,179
Damage
20,472
44,239
Taken
63,948
25,899
Mitigated
33,091
18,958
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bibiz_O_o
Nemesis
1,138
284
0
3,415
10,737
3,205
0
110
10,533
0
37,155
L
Olorun
Dal-E_Lama
Olorun
4,099
2,086
335
5,337
14,214
6,168
276
6,626
6,878
35,412
0
W
King Arthur
Diipsyy__
King Arthur
7,124
887
0
1,731
6,812
5,097
146
504
6,308
9,667
38,094
L
Cabrakan
Jamrag93
Cabrakan
4,336
698
0
2,238
16,549
10,635
0
4,379
12,085
14,155
0
W
4,749
1,526
2,928
3,858
13,624
10,493
90
2,605
11,019
19,180
0
L
Hercules
3,673
941
0
2,881
12,351
10,586
226
3,689
8,001
0
24,134
W
Arachne
NoKronos
Arachne
10,187
6,837
0
6,102
9,940
4,010
872
2,122
7,818
0
49,440
W
Discordia
Pe-ks_
Discordia
11,566
944
0
816
4,864
1,720
1,298
1,303
3,561
46,519
0
W
Hercules
Titus4017
Hercules
15,553
5,935
677
2,846
8,999
4,579
566
1,901
7,098
0
60,445
L
Heimdallr
WhiteKnightJess
Heimdallr
7,226
4,696
0
1,011
10,097
2,497
0
1,795
8,237
0
43,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
31,883
368
Minions Killed
290
0
Camps Cleared
0
1,508,232
Distance Traveled
1,405,573
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,538
436
71
5
0
299,302
1
L
Olorun
6,695
446
69
5
0
250,779
1
W
King Arthur
8,720
581
89
6
0
270,051
4
L
Cabrakan
5,791
386
19
1
0
280,896
0
W
Atlas
8,600
573
22
1
0
316,745
0
L
Hercules
6,502
433
55
4
0
284,090
3
W
Arachne
9,482
632
87
6
0
352,720
0
W
Discordia
8,391
559
80
5
0
272,618
1
W
Hercules
9,306
620
90
6
0
296,098
0
L
Heimdallr
6,357
424
76
5
0
290,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role