Player Matchup

Raijin
Raijin
BBLaBar05
Raijin
Level 66
God Stats
3W - 3L
1,598 SR
Queue Stats
98W - 100L
1,404 Elo+
Party 2
Thor
Thor
MochaSteel
Thor
Level 27
God Stats
1W - 2L
1,303 SR
Queue Stats
19W - 36L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
SaucyAus20
Sun Wukong
Level 67
God Stats
0W - 1L
1,578 SR
Queue Stats
23W - 28L
1,398 Elo+
Party 2
Team Averages
Level 53
1,493 SR
1,389 Elo+

VS

Team Averages
Level 68
1,414 SR
1,365 Elo+
Izanami
Izanami
EliteBeam_Yt
Izanami
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
31W - 35L
1,265 Elo+
Party 1
Vamana
Vamana
Indho-
Vamana
Level 109
God Stats
1W - 2L
1,522 SR
Queue Stats
243W - 282L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Ram6oYac24
Zhong Kui
Level 69
God Stats
2W - 2L
1,440 SR
Queue Stats
144W - 198L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BBLaBar05
Raijin
16
2 / 9 / 6
13,140
626
12,568
17,101
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 9 / 4
12,812
610
7,718
17,769
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
SaucyAus20
Sun Wukong
18
6 / 8 / 3
14,578
694
13,702
27,054
28,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EliteBeam_Yt
Izanami
17
5 / 7 / 12
13,806
657
11,354
15,158
5,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Indho-
Vamana
19
14 / 3 / 12
15,731
749
22,710
26,249
30,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Ram6oYac24
Zhong Kui
17
7 / 1 / 14
13,797
657
17,875
13,530
9,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
11
Kills
26
26
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
BBLaBar05
Raijin
2
9
6
0.56
W
Izanami
EliteBeam_Yt
Izanami
5
7
12
1.57
W
Vamana
Indho-
Vamana
14
3
12
6.67
L
3
9
4
0.56
W
Zhong Kui
Ram6oYac24
Zhong Kui
7
1
14
14
L
Sun Wukong
SaucyAus20
Sun Wukong
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
51,939
61,924
Taken
54,937
44,538
Mitigated
45,779
4,654
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BBLaBar05
Raijin
12,568
1,088
270
1,501
17,101
7,208
401
5,055
11,703
51,474
0
W
Izanami
EliteBeam_Yt
Izanami
11,354
7,414
976
1,032
15,158
5,737
635
5,500
8,995
0
52,826
W
Vamana
Indho-
Vamana
22,710
14,389
375
7,597
26,249
30,073
886
4,616
20,581
0
59,023
L
7,718
1,523
0
593
17,769
9,011
764
5,450
11,968
0
36,984
W
Zhong Kui
Ram6oYac24
Zhong Kui
17,875
894
340
9,768
13,530
9,969
2,333
2,466
10,401
42,578
0
L
Sun Wukong
SaucyAus20
Sun Wukong
13,702
2,637
0
2,290
27,054
28,319
268
8,180
18,261
2,278
51,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
43,334
210
Minions Killed
185
6
Camps Cleared
10
1,039,918
Distance Traveled
1,109,572
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,140
626
83
4
1
334,374
2
W
Izanami
13,806
657
81
4
4
316,570
0
W
Vamana
15,731
749
52
2
2
379,068
2
L
Thor
12,812
610
50
2
2
323,223
6
W
Zhong Kui
13,797
657
52
2
4
413,934
4
L
Sun Wukong
14,578
694
77
4
3
382,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role