Player Matchup

Merlin
Merlin
EIMHON
Merlin
Level 127
God Stats
1W - 3L
1,214 SR
Queue Stats
29W - 35L
1,475 Elo+
Solo
Chang'e
Chang'e
Fuzz Bat
Chang'e
Level 88
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
The Morrigan
The Morrigan
MiiyuTY
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
jaboterminator
Erlang Shen
Level 66
God Stats
0W - 1L
1,599 SR
Queue Stats
126W - 158L
1,467 Elo+
Solo
Rama
Rama
shankpana
Rama
Level 120
God Stats
1W - 2L
1,383 SR
Queue Stats
76W - 81L
1,525 Elo+
Solo
Team Averages
Level 110
1,402 SR
1,457 Elo+

VS

Team Averages
Level 104
1,479 SR
1,471 Elo+
Sol
Sol
Cr0nicCrusade
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,389 Elo+
Solo
Thoth
Thoth
KaSpoosh
Thoth
Level 100
God Stats
1W - 1L
1,244 SR
Queue Stats
19W - 25L
1,447 Elo+
Solo
Sylvanus
Sylvanus
LaBelleSansMerci
Sylvanus
Level 104
God Stats
10W - 8L
1,564 SR
Queue Stats
979W - 964L
1,497 Elo+
Solo
Hun Batz
Hun Batz
jonwolf13
Hun Batz
Level 126
God Stats
5W - 3L
1,549 SR
Queue Stats
383W - 386L
1,557 Elo+
Solo
Raijin
Raijin
xFIR3x_Qc
Raijin
Level 104
God Stats
8W - 6L
1,541 SR
Queue Stats
279W - 259L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EIMHON
Merlin
14
1 / 4 / 9
8,004
728
10,628
10,447
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Fuzz Bat
Chang'e
16
3 / 5 / 6
8,952
814
6,064
14,572
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
MiiyuTY
The Morrigan
16
5 / 4 / 7
9,482
862
7,214
9,999
3,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
jaboterminator
Erlang Shen
14
2 / 6 / 9
8,432
767
7,877
20,974
20,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
17
5 / 7 / 6
10,238
931
11,838
17,268
5,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
9,611
874
15,491
9,019
3,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
KaSpoosh
Thoth
16
7 / 4 / 9
10,149
923
13,905
8,463
3,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 13
8,976
816
3,308
16,460
16,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
jonwolf13
Hun Batz
17
7 / 5 / 15
10,518
956
14,624
13,095
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
xFIR3x_Qc
Raijin
18
8 / 3 / 15
10,570
961
20,156
13,363
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
16
Kills
26
26
Deaths
16
37
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
L
Merlin
EIMHON
Merlin
1
4
9
1.38
L
Chang'e
Fuzz Bat
Chang'e
3
5
6
1.2
W
Thoth
KaSpoosh
Thoth
7
4
9
2.88
W
1
3
13
2.5
L
The Morrigan
MiiyuTY
The Morrigan
5
4
7
2.13
L
Erlang Shen
jaboterminator
Erlang Shen
2
6
9
1.08
W
Hun Batz
jonwolf13
Hun Batz
7
5
15
2.9
L
Rama
5
7
6
1.14
W
Raijin
xFIR3x_Qc
Raijin
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
67,484
73,260
Taken
60,400
39,353
Mitigated
38,475
30,551
Healing
30,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,491
3,525
783
2,797
9,019
3,746
2,446
3,903
5,116
35,659
0
L
Merlin
EIMHON
Merlin
10,628
303
1,088
2,530
10,447
3,472
124
6,654
3,589
24,933
0
L
Chang'e
Fuzz Bat
Chang'e
6,064
486
5,785
4,019
14,572
6,055
258
11,569
2,919
10,353
0
W
Thoth
KaSpoosh
Thoth
13,905
1,001
1,254
740
8,463
3,716
72
4,167
4,296
25,476
0
W
3,308
288
10,025
7,096
16,460
16,376
295
6,166
10,294
8,795
0
L
The Morrigan
MiiyuTY
The Morrigan
7,214
762
922
1,987
9,999
3,294
174
7,362
2,471
23,685
357
L
Erlang Shen
jaboterminator
Erlang Shen
7,877
2,691
2,174
6,080
20,974
20,772
0
13,245
7,388
0
11,884
W
Hun Batz
jonwolf13
Hun Batz
14,624
2,288
468
2,070
13,095
7,893
1,483
4,359
8,736
0
27,267
L
Rama
11,838
9,823
1,361
4,605
17,268
5,760
705
14,030
3,114
0
20,379
W
Raijin
xFIR3x_Qc
Raijin
20,156
1,453
2,353
3,402
13,363
6,744
806
5,083
8,280
42,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
49,824
116
Minions Killed
140
0
Camps Cleared
0
937,862
Distance Traveled
1,122,681
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,611
874
40
4
0
228,731
0
L
Merlin
8,004
728
22
2
0
190,362
0
L
Chang'e
8,952
814
15
1
0
206,459
0
W
Thoth
10,149
923
20
2
0
212,088
3
W
Sylvanus
8,976
816
12
1
0
227,374
1
L
The Morrigan
9,482
862
55
5
0
181,009
0
L
Erlang Shen
8,432
767
3
0
0
189,052
0
W
Hun Batz
10,518
956
21
2
0
232,051
1
L
Rama
10,238
931
21
2
0
170,980
0
W
Raijin
10,570
961
47
4
0
222,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role