Player Matchup

Zeus
Zeus
GurkeSchurke16
Zeus
Level 66
God Stats
2W - 0L
1,778 SR
Queue Stats
51W - 40L
1,575 Elo+
Party 3
Freya
Freya
Kadossa
Freya
Level 102
God Stats
4W - 6L
1,371 SR
Queue Stats
283W - 258L
1,454 Elo+
Solo
Artemis
Artemis
Lykkelita
Artemis
Level 109
God Stats
3W - 1L
1,621 SR
Queue Stats
259W - 251L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
PHILIPPsHOME
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,560 Elo+
Party 3
Nike
Nike
amid77
Nike
Level 160
God Stats
8W - 15L
1,315 SR
Queue Stats
725W - 795L
1,495 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,509 Elo+

VS

Team Averages
Level 122
1,362 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
MFG3 ROBA
Osiris
Level 107
God Stats
4W - 3L
1,467 SR
Queue Stats
206W - 213L
1,478 Elo+
Party 2
Atlas
Atlas
S-Afric
Atlas
Level 158
God Stats
2W - 3L
1,557 SR
Queue Stats
481W - 513L
1,537 Elo+
Party 1
King Arthur
King Arthur
Soutie
King Arthur
Level 90
God Stats
0W - 2L
1,247 SR
Queue Stats
15W - 33L
1,331 Elo+
Solo
Janus
Janus
ViolentBulldog
Janus
Level 157
God Stats
1W - 15L
1,039 SR
Queue Stats
796W - 779L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 20
12,019
751
32,374
10,218
5,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Kadossa
Freya
20
12 / 6 / 15
13,215
826
15,883
22,051
10,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Lykkelita
Artemis
19
4 / 3 / 15
11,876
742
15,253
12,237
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
PHILIPPsHOME
Gilgamesh
19
7 / 5 / 16
12,509
782
22,004
24,801
17,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
amid77
Nike
17
2 / 3 / 18
10,710
669
7,817
14,861
15,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 8 / 8
12,040
753
7,506
15,314
8,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
MFG3 ROBA
Osiris
17
6 / 7 / 8
11,742
734
17,796
23,886
27,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
S-Afric
Atlas
18
3 / 4 / 8
11,093
693
15,025
20,245
23,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Soutie
King Arthur
16
0 / 8 / 9
10,097
631
6,112
28,107
31,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 4 / 8
12,467
779
18,911
12,420
6,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
31
Kills
18
20
Deaths
31
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
8
8
1
W
6
3
20
5.33
W
Freya
Kadossa
Freya
12
6
15
3.25
W
Artemis
Lykkelita
Artemis
4
3
15
3.83
L
Osiris
MFG3 ROBA
Osiris
6
7
8
1.43
W
Gilgamesh
PHILIPPsHOME
Gilgamesh
7
5
16
3
L
Atlas
S-Afric
Atlas
3
4
8
1.75
L
King Arthur
Soutie
King Arthur
0
8
9
0.56
L
5
4
8
2.25
W
Nike
amid77
Nike
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,331
Damage
65,350
84,168
Taken
99,972
55,473
Mitigated
98,392
29,690
Healing
28,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,506
348
2,321
3,762
15,314
8,782
858
7,976
7,041
30,362
0
W
32,374
4,139
1,483
2,496
10,218
5,204
1,413
5,269
4,837
55,599
0
W
Freya
Kadossa
Freya
15,883
5,410
901
10,022
22,051
10,608
705
12,036
9,516
30,001
0
W
Artemis
Lykkelita
Artemis
15,253
5,554
282
4,511
12,237
6,429
1,842
6,876
5,079
0
40,609
L
Osiris
MFG3 ROBA
Osiris
17,796
4,419
1,353
4,001
23,886
27,289
1,067
11,648
11,941
1,025
23,749
W
Gilgamesh
PHILIPPsHOME
Gilgamesh
22,004
4,935
447
6,193
24,801
17,584
794
11,782
12,654
1,803
30,614
L
Atlas
S-Afric
Atlas
15,025
4,453
972
3,959
20,245
23,873
437
13,005
6,948
27,060
0
L
King Arthur
Soutie
King Arthur
6,112
421
1,722
4,999
28,107
31,943
0
12,488
15,334
0
11,204
L
18,911
423
2,675
2,782
12,420
6,505
700
3,630
8,525
43,490
0
W
Nike
amid77
Nike
7,817
659
1,420
1,935
14,861
15,648
553
6,487
8,090
0
15,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,329
Gold Earned
57,439
161
Minions Killed
152
0
Camps Cleared
0
1,524,580
Distance Traveled
1,422,398
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,040
753
42
3
0
270,188
1
W
Zeus
12,019
751
52
3
0
297,360
0
W
Freya
13,215
826
26
2
0
285,544
0
W
Artemis
11,876
742
48
3
0
292,571
4
L
Osiris
11,742
734
18
1
0
292,490
0
W
Gilgamesh
12,509
782
22
1
0
317,685
0
L
Atlas
11,093
693
12
1
0
280,366
5
L
King Arthur
10,097
631
14
1
0
277,060
0
L
Janus
12,467
779
66
4
0
302,294
0
W
Nike
10,710
669
13
1
0
331,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role