Player Matchup

Ao Kuang
Ao Kuang
ArbitraryCarp
Ao Kuang
Level 124
God Stats
2W - 0L
1,629 SR
Queue Stats
421W - 496L
1,355 Elo+
Party 1
Geb
Geb
GETNSQUATCHY
Geb
Level 68
God Stats
36W - 54L
1,430 SR
Queue Stats
242W - 314L
1,344 Elo+
Party 1
Apollo
Apollo
jokerRicKxC137
Apollo
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 134L
1,315 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,338 Elo+

VS

Team Averages
Level 78
1,417 SR
1,345 Elo+
Tiamat
Tiamat
BreMoon
Tiamat
Level 140
God Stats
2W - 5L
1,454 SR
Queue Stats
16W - 23L
1,442 Elo+
Solo
Hachiman
Hachiman
DeadSpider2020
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,220 Elo+
Party 2
Loki
Loki
n0t_Dxnn
Loki
Level 68
God Stats
1W - 2L
1,297 SR
Queue Stats
45W - 64L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArbitraryCarp
Ao Kuang
13
11 / 3 / 3
8,616
862
10,175
9,993
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 10
7,765
777
5,898
11,761
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 4 / 6
7,066
707
2,430
7,750
2,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BreMoon
Tiamat
11
4 / 3 / 2
7,732
773
8,883
6,436
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
11
1 / 5 / 5
6,970
697
6,447
6,542
2,259
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
9
2 / 8 / 3
6,947
695
8,124
8,089
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
7
7
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArbitraryCarp
Ao Kuang
11
3
3
4.17
L
Tiamat
BreMoon
Tiamat
4
3
2
1.67
L
Hachiman
1
5
5
0.7
W
2
0
10
7
W
3
4
6
1.5
L
Loki
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
23,454
29,504
Taken
21,067
15,194
Mitigated
9,499
8,184
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArbitraryCarp
Ao Kuang
10,175
3,397
0
3,147
9,993
4,358
0
2,931
7,062
25,826
3,837
L
Tiamat
BreMoon
Tiamat
8,883
1,524
0
1,212
6,436
4,188
11
4,894
1,542
19,807
0
L
Hachiman
6,447
4,354
0
617
6,542
2,259
0
4,678
1,864
0
13,487
W
5,898
856
313
3,768
11,761
8,280
0
4,335
7,426
17,079
0
W
2,430
1,364
418
538
7,750
2,556
0
2,258
5,492
0
11,540
L
Loki
8,124
2,317
0
327
8,089
3,052
0
5,609
2,480
0
17,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
21,649
89
Minions Killed
80
4
Camps Cleared
4
574,478
Distance Traveled
523,106
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,616
862
35
4
3
175,444
3
L
Tiamat
7,732
773
38
4
2
188,249
3
L
Hachiman
6,970
697
19
2
0
168,913
0
W
Geb
7,765
777
28
3
0
224,232
2
W
Apollo
7,066
707
26
3
1
174,802
1
L
Loki
6,947
695
23
2
2
165,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role