Player Matchup

Bellona
Bellona
Bowcatklngx
Bellona
Level 65
God Stats
2W - 4L
1,452 SR
Queue Stats
72W - 78L
1,385 Elo+
Party 3
Chang'e
Chang'e
Hunglow_25
Chang'e
Level 93
God Stats
2W - 2L
1,452 SR
Queue Stats
115W - 135L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItDiesToday77
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,244 SR
Queue Stats
121W - 139L
1,387 Elo+
Party 2
Hera
Hera
SkimpyPigeon575
Hera
Level 127
God Stats
11W - 11L
1,494 SR
Queue Stats
488W - 509L
1,348 Elo+
Party 3
The Morrigan
The Morrigan
narunic
The Morrigan
Level 64
God Stats
2W - 4L
1,233 SR
Queue Stats
327W - 381L
1,368 Elo+
Party 3
Team Averages
Level 91
1,375 SR
1,376 Elo+

VS

Team Averages
Level 99
1,469 SR
1,429 Elo+
Anubis
Anubis
KDAFrost
Anubis
Level 105
God Stats
0W - 1L
1,292 SR
Queue Stats
20W - 11L
1,567 Elo+
Party 4
Cthulhu
Cthulhu
PlusUlta1995
Cthulhu
Level 140
God Stats
4W - 2L
1,689 SR
Queue Stats
194W - 195L
1,411 Elo+
Party 1
Freya
Freya
REDSTONEMAN87
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,383 Elo+
Party 4
Terra
Terra
SemperTrash
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,425 Elo+
Solo
Skadi
Skadi
xToxic-Gambitx
Skadi
Level 79
God Stats
1W - 5L
1,364 SR
Queue Stats
84W - 113L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bowcatklngx
Bellona
20
10 / 5 / 17
13,114
820
23,995
23,105
20,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Hunglow_25
Chang'e
19
6 / 6 / 16
12,131
758
13,039
20,258
8,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
ItDiesToday77
Morgan Le Fay
20
6 / 3 / 23
12,796
800
30,931
19,677
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 18
11,492
718
14,347
14,300
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
narunic
The Morrigan
19
8 / 7 / 18
12,084
755
10,540
13,871
4,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KDAFrost
Anubis
20
15 / 6 / 7
14,353
897
26,999
22,781
15,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
PlusUlta1995
Cthulhu
20
3 / 7 / 15
12,117
757
22,703
24,622
36,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 10 / 10
10,581
661
8,967
19,760
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 3 / 14
10,235
640
3,716
15,748
16,738
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 7 / 13
12,280
768
15,321
18,963
9,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
85
33
Kills
26
26
Deaths
33
92
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bowcatklngx
Bellona
10
5
17
3.7
W
Chang'e
Hunglow_25
Chang'e
6
6
16
2.33
W
Morgan Le Fay
ItDiesToday77
Morgan Le Fay
6
3
23
5.83
L
Anubis
KDAFrost
Anubis
15
6
7
3.08
L
Cthulhu
PlusUlta1995
Cthulhu
3
7
15
1.5
L
3
10
10
0.8
L
0
3
14
2.33
W
3
5
18
2.4
W
The Morrigan
narunic
The Morrigan
8
7
18
2.43
L
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,852
Damage
77,706
91,211
Taken
101,874
45,347
Mitigated
87,371
43,039
Healing
36,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bowcatklngx
Bellona
23,995
6,252
3,808
3,767
23,105
20,514
1,262
12,970
9,283
0
39,454
W
Chang'e
Hunglow_25
Chang'e
13,039
579
7,351
6,444
20,258
8,857
611
15,334
4,432
25,974
0
W
Morgan Le Fay
ItDiesToday77
Morgan Le Fay
30,931
1,523
4,910
8,611
19,677
6,762
1,531
13,640
5,687
50,696
0
L
Anubis
KDAFrost
Anubis
26,999
764
3,411
10,807
22,781
15,298
1,296
15,312
7,250
57,648
0
L
Cthulhu
PlusUlta1995
Cthulhu
22,703
185
3,265
3,456
24,622
36,437
478
16,370
7,885
50,896
0
L
8,967
3,151
427
3,335
19,760
9,226
200
13,817
5,795
22,972
0
L
3,716
29
5,603
3,090
15,748
16,738
168
11,221
4,366
8,353
0
W
14,347
3,121
1,864
1,401
14,300
4,444
890
8,361
5,354
31,565
0
W
The Morrigan
narunic
The Morrigan
10,540
1,123
3,198
1,685
13,871
4,770
1,205
8,944
4,070
24,760
0
L
15,321
3,604
470
2,980
18,963
9,672
1,584
13,337
5,454
0
34,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,617
Gold Earned
59,566
161
Minions Killed
173
0
Camps Cleared
0
1,374,062
Distance Traveled
1,366,092
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,114
820
27
2
0
304,127
1
W
Chang'e
12,131
758
36
2
0
268,263
0
W
Morgan Le Fay
12,796
800
37
2
0
290,013
0
L
Anubis
14,353
897
70
4
0
235,850
6
L
Cthulhu
12,117
757
49
3
0
290,482
2
L
Freya
10,581
661
24
2
0
239,833
1
L
Terra
10,235
640
6
0
0
325,351
0
W
Hera
11,492
718
46
3
0
259,057
0
W
The Morrigan
12,084
755
15
1
0
252,602
1
L
Skadi
12,280
768
24
2
0
274,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role