Player Matchup

Tsukuyomi
Tsukuyomi
Babybluee x
Tsukuyomi
Level 141
God Stats
27W - 20L
1,574 SR
Queue Stats
1,047W - 939L
1,668 Elo+
Party 1
Ravana
Ravana
CHAOS DEMON 136
Ravana
Level 143
God Stats
4W - 4L
1,236 SR
Queue Stats
474W - 449L
1,642 Elo+
Party 1
Bacchus
Bacchus
Gentle_Fist07
Bacchus
Level 126
God Stats
14W - 11L
1,604 SR
Queue Stats
292W - 264L
1,607 Elo+
Party 3
Hercules
Hercules
ItzWitz
Hercules
Level 108
God Stats
13W - 10L
1,506 SR
Queue Stats
285W - 265L
1,662 Elo+
Party 1
Janus
Janus
TheSuperior_One
Janus
Level 148
God Stats
28W - 19L
1,605 SR
Queue Stats
312W - 296L
1,575 Elo+
Party 3
Team Averages
Level 133
1,505 SR
1,631 Elo+

VS

Team Averages
Level 125
1,607 SR
1,628 Elo+
Nike
Nike
Delphoenix_
Nike
Level 140
God Stats
4W - 6L
1,743 SR
Queue Stats
101W - 111L
1,563 Elo+
Solo
Awilix
Awilix
Hidnshoot
Awilix
Level 155
God Stats
4W - 1L
1,635 SR
Queue Stats
260W - 245L
1,628 Elo+
Party 2
Neith
Neith
TheQuagmire4999
Neith
Level 86
God Stats
6W - 11L
1,464 SR
Queue Stats
76W - 68L
1,612 Elo+
Party 2
Agni
Agni
swagdadylincoln
Agni
Level 146
God Stats
3W - 6L
1,460 SR
Queue Stats
169W - 166L
1,641 Elo+
Party 2
Sobek
Sobek
xahust
Sobek
Level 98
God Stats
1W - 1L
1,733 SR
Queue Stats
17W - 11L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Babybluee x
Tsukuyomi
6
1 / 1 / 0
3,467
693
1,357
2,784
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 0 / 0
3,447
689
1,814
3,015
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
4
0 / 0 / 3
3,250
650
617
1,116
614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
ItzWitz
Hercules
5
0 / 1 / 0
3,037
607
1,460
2,487
882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 0 / 1
3,347
669
1,136
1,608
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,066
813
1,610
2,109
642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Awilix
Hidnshoot
Awilix
5
0 / 0 / 0
3,245
649
930
2,079
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,406
681
1,405
2,046
363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
3,508
702
1,441
2,427
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
xahust
Sobek
2
0 / 0 / 0
2,610
522
51
855
302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Babybluee x
Tsukuyomi
1
1
0
1
W
2
0
0
2
L
1
0
0
1
W
Bacchus
0
0
3
1.5
L
Awilix
Hidnshoot
Awilix
0
0
0
0
W
Hercules
ItzWitz
Hercules
0
1
0
0
L
1
1
0
1
W
0
0
1
0.5
L
0
2
0
0
L
Sobek
xahust
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,384
Damage
5,437
11,010
Taken
9,516
3,204
Mitigated
2,174
4,580
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Babybluee x
Tsukuyomi
1,357
394
0
1,262
2,784
549
0
0
2,784
0
14,444
W
1,814
516
0
885
3,015
843
0
879
2,036
0
13,105
L
1,610
466
0
1,076
2,109
642
0
0
1,970
0
17,977
W
Bacchus
617
181
110
485
1,116
614
0
51
1,065
3,198
0
L
Awilix
Hidnshoot
Awilix
930
152
0
1,228
2,079
465
0
475
1,513
0
8,995
W
Hercules
ItzWitz
Hercules
1,460
668
0
1,248
2,487
882
0
0
2,288
0
9,824
L
1,405
430
0
863
2,046
363
0
361
1,685
0
9,537
W
1,136
140
0
590
1,608
316
0
422
1,146
15,327
0
L
1,441
142
0
750
2,427
402
0
580
1,733
14,309
0
L
Sobek
xahust
Sobek
51
0
50
539
855
302
0
161
694
948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,548
Gold Earned
16,835
120
Minions Killed
138
0
Camps Cleared
0
515,040
Distance Traveled
433,465
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,467
693
24
5
0
104,268
0
W
Ravana
3,447
689
22
4
0
107,832
1
L
Nike
4,066
813
49
10
0
110,364
3
W
Bacchus
3,250
650
6
1
0
113,113
0
L
Awilix
3,245
649
30
6
0
108,442
1
W
Hercules
3,037
607
27
5
0
97,562
2
L
Neith
3,406
681
18
4
0
91,883
2
W
Janus
3,347
669
41
8
0
92,265
2
L
Agni
3,508
702
38
8
0
101,148
2
L
Sobek
2,610
522
3
1
0
21,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role