Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BusterGnutt12
Tiamat
Level 80
God Stats
1W - 2L
1,417 SR
Queue Stats
236W - 257L
1,440 Elo+
Party 2
Skadi
Skadi
HoofedWhale5504
Skadi
Level 106
God Stats
5W - 5L
1,531 SR
Queue Stats
342W - 305L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
Nashino
Cliodhna
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,408 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,466 Elo+

VS

Team Averages
Level 125
1,393 SR
1,446 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Mac35421
Raijin
Level 155
God Stats
7W - 9L
1,376 SR
Queue Stats
563W - 550L
1,436 Elo+
Solo
He Bo
He Bo
SavageShot_Frank
He Bo
Level 151
God Stats
2W - 3L
1,099 SR
Queue Stats
214W - 202L
1,476 Elo+
Party 1
Khepri
Khepri
TheStangGang
Khepri
Level 145
God Stats
3W - 3L
1,478 SR
Queue Stats
189W - 189L
1,398 Elo+
Party 1
Medusa
Medusa
bballpro180
Medusa
Level 59
God Stats
36W - 29L
1,515 SR
Queue Stats
167W - 183L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,940
657
810
2,024
486
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
5
0 / 1 / 1
3,342
557
1,686
4,149
1,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 1 / 0
3,888
648
709
2,653
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 2 / 0
3,497
583
2,505
3,234
655
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Nashino
Cliodhna
1
0 / 0 / 0
1,098
183
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,583
597
833
2,345
1,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Raijin
Mac35421
Raijin
8
0 / 0 / 1
4,371
729
1,220
1,793
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
4 / 0 / 0
4,332
722
1,484
2,112
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
5
0 / 0 / 3
3,639
607
1,419
3,656
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
6
0 / 1 / 3
3,626
604
2,474
2,091
465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Artio
 
Artio
0
1
1
0.5
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
0
1
0
0
L
1
2
0
0.5
W
Raijin
Mac35421
Raijin
0
0
1
0.5
L
Cliodhna
Nashino
Cliodhna
0
0
0
0
W
4
0
0
4
W
Khepri
0
0
3
1.5
W
Medusa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,710
Damage
7,430
12,060
Taken
11,997
3,793
Mitigated
4,092
4,399
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
810
142
0
928
2,024
486
0
237
1,787
0
18,101
L
Artio
 
Artio
1,686
293
424
1,782
4,149
1,907
0
1,084
3,065
8,703
0
W
Sun Wukong
 
Sun Wukong
833
66
0
377
2,345
1,225
0
0
2,345
0
14,499
L
709
0
0
871
2,653
745
0
1,527
912
16,373
0
L
2,505
1,132
0
394
3,234
655
0
1,061
2,173
0
13,937
W
Raijin
Mac35421
Raijin
1,220
82
0
850
1,793
420
0
488
1,209
19,929
0
L
Cliodhna
Nashino
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
1,484
1
0
1,410
2,112
380
0
147
1,941
12,750
0
W
Khepri
1,419
285
270
1,964
3,656
1,602
420
948
2,708
9,913
0
W
Medusa
2,474
755
0
602
2,091
465
870
692
1,399
0
16,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,765
Gold Earned
19,551
131
Minions Killed
154
0
Camps Cleared
0
438,981
Distance Traveled
537,979
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,940
657
47
8
0
102,860
2
L
Artio
3,342
557
20
3
0
117,769
1
W
Sun Wukong
3,583
597
29
5
0
103,251
0
L
Tiamat
3,888
648
43
7
0
109,606
0
L
Skadi
3,497
583
21
4
0
108,746
1
W
Raijin
4,371
729
55
9
0
107,038
1
L
Cliodhna
1,098
183
0
0
0
0
0
W
He Bo
4,332
722
29
5
0
118,355
0
W
Khepri
3,639
607
5
1
0
105,864
1
W
Medusa
3,626
604
36
6
0
103,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role