Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold III
Guiness_FC
Chronos
Gold III
Level 140
God Stats
1W - 1L
1,321 SR
Queue Stats
39W - 38L
1,466 MMR
Solo
Tyr
Tyr
Gold V
MamaiaRassp
Tyr
Gold V
Level 123
God Stats
2W - 1L
1,641 SR
Queue Stats
53W - 50L
1,352 MMR
Solo
Bacchus
Bacchus
Gold I
Underdog_DK
Bacchus
Gold I
Level 129
God Stats
14W - 14L
1,535 SR
Queue Stats
356W - 337L
1,530 MMR
Party 1
Awilix
Awilix
Platinum V
Y-Meister
Awilix
Platinum V
Level 128
God Stats
64W - 69L
1,616 SR
Queue Stats
576W - 596L
1,395 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,523 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,537 SR
1,415 MMR
Freya
Freya
Gold V
CPT Brexit9609
Freya
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 166L
1,358 MMR
Solo
Susano
Susano
Silver I
Listo 667
Susano
Silver I
Level 66
God Stats
1W - 2L
1,753 SR
Queue Stats
42W - 49L
1,384 MMR
Solo
Chaac
Chaac
Gold V
SenpaiXV
Chaac
Gold V
Level 103
God Stats
2W - 4L
1,589 SR
Queue Stats
57W - 57L
1,400 MMR
Solo
Izanami
Izanami
Bronze III
SunDeeX_
Izanami
Bronze III
Level 48
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 3L
1,447 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Yihaaaaaaaaa
Cthulhu
Bronze III
Level 113
God Stats
4W - 2L
1,467 SR
Queue Stats
4W - 2L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 4 / 6
11,878
566
8,976
13,411
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Guiness_FC
Chronos
19
7 / 0 / 11
12,611
601
12,111
13,496
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 2 / 8
12,560
598
14,622
16,641
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Underdog_DK
Bacchus
17
5 / 1 / 17
12,020
572
7,865
22,630
29,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Y-Meister
Awilix
20
12 / 2 / 9
13,223
630
18,466
15,553
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
TiamatGebJormungandr

VS

Bans
MulanAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 1
9,104
434
7,177
16,581
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Listo 667
Susano
18
4 / 4 / 4
11,168
532
13,550
15,648
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
SenpaiXV
Chaac
17
2 / 3 / 2
10,229
487
10,287
19,217
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SunDeeX_
Izanami
14
1 / 8 / 4
8,878
423
3,843
13,168
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Yihaaaaaaaaa
Cthulhu
14
1 / 4 / 5
8,215
391
9,442
15,210
11,365
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
29
Kills
9
9
Deaths
29
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
6
1.5
L
1
10
1
0.15
W
Chronos
Guiness_FC
Chronos
7
0
11
12.5
L
Susano
Listo 667
Susano
4
4
4
1.5
W
2
2
8
3
L
Chaac
SenpaiXV
Chaac
2
3
2
1
L
Izanami
SunDeeX_
Izanami
1
8
4
0.38
W
Bacchus
Underdog_DK
Bacchus
5
1
17
13.5
W
Awilix
Y-Meister
Awilix
12
2
9
8.25
L
Cthulhu
Yihaaaaaaaaa
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,040
Damage
44,299
81,731
Taken
79,824
66,957
Mitigated
40,788
25,213
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,976
3,322
0
5,009
13,411
5,669
3,607
3,157
10,254
0
96,631
L
7,177
2,317
0
4,391
16,581
6,301
0
6,951
9,475
47,693
6,376
W
Chronos
Guiness_FC
Chronos
12,111
3,944
264
5,371
13,496
6,113
2,942
4,477
8,971
103,933
0
L
Susano
Listo 667
Susano
13,550
2,270
0
4,572
15,648
5,410
0
1,651
13,861
0
75,609
W
14,622
2,924
0
7,340
16,641
17,688
808
2,736
12,987
472
87,393
L
Chaac
SenpaiXV
Chaac
10,287
1,454
0
10,128
19,217
14,314
132
3,284
15,041
3,298
61,428
L
Izanami
SunDeeX_
Izanami
3,843
2,047
0
1,894
13,168
3,398
0
4,024
9,064
0
49,226
W
Bacchus
Underdog_DK
Bacchus
7,865
568
1,371
4,602
22,630
29,869
431
6,292
16,251
29,746
0
W
Awilix
Y-Meister
Awilix
18,466
6,400
0
1,256
15,553
7,618
652
2,814
12,591
0
105,861
L
Cthulhu
Yihaaaaaaaaa
Cthulhu
9,442
856
358
2,570
15,210
11,365
0
4,926
9,984
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,292
Gold Earned
47,594
628
Minions Killed
509
0
Camps Cleared
0
2,124,199
Distance Traveled
2,023,168
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,878
566
136
6
0
352,614
0
L
Freya
9,104
434
112
5
0
361,852
4
W
Chronos
12,611
601
159
8
0
434,620
5
L
Susano
11,168
532
125
6
0
432,497
5
W
Tyr
12,560
598
157
7
0
431,185
13
L
Chaac
10,229
487
128
6
0
423,314
7
L
Izanami
8,878
423
108
5
0
388,646
11
W
Bacchus
12,020
572
41
2
0
432,375
4
W
Awilix
13,223
630
135
6
0
473,405
3
L
Cthulhu
8,215
391
36
2
0
416,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role